Player Matchup

Jormungandr
Jormungandr
AmigueroMalafame
Jormungandr
Level 80
God Stats
5W - 7L
1,487 SR
Queue Stats
182W - 272L
1,386 Elo+
Party 1
Charybdis
Charybdis
Leviii990
Charybdis
Level 82
God Stats
1W - 2L
1,532 SR
Queue Stats
257W - 331L
1,388 Elo+
Party 1
Odin
Odin
P_Ambrose
Odin
Level 65
God Stats
4W - 3L
1,550 SR
Queue Stats
111W - 189L
1,308 Elo+
Party 3
Janus
Janus
PomboTerrorista
Janus
Level 62
God Stats
1W - 2L
1,399 SR
Queue Stats
34W - 104L
1,207 Elo+
Party 3
Mercury
Mercury
oTalDoGuiBritin
Mercury
Level 35
God Stats
5W - 6L
1,442 SR
Queue Stats
42W - 89L
1,248 Elo+
Party 3
Team Averages
Level 65
1,482 SR
1,307 Elo+

VS

Team Averages
Level 60
1,444 SR
1,363 Elo+
Kali
Kali
AMW-Willian
Kali
Level 15
God Stats
4W - 1L
1,253 SR
Queue Stats
13W - 18L
1,210 Elo+
Party 2
Pele
Pele
PHS_Night
Pele
Level 59
God Stats
11W - 6L
1,570 SR
Queue Stats
159W - 220L
1,342 Elo+
Party 2
Janus
Janus
Snow_169A
Janus
Level 61
God Stats
2W - 1L
1,289 SR
Queue Stats
200W - 221L
1,384 Elo+
Party 2
Izanami
Izanami
Soares-Kvra
Izanami
Level 80
God Stats
7W - 7L
1,644 SR
Queue Stats
90W - 88L
1,429 Elo+
Solo
Ares
Ares
cabexeas_Rbl
Ares
Level 87
God Stats
12W - 16L
1,462 SR
Queue Stats
426W - 585L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AmigueroMalafame
Jormungandr
13
2 / 2 / 8
9,305
405
8,937
16,073
16,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Charybdis
Leviii990
Charybdis
16
2 / 6 / 6
10,116
440
14,956
19,323
6,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
16
5 / 6 / 5
10,195
443
5,998
14,725
10,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 6 / 8
10,419
453
11,537
15,801
4,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
6 / 7 / 8
10,376
451
11,824
18,292
6,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 5
11,265
490
5,508
17,500
8,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
20
13 / 5 / 4
13,695
595
22,935
19,490
8,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Snow_169A
Janus
19
6 / 3 / 8
12,398
539
18,357
12,395
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Soares-Kvra
Izanami
16
2 / 3 / 7
10,312
448
7,945
11,953
3,654
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
3 / 4 / 11
11,104
483
7,570
20,820
17,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
62
19
Kills
27
27
Deaths
19
35
Assists
35
Player
Kills
Deaths
Assists
KDA
W
3
4
5
1.38
L
Jormungandr
AmigueroMalafame
Jormungandr
2
2
8
3
L
Charybdis
Leviii990
Charybdis
2
6
6
0.83
W
Pele
13
5
4
3
L
Odin
5
6
5
1.25
L
4
6
8
1.33
W
Janus
Snow_169A
Janus
6
3
8
3.33
W
Izanami
Soares-Kvra
Izanami
2
3
7
1.83
W
3
4
11
2.13
L
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,252
Damage
62,315
84,214
Taken
82,158
43,848
Mitigated
42,314
19,531
Healing
24,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,508
2,958
0
5,585
17,500
8,550
0
2,282
15,038
0
56,660
L
Jormungandr
AmigueroMalafame
Jormungandr
8,937
2,590
0
3,294
16,073
16,952
0
4,037
12,036
32,338
6,156
L
Charybdis
Leviii990
Charybdis
14,956
6,728
0
5,876
19,323
6,376
2,457
2,472
16,851
0
82,470
W
Pele
22,935
5,616
0
6,631
19,490
8,203
1,467
4,789
13,786
0
109,030
L
Odin
5,998
1,840
0
2,892
14,725
10,199
189
6,077
8,648
0
33,176
L
11,537
813
0
4,141
15,801
4,308
66
6,857
8,944
67,369
0
W
Janus
Snow_169A
Janus
18,357
2,185
292
2,438
12,395
4,005
1,208
4,518
7,555
83,949
0
W
Izanami
Soares-Kvra
Izanami
7,945
5,925
480
5,406
11,953
3,654
392
1,891
10,040
0
65,370
W
7,570
566
0
3,912
20,820
17,902
0
5,382
15,110
23,507
0
L
11,824
5,865
0
3,328
18,292
6,013
325
6,484
11,808
0
51,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,411
Gold Earned
58,774
419
Minions Killed
472
0
Camps Cleared
0
2,139,941
Distance Traveled
2,294,638
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,265
490
65
3
0
539,680
0
L
Jormungandr
9,305
405
47
2
0
403,858
6
L
Charybdis
10,116
440
124
5
0
381,743
5
W
Pele
13,695
595
136
6
0
463,687
0
L
Odin
10,195
443
48
2
0
412,271
2
L
Janus
10,419
453
117
5
0
433,853
3
W
Janus
12,398
539
132
6
0
445,299
5
W
Izanami
10,312
448
111
5
0
403,520
3
W
Ares
11,104
483
28
1
0
442,452
3
L
Mercury
10,376
451
83
4
0
508,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role