Player Matchup

Baba Yaga
Baba Yaga
Agag_banThuDe
Baba Yaga
Level 116
God Stats
6W - 3L
1,577 SR
Queue Stats
230W - 237L
1,496 Elo+
Solo
Mercury
Mercury
AlcoholicTampon
Mercury
Level 152
God Stats
6W - 1L
1,745 SR
Queue Stats
418W - 422L
1,453 Elo+
Party 1
Ganesha
Ganesha
HNGRYFATPANDA99
Ganesha
Level 123
God Stats
1W - 0L
1,000 SR
Queue Stats
77W - 74L
1,465 Elo+
Solo
Xbalanque
Xbalanque
MyPriestFeltMe
Xbalanque
Level 147
God Stats
18W - 9L
1,604 SR
Queue Stats
675W - 650L
1,536 Elo+
Party 1
Gilgamesh
Gilgamesh
OutlawHeart951
Gilgamesh
Level 149
God Stats
9W - 9L
1,539 SR
Queue Stats
242W - 253L
1,469 Elo+
Solo
Team Averages
Level 137
1,493 SR
1,484 Elo+

VS

Team Averages
Level 80
1,488 SR
1,485 Elo+
Ares
Ares
DevilSquid26
Ares
Level 60
God Stats
6W - 9L
1,503 SR
Queue Stats
185W - 237L
1,383 Elo+
Party 2
Anhur
Anhur
OPGOFFICIAL
Anhur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
277W - 313L
1,495 Elo+
Party 2
Vamana
Vamana
QueueDodge
Vamana
Level 86
God Stats
25W - 23L
1,503 SR
Queue Stats
457W - 474L
1,474 Elo+
Party 2
Hades
Hades
WilyWoody13
Hades
Level 99
God Stats
1W - 2L
1,418 SR
Queue Stats
410W - 369L
1,490 Elo+
Solo
Gilgamesh
Gilgamesh
windlesstorm
Gilgamesh
Level 88
God Stats
11W - 15L
1,514 SR
Queue Stats
219W - 172L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Agag_banThuDe
Baba Yaga
13
4 / 1 / 6
8,118
580
9,526
5,749
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 1 / 4
9,033
645
4,840
9,336
3,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 1 / 20
8,973
641
3,483
13,336
10,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
MyPriestFeltMe
Xbalanque
16
17 / 0 / 6
10,338
738
19,262
10,430
4,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
OutlawHeart951
Gilgamesh
12
0 / 3 / 2
7,804
557
4,018
8,803
7,334
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 10 / 0
5,552
397
4,088
15,553
8,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 6 / 1
5,650
404
2,392
11,814
2,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
QueueDodge
Vamana
11
2 / 2 / 1
7,163
512
2,440
7,341
3,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 5 / 2
6,922
494
5,370
12,662
5,490
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
windlesstorm
Gilgamesh
13
3 / 3 / 2
7,824
559
8,659
9,560
3,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
12
26
Kills
6
6
Deaths
26
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Agag_banThuDe
Baba Yaga
4
1
6
7
W
5
1
4
7
L
0
10
0
0
W
0
1
20
10
W
Xbalanque
MyPriestFeltMe
Xbalanque
17
0
6
20
L
0
6
1
0.08
W
Gilgamesh
OutlawHeart951
Gilgamesh
0
3
2
0.33
L
Vamana
QueueDodge
Vamana
2
2
1
1.25
L
1
5
2
0.4
L
Gilgamesh
windlesstorm
Gilgamesh
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,129
Damage
22,949
47,654
Taken
56,930
26,580
Mitigated
23,950
20,759
Healing
11,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Agag_banThuDe
Baba Yaga
9,526
1,032
0
1,987
5,749
1,929
1,195
1,570
4,137
40,393
0
W
4,840
2,637
0
4,711
9,336
3,051
0
848
8,488
0
52,828
L
4,088
480
0
1,225
15,553
8,951
0
3,399
11,990
17,164
0
W
3,483
377
621
6,221
13,336
10,217
1,444
3,408
9,844
28,800
0
W
Xbalanque
MyPriestFeltMe
Xbalanque
19,262
10,902
0
4,479
10,430
4,049
3,689
2,994
7,323
0
64,974
L
2,392
1,499
0
3,150
11,814
2,463
0
1,308
10,438
0
27,143
W
Gilgamesh
OutlawHeart951
Gilgamesh
4,018
1,021
0
2,740
8,803
7,334
420
1,078
7,365
0
38,693
L
Vamana
QueueDodge
Vamana
2,440
531
0
2,016
7,341
3,326
0
1,106
6,215
1,122
33,536
L
5,370
92
193
3,690
12,662
5,490
0
4,462
7,835
37,443
0
L
Gilgamesh
windlesstorm
Gilgamesh
8,659
1,895
0
1,670
9,560
3,720
0
2,003
7,443
0
47,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,266
Gold Earned
33,111
369
Minions Killed
299
0
Camps Cleared
0
1,422,285
Distance Traveled
1,183,092
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,118
580
80
6
0
284,884
2
W
Mercury
9,033
645
99
7
0
306,720
4
L
Ares
5,552
397
25
2
0
232,252
0
W
Ganesha
8,973
641
5
0
0
278,125
0
W
Xbalanque
10,338
738
100
7
0
274,333
1
L
Anhur
5,650
404
37
3
0
216,913
0
W
Gilgamesh
7,804
557
85
6
0
278,223
4
L
Vamana
7,163
512
77
6
0
201,681
1
L
Hades
6,922
494
71
5
0
238,379
4
L
Gilgamesh
7,824
559
89
6
0
293,867
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role