Player Matchup

Janus
Janus
Eternal__Will
Janus
Level 100
God Stats
10W - 13L
1,529 SR
Queue Stats
308W - 417L
1,446 Elo+
Party 2
Sobek
Sobek
FofoTM
Sobek
Level 77
God Stats
0W - 5L
1,364 SR
Queue Stats
284W - 363L
1,424 Elo+
Party 2
Susano
Susano
Piyoto2712
Susano
Level 120
God Stats
22W - 31L
1,452 SR
Queue Stats
456W - 558L
1,435 Elo+
Party 2
Chaac
Chaac
SaltimBanqui59
Chaac
Level 97
God Stats
6W - 4L
1,728 SR
Queue Stats
415W - 529L
1,446 Elo+
Party 2
Artemis
Artemis
redstreet19
Artemis
Level 105
God Stats
0W - 2L
1,270 SR
Queue Stats
11W - 22L
1,357 Elo+
Solo
Team Averages
Level 100
1,469 SR
1,422 Elo+

VS

Team Averages
Level 86
1,498 SR
1,427 Elo+
Ymir
Ymir
DeeKdasterdly
Ymir
Level 125
God Stats
1W - 0L
1,521 SR
Queue Stats
2W - 2L
1,417 Elo+
Solo
Izanami
Izanami
HanGoneViral
Izanami
Level 57
God Stats
47W - 46L
1,506 SR
Queue Stats
130W - 133L
1,394 Elo+
Party 1
Nu Wa
Nu Wa
LimaBean12303
Nu Wa
Level 80
God Stats
14W - 18L
1,430 SR
Queue Stats
325W - 330L
1,458 Elo+
Party 1
Arachne
Arachne
OkayJonesy
Arachne
Level 82
God Stats
125W - 99L
1,546 SR
Queue Stats
266W - 233L
1,424 Elo+
Party 1
Chaac
Chaac
ZandyZico
Chaac
Level 84
God Stats
6W - 7L
1,485 SR
Queue Stats
207W - 174L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
7,233
517
6,896
8,763
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
FofoTM
Sobek
7
0 / 7 / 0
5,163
369
2,195
13,495
6,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
Piyoto2712
Susano
13
2 / 3 / 0
7,329
524
6,694
9,563
3,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
3 / 3 / 1
8,596
614
9,135
19,152
11,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
redstreet19
Artemis
11
0 / 4 / 0
6,424
459
4,666
6,911
1,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 5
7,250
518
3,092
6,803
4,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Izanami
HanGoneViral
Izanami
15
9 / 0 / 1
9,067
648
10,949
8,684
2,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 2 / 7
7,848
561
7,259
5,467
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
OkayJonesy
Arachne
14
7 / 2 / 4
8,343
596
10,029
9,620
4,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
ZandyZico
Chaac
14
3 / 3 / 0
8,023
573
10,670
12,753
9,031
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
7
Kills
23
23
Deaths
7
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
2
6
1
0.42
L
Sobek
FofoTM
Sobek
0
7
0
0
W
Izanami
HanGoneViral
Izanami
9
0
1
9.5
W
2
2
7
2.75
W
Arachne
OkayJonesy
Arachne
7
2
4
4.5
L
Susano
Piyoto2712
Susano
2
3
0
0.67
L
3
3
1
1.17
W
Chaac
ZandyZico
Chaac
3
3
0
1
L
Artemis
redstreet19
Artemis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,586
Damage
41,999
57,884
Taken
43,327
24,787
Mitigated
22,412
16,450
Healing
13,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,092
669
273
2,838
6,803
4,947
204
2,531
3,895
17,586
0
L
6,896
884
0
1,368
8,763
2,217
92
2,614
6,001
48,622
0
L
Sobek
FofoTM
Sobek
2,195
33
183
2,113
13,495
6,574
0
5,287
7,992
9,575
0
W
Izanami
HanGoneViral
Izanami
10,949
7,159
0
2,925
8,684
2,448
0
1,097
7,414
0
63,903
W
7,259
1,418
0
896
5,467
1,744
470
2,966
2,246
49,229
0
W
Arachne
OkayJonesy
Arachne
10,029
7,402
0
2,956
9,620
4,242
0
1,449
8,085
0
44,674
L
Susano
Piyoto2712
Susano
6,694
797
0
366
9,563
3,055
0
529
8,978
0
52,418
L
9,135
2,343
161
10,523
19,152
11,666
0
845
18,287
1,903
52,614
W
Chaac
ZandyZico
Chaac
10,670
2,870
0
3,866
12,753
9,031
0
753
11,960
0
53,829
L
Artemis
redstreet19
Artemis
4,666
2,121
0
1,736
6,911
1,275
0
600
6,275
0
36,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,745
Gold Earned
40,531
390
Minions Killed
425
0
Camps Cleared
0
1,372,032
Distance Traveled
1,379,748
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,250
518
25
2
0
259,770
2
L
Janus
7,233
517
100
7
0
249,733
0
L
Sobek
5,163
369
17
1
0
254,489
4
W
Izanami
9,067
648
122
9
0
270,092
1
W
Nu Wa
7,848
561
81
6
0
271,221
2
W
Arachne
8,343
596
75
5
0
310,602
6
L
Susano
7,329
524
96
7
0
304,924
2
L
Chaac
8,596
614
112
8
0
304,673
0
W
Chaac
8,023
573
122
9
0
268,063
2
L
Artemis
6,424
459
65
5
0
258,213
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role