Player Matchup

Nike
Nike
DeceptionTimePC
Nike
Level 155
God Stats
0W - 2L
1,304 SR
Queue Stats
128W - 89L
1,552 Elo+
Party 1
Medusa
Medusa
Mal Xenon
Medusa
Level 69
God Stats
1W - 1L
1,725 SR
Queue Stats
94W - 102L
1,415 Elo+
Party 1
Janus
Janus
Mal zaza
Janus
Level 109
God Stats
4W - 9L
1,308 SR
Queue Stats
172W - 144L
1,447 Elo+
Party 1
Team Averages
Level 111
1,446 SR
1,472 Elo+

VS

Team Averages
Level 92
1,526 SR
1,513 Elo+
Cernunnos
Cernunnos
JungleAfro
Cernunnos
Level 143
God Stats
4W - 2L
1,697 SR
Queue Stats
102W - 108L
1,582 Elo+
Party 2
Agni
Agni
LilNazeem
Agni
Level 8
God Stats
1W - 1L
1,367 SR
Queue Stats
1W - 1L
1,388 Elo+
Party 2
Atlas
Atlas
bandito1228
Atlas
Level 126
God Stats
3W - 4L
1,515 SR
Queue Stats
104W - 108L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 7
12,375
619
16,055
23,770
23,446
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Medusa
Mal Xenon
Medusa
16
3 / 9 / 2
12,355
618
8,533
17,453
5,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Janus
Mal zaza
Janus
17
4 / 9 / 3
13,461
673
15,913
16,564
5,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JungleAfro
Cernunnos
20
17 / 2 / 6
15,867
793
27,589
16,715
7,938
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
18
4 / 5 / 13
13,805
690
8,701
12,628
4,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
5 / 1 / 18
14,130
707
14,393
19,029
21,725
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
63
8
Kills
26
26
Deaths
8
12
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
8
7
0.56
W
Cernunnos
JungleAfro
Cernunnos
17
2
6
10
W
Agni
4
5
13
2.1
L
Medusa
Mal Xenon
Medusa
3
9
2
0.44
L
Janus
Mal zaza
Janus
4
9
3
0.61
W
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,501
Damage
50,683
57,787
Taken
48,372
34,353
Mitigated
34,598
3,958
Healing
8,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,055
1,299
0
0
23,770
23,446
0
8,039
15,731
10,528
36,393
W
Cernunnos
JungleAfro
Cernunnos
27,589
13,300
0
2,327
16,715
7,938
2,167
6,544
9,891
0
76,477
W
Agni
8,701
220
130
1,109
12,628
4,935
415
5,123
7,269
39,113
0
L
Medusa
Mal Xenon
Medusa
8,533
4,011
123
1,244
17,453
5,405
0
8,766
8,687
0
33,108
L
Janus
Mal zaza
Janus
15,913
376
0
2,591
16,564
5,502
0
6,410
10,154
58,569
0
W
14,393
3,444
1,026
3,458
19,029
21,725
242
7,115
11,416
40,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,191
Gold Earned
43,802
195
Minions Killed
202
5
Camps Cleared
10
907,208
Distance Traveled
1,058,181
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
12,375
619
62
3
1
297,789
3
W
Cernunnos
15,867
793
90
5
6
335,910
2
W
Agni
13,805
690
71
4
3
362,425
0
L
Medusa
12,355
618
46
2
1
307,604
0
L
Janus
13,461
673
87
4
3
301,815
5
W
Atlas
14,130
707
41
2
1
359,846
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role