Player Matchup

Neith
Neith
RichHomieJuan97
Neith
Level 160
God Stats
2W - 6L
1,489 SR
Queue Stats
469W - 469L
1,545 Elo+
Party 1
Ganesha
Ganesha
Samp Slasher
Ganesha
Level 109
God Stats
2W - 4L
1,489 SR
Queue Stats
146W - 182L
1,476 Elo+
Party 1
Agni
Agni
The Milk Man 40
Agni
Level 125
God Stats
2W - 6L
1,392 SR
Queue Stats
452W - 443L
1,502 Elo+
Party 1
Chaac
Chaac
dexerkuker84
Chaac
Level 36
God Stats
1W - 4L
1,401 SR
Queue Stats
53W - 63L
1,416 Elo+
Solo
Skadi
Skadi
holmeslice28
Skadi
Level 78
God Stats
50W - 33L
1,640 SR
Queue Stats
101W - 92L
1,523 Elo+
Party 1
Team Averages
Level 102
1,482 SR
1,492 Elo+

VS

Team Averages
Level 106
1,558 SR
1,688 Elo+
Scylla
Scylla
KactusJoose
Scylla
Level 156
God Stats
4W - 2L
1,761 SR
Queue Stats
64W - 34L
1,796 Elo+
Party 2
Agni
Agni
Pottzy
Agni
Level 160
God Stats
1W - 1L
1,335 SR
Queue Stats
288W - 181L
1,825 Elo+
Party 2
Nemesis
Nemesis
Ss3xY V1S10N
Nemesis
Level 38
God Stats
2W - 1L
1,576 SR
Queue Stats
25W - 31L
1,456 Elo+
Solo
Tyr
Tyr
StrikerM
Tyr
Level 160
God Stats
6W - 5L
1,618 SR
Queue Stats
270W - 233L
1,685 Elo+
Party 2
Horus
Horus
bigsuk42069
Horus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 1
8,645
432
8,523
14,278
4,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Samp Slasher
Ganesha
1
0 / 0 / 0
5,220
261
0
112
40
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 7 / 1
7,928
396
7,492
12,015
3,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 7 / 0
7,605
380
3,983
14,813
13,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 9 / 2
9,440
472
6,156
18,021
3,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
9 / 2 / 5
12,357
618
18,007
13,637
6,116
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Agni
Pottzy
Agni
20
11 / 3 / 4
13,645
682
14,277
10,837
4,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Ss3xY V1S10N
Nemesis
4
0 / 0 / 0
6,605
330
0
305
42
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

18
4 / 0 / 16
12,010
601
8,705
22,366
26,081
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
6 / 0 / 5
12,339
617
7,926
13,008
14,498
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
60
4
Kills
30
30
Deaths
5
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Scylla
9
2
5
5.75
W
Agni
Pottzy
Agni
11
3
4
4.33
L
2
7
1
0.36
L
Ganesha
Samp Slasher
Ganesha
0
0
0
0
W
Nemesis
Ss3xY V1S10N
Nemesis
0
0
0
0
W
4
0
16
12
L
0
7
1
0.07
W
6
0
5
8.5
L
0
7
0
0
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,154
Damage
48,915
59,239
Taken
60,153
23,768
Mitigated
51,090
7,704
Healing
20,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
18,007
1,433
0
2,598
13,637
6,116
4,719
1,445
12,073
91,506
0
W
Agni
Pottzy
Agni
14,277
1,223
0
2,547
10,837
4,353
6,772
351
10,225
108,409
2,900
L
8,523
1,177
0
2,095
14,278
4,296
0
9,895
4,383
0
45,954
L
Ganesha
Samp Slasher
Ganesha
0
0
0
0
112
40
0
0
112
390
0
W
Nemesis
Ss3xY V1S10N
Nemesis
0
0
0
248
305
42
0
0
305
0
1,039
W
8,705
928
541
6,893
22,366
26,081
1,524
2,947
18,886
0
48,328
L
7,492
358
0
950
12,015
3,161
0
6,417
5,598
47,870
0
W
7,926
3,369
3,098
4,374
13,008
14,498
1,229
2,137
10,213
0
73,244
L
3,983
106
0
3,080
14,813
13,112
0
4,092
10,721
0
44,346
L
6,156
2,838
0
1,579
18,021
3,159
0
11,675
6,346
0
48,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,838
Gold Earned
56,956
354
Minions Killed
550
0
Camps Cleared
0
1,272,532
Distance Traveled
1,668,267
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,357
618
168
8
0
403,018
3
W
Agni
13,645
682
171
9
0
398,067
1
L
Neith
8,645
432
85
4
0
323,581
3
L
Ganesha
5,220
261
1
0
0
12,518
0
W
Nemesis
6,605
330
3
0
0
25,580
0
W
Tyr
12,010
601
80
4
0
429,119
4
L
Agni
7,928
396
87
4
0
312,004
9
W
Horus
12,339
617
128
6
0
412,483
3
L
Chaac
7,605
380
84
4
0
309,882
0
L
Skadi
9,440
472
97
5
0
314,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role