Player Matchup

Sol
Sol
AfterShöcK
Sol
Level 128
God Stats
2W - 7L
1,174 SR
Queue Stats
20W - 32L
1,383 Elo+
Solo
Loki
Loki
Deadman5229
Loki
Level 119
God Stats
2W - 0L
1,348 SR
Queue Stats
29W - 31L
1,435 Elo+
Solo
Skadi
Skadi
IOGunny
Skadi
Level 103
God Stats
8W - 3L
1,728 SR
Queue Stats
151W - 148L
1,504 Elo+
Party 2
Geb
Geb
NTayzoh
Geb
Level 46
God Stats
4W - 2L
1,569 SR
Queue Stats
101W - 103L
1,486 Elo+
Party 2
Mulan
Mulan
daniel423
Mulan
Level 70
God Stats
5W - 4L
1,591 SR
Queue Stats
78W - 80L
1,458 Elo+
Solo
Team Averages
Level 93
1,482 SR
1,453 Elo+

VS

Team Averages
Level 58
1,421 SR
1,445 Elo+
Agni
Agni
 
Agni
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
LordofFungi
Set
Level 83
God Stats
13W - 33L
1,316 SR
Queue Stats
113W - 133L
1,421 Elo+
Party 1
Bacchus
Bacchus
RokDMike99
Bacchus
Level 55
God Stats
1W - 4L
1,347 SR
Queue Stats
9W - 13L
1,377 Elo+
Party 1
Mulan
Mulan
SilentA55a55in
Mulan
Level 8
God Stats
1W - 2L
1,366 SR
Queue Stats
2W - 3L
1,467 Elo+
Party 1
Medusa
Medusa
Weezman77
Medusa
Level 25
God Stats
2W - 2L
1,574 SR
Queue Stats
15W - 17L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
4,856
694
1,414
3,685
753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
3 / 1 / 2
4,977
711
2,803
4,383
1,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Skadi
IOGunny
Skadi
8
2 / 1 / 0
4,766
681
1,608
3,320
912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
7
1 / 1 / 2
4,579
654
961
3,634
1,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
daniel423
Mulan
8
3 / 0 / 1
5,016
717
3,269
4,783
2,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
8
0 / 2 / 1
4,366
624
2,310
3,766
1,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
4 / 3 / 0
4,568
653
3,558
5,054
2,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
RokDMike99
Bacchus
7
1 / 0 / 1
3,823
546
1,595
2,267
864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 2 / 1
4,206
601
1,500
3,659
1,888
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
Weezman77
Medusa
4
0 / 2 / 0
3,193
456
57
1,816
307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
9
Kills
5
5
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
2
1
0.25
W
0
2
2
0.5
W
3
1
2
4
W
Skadi
IOGunny
Skadi
2
1
0
2
L
4
3
0
1.33
W
Geb
1
1
2
2
L
Bacchus
RokDMike99
Bacchus
1
0
1
1.5
L
0
2
1
0.25
L
Medusa
Weezman77
Medusa
0
2
0
0
W
Mulan
daniel423
Mulan
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,055
Damage
9,020
19,805
Taken
16,562
6,671
Mitigated
6,109
5,085
Healing
2,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
2,310
208
0
478
3,766
1,032
0
1,086
2,680
20,970
0
W
1,414
199
0
1,270
3,685
753
580
836
2,731
24,403
0
W
2,803
854
0
459
4,383
1,079
0
355
3,956
0
22,651
W
Skadi
IOGunny
Skadi
1,608
700
0
495
3,320
912
598
993
2,315
0
23,072
L
3,558
1,626
0
1,140
5,054
2,018
0
740
4,243
0
21,129
W
Geb
961
289
0
1,189
3,634
1,509
72
1,485
2,115
8,122
0
L
Bacchus
RokDMike99
Bacchus
1,595
209
0
301
2,267
864
0
415
1,852
6,968
0
L
1,500
137
0
57
3,659
1,888
225
0
3,403
1,782
10,491
L
Medusa
Weezman77
Medusa
57
0
0
184
1,816
307
0
134
1,682
0
3,509
W
Mulan
daniel423
Mulan
3,269
655
0
1,672
4,783
2,418
0
214
4,569
0
14,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,194
Gold Earned
20,156
203
Minions Killed
141
0
Camps Cleared
0
734,666
Distance Traveled
632,945
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,366
624
46
7
0
153,911
2
W
Sol
4,856
694
62
9
0
134,572
0
W
Loki
4,977
711
46
7
0
157,855
1
W
Skadi
4,766
681
49
7
0
142,889
3
L
Set
4,568
653
38
5
0
136,172
0
W
Geb
4,579
654
15
2
0
151,344
2
L
Bacchus
3,823
546
8
1
0
140,760
3
L
Mulan
4,206
601
40
6
0
146,532
0
L
Medusa
3,193
456
9
1
0
55,570
1
W
Mulan
5,016
717
31
4
0
148,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role