Player Matchup

Ah Puch
Ah Puch
Apex McRNGLBRRY
Ah Puch
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 37L
1,407 Elo+
Party 1
Gilgamesh
Gilgamesh
Jeremy222245678
Gilgamesh
Level 95
God Stats
6W - 1L
1,519 SR
Queue Stats
13W - 20L
1,247 Elo+
Solo
Medusa
Medusa
PixelatedNoodle
Medusa
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,178 Elo+
Party 1
Team Averages
Level 64
1,506 SR
1,277 Elo+

VS

Team Averages
Level 68
1,507 SR
1,305 Elo+
Cthulhu
Cthulhu
Boojiboo 624
Cthulhu
Level 42
God Stats
0W - 1L
1,475 SR
Queue Stats
7W - 16L
1,148 Elo+
Solo
Baron Samedi
Baron Samedi
IIUnknownYonkoII
Baron Samedi
Level 36
God Stats
18W - 15L
1,541 SR
Queue Stats
38W - 38L
1,400 Elo+
Solo
Ravana
Ravana
KingSmallDong
Ravana
Level 127
God Stats
9W - 13L
1,505 SR
Queue Stats
347W - 407L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 2
13,688
760
25,663
12,481
3,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Jeremy222245678
Gilgamesh
16
3 / 2 / 8
11,727
652
12,602
16,287
5,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 4 / 6
10,440
580
5,034
10,817
3,376
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Boojiboo 624
Cthulhu
17
3 / 0 / 5
11,783
655
10,968
19,787
14,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Baron Samedi
IIUnknownYonkoII
Baron Samedi
15
1 / 9 / 4
10,966
609
12,335
17,296
7,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 2 / 3
11,821
657
10,308
13,523
6,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
11
Kills
8
8
Deaths
11
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
2
2
4.5
L
Cthulhu
Boojiboo 624
Cthulhu
3
0
5
5.5
L
Baron Samedi
IIUnknownYonkoII
Baron Samedi
1
9
4
0.33
W
Gilgamesh
Jeremy222245678
Gilgamesh
3
2
8
3.5
L
4
2
3
2.75
W
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,299
Damage
33,611
39,585
Taken
50,606
12,603
Mitigated
29,022
9,364
Healing
13,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,663
626
858
4,794
12,481
3,756
0
7,667
4,492
76,488
0
L
Cthulhu
Boojiboo 624
Cthulhu
10,968
531
355
4,951
19,787
14,744
0
10,586
8,741
28,172
0
L
Baron Samedi
IIUnknownYonkoII
Baron Samedi
12,335
766
985
3,955
17,296
7,984
0
6,560
10,384
50,463
0
W
Gilgamesh
Jeremy222245678
Gilgamesh
12,602
2,756
0
1,808
16,287
5,471
0
7,567
8,059
0
35,031
L
10,308
2,796
331
3,109
13,523
6,294
0
8,018
4,971
0
51,699
W
5,034
942
243
1,661
10,817
3,376
0
7,582
2,953
0
26,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,855
Gold Earned
34,570
207
Minions Killed
218
7
Camps Cleared
11
946,795
Distance Traveled
976,191
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,688
760
139
8
2
331,999
2
L
Cthulhu
11,783
655
50
3
3
341,941
0
L
Baron Samedi
10,966
609
88
5
3
279,116
0
W
Gilgamesh
11,727
652
39
2
5
307,477
5
L
Ravana
11,821
657
80
4
5
355,134
12
W
Medusa
10,440
580
29
2
0
307,319
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role