Player Matchup

Zeus
Zeus
 
Zeus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
KactusJoose
He Bo
Level 156
God Stats
1W - 0L
1,746 SR
Queue Stats
64W - 34L
1,800 Elo+
Party 2
Bastet
Bastet
Pottzy
Bastet
Level 160
God Stats
5W - 1L
1,732 SR
Queue Stats
288W - 181L
1,828 Elo+
Party 2
Gilgamesh
Gilgamesh
StrikerM
Gilgamesh
Level 160
God Stats
2W - 0L
1,647 SR
Queue Stats
270W - 233L
1,691 Elo+
Party 2
Zhong Kui
Zhong Kui
bigsuk42069
Zhong Kui
Level 17
God Stats
3W - 0L
1,850 SR
Queue Stats
20W - 9L
1,687 Elo+
Party 2
Team Averages
Level 119
1,695 SR
1,701 Elo+

VS

Team Averages
Level 81
1,719 SR
1,561 Elo+
Bastet
Bastet
Dommypoo
Bastet
Level 143
God Stats
13W - 3L
1,910 SR
Queue Stats
292W - 282L
1,575 Elo+
Party 3
Kuzenbo
Kuzenbo
Drizzt1
Kuzenbo
Level 111
God Stats
5W - 6L
1,621 SR
Queue Stats
291W - 280L
1,563 Elo+
Party 3
Ullr
Ullr
Dumsildorf
Ullr
Level 29
God Stats
3W - 1L
1,869 SR
Queue Stats
58W - 37L
1,609 Elo+
Party 1
Apollo
Apollo
GOLDENGORL
Apollo
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 102L
1,481 Elo+
Party 3
Horus
Horus
dietsushi
Horus
Level 60
God Stats
2W - 1L
1,697 SR
Queue Stats
115W - 96L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
1 / 2 / 3
6,484
648
2,823
4,685
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
10 / 3 / 3
7,626
763
12,636
7,938
2,526
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Pottzy
Bastet
12
8 / 0 / 0
7,316
732
6,751
6,578
1,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
StrikerM
Gilgamesh
10
3 / 3 / 5
6,510
651
3,837
8,947
6,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
bigsuk42069
Zhong Kui
12
0 / 0 / 3
6,817
682
2,506
3,358
2,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dommypoo
Bastet
8
3 / 5 / 1
5,263
526
4,674
7,078
1,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kuzenbo
Drizzt1
Kuzenbo
6
2 / 5 / 2
4,859
486
3,393
11,068
7,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 4 / 1
5,410
541
2,743
6,612
1,763
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
GOLDENGORL
Apollo
7
1 / 6 / 3
5,006
501
3,372
8,481
2,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
dietsushi
Horus
8
0 / 2 / 0
4,210
421
694
5,306
2,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
22
Kills
8
8
Deaths
22
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
2
3
1.25
L
Bastet
Dommypoo
Bastet
3
5
1
0.7
L
Kuzenbo
Drizzt1
Kuzenbo
2
5
2
0.6
L
2
4
1
0.63
L
Apollo
GOLDENGORL
Apollo
1
6
3
0.42
W
10
3
3
3.83
W
Bastet
Pottzy
Bastet
8
0
0
8
W
Gilgamesh
StrikerM
Gilgamesh
3
3
5
1.83
W
Zhong Kui
bigsuk42069
Zhong Kui
0
0
3
1.5
L
Horus
dietsushi
Horus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,553
Damage
14,876
31,506
Taken
38,545
14,408
Mitigated
16,261
11,339
Healing
4,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
2,823
500
0
409
4,685
1,366
464
169
4,516
34,024
0
L
Bastet
Dommypoo
Bastet
4,674
1,328
0
697
7,078
1,811
0
1,810
5,212
0
22,323
L
Kuzenbo
Drizzt1
Kuzenbo
3,393
1,257
178
1,275
11,068
7,942
0
7,360
3,660
11,996
0
L
2,743
880
0
620
6,612
1,763
0
1,091
5,389
0
20,863
L
Apollo
GOLDENGORL
Apollo
3,372
1,417
0
766
8,481
2,464
0
5,156
3,323
0
16,509
W
12,636
1,439
0
1,951
7,938
2,526
61
1,842
6,096
44,008
0
W
Bastet
Pottzy
Bastet
6,751
2,568
0
4,819
6,578
1,722
44
190
6,362
0
42,106
W
Gilgamesh
StrikerM
Gilgamesh
3,837
744
732
1,254
8,947
6,241
129
1,192
7,755
0
23,771
W
Zhong Kui
bigsuk42069
Zhong Kui
2,506
536
52
2,122
3,358
2,553
0
0
3,268
38,634
0
L
Horus
dietsushi
Horus
694
403
0
717
5,306
2,281
0
2,103
2,996
0
14,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,753
Gold Earned
24,748
373
Minions Killed
164
0
Camps Cleared
0
983,044
Distance Traveled
924,298
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,484
648
75
8
0
167,922
0
L
Bastet
5,263
526
44
4
0
191,612
0
L
Kuzenbo
4,859
486
10
1
0
200,310
0
L
Ullr
5,410
541
55
6
0
179,734
3
L
Apollo
5,006
501
30
3
0
164,766
0
W
He Bo
7,626
763
74
7
0
195,643
0
W
Bastet
7,316
732
85
9
0
250,961
0
W
Gilgamesh
6,510
651
50
5
0
186,683
3
W
Zhong Kui
6,817
682
89
9
0
181,835
2
L
Horus
4,210
421
25
3
0
187,876
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role