Player Matchup

Zeus
Zeus
B0Zi919
Zeus
Level 125
God Stats
12W - 9L
1,602 SR
Queue Stats
556W - 492L
1,485 Elo+
Party 2
Achilles
Achilles
BlackWings279
Achilles
Level 65
God Stats
38W - 43L
1,453 SR
Queue Stats
254W - 293L
1,433 Elo+
Solo
Athena
Athena
Don The Hero
Athena
Level 18
God Stats
15W - 3L
1,890 SR
Queue Stats
27W - 23L
1,493 Elo+
Party 2
Chernobog
Chernobog
ELIT3KINGZ512
Chernobog
Level 96
God Stats
15W - 7L
1,526 SR
Queue Stats
383W - 398L
1,442 Elo+
Solo
Awilix
Awilix
SinsOfOzzy
Awilix
Level 108
God Stats
20W - 11L
1,586 SR
Queue Stats
512W - 462L
1,527 Elo+
Party 2
Team Averages
Level 82
1,611 SR
1,476 Elo+

VS

Team Averages
Level 34
1,541 SR
1,479 Elo+
Loki
Loki
Astrodudejam
Loki
Level 68
God Stats
4W - 5L
1,427 SR
Queue Stats
222W - 236L
1,542 Elo+
Party 1
Artemis
Artemis
CptJoe98
Artemis
Level 5
God Stats
1W - 3L
1,636 SR
Queue Stats
1W - 4L
1,461 Elo+
Party 1
Sol
Sol
astropendle
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,461 Elo+
Party 1
Ares
Ares
easytarget725
Ares
Level 4
God Stats
1W - 3L
1,814 SR
Queue Stats
1W - 4L
1,461 Elo+
Party 1
Ymir
Ymir
pantyFPS
Ymir
Level 73
God Stats
5W - 10L
1,330 SR
Queue Stats
192W - 212L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
B0Zi919
Zeus
11
7 / 1 / 1
7,046
705
5,620
4,826
1,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
BlackWings279
Achilles
11
3 / 0 / 1
6,450
645
2,653
4,237
2,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
8
1 / 1 / 6
5,328
533
2,192
6,764
3,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
ELIT3KINGZ512
Chernobog
9
1 / 0 / 3
5,587
559
4,489
3,587
704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Awilix
SinsOfOzzy
Awilix
10
3 / 0 / 3
6,103
610
3,584
3,890
1,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
5,030
503
3,163
7,114
2,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
CptJoe98
Artemis
8
0 / 2 / 0
4,410
441
4,886
4,478
1,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 3 / 0
4,508
451
424
3,693
1,080
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 2 / 0
4,336
434
338
4,931
2,607
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Breastplate

Breastplate

+20
Physical Protection

Ymir
7
1 / 3 / 0
4,865
487
2,451
8,062
4,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
15
Kills
2
2
Deaths
15
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Zeus
B0Zi919
Zeus
7
1
1
7.5
W
Achilles
BlackWings279
Achilles
3
0
1
3.5
L
Artemis
CptJoe98
Artemis
0
2
0
0
W
Athena
1
1
6
4
W
Chernobog
ELIT3KINGZ512
Chernobog
1
0
3
2.5
W
Awilix
SinsOfOzzy
Awilix
3
0
3
4.5
L
0
3
0
0
L
0
2
0
0
L
Ymir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,538
Damage
11,262
23,304
Taken
28,278
8,259
Mitigated
10,854
8,653
Healing
5,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,163
973
0
1,760
7,114
2,108
0
2,082
4,998
0
22,206
W
Zeus
B0Zi919
Zeus
5,620
1,276
0
1,942
4,826
1,368
1,078
781
4,045
37,043
2,680
W
Achilles
BlackWings279
Achilles
2,653
1,058
0
1,667
4,237
2,098
0
338
3,899
0
31,603
L
Artemis
CptJoe98
Artemis
4,886
2,163
0
602
4,478
1,024
0
654
3,824
0
21,640
W
Athena
2,192
596
0
2,237
6,764
3,053
0
1,986
4,778
6,637
0
W
Chernobog
ELIT3KINGZ512
Chernobog
4,489
2,591
0
872
3,587
704
120
34
3,553
0
30,323
W
Awilix
SinsOfOzzy
Awilix
3,584
1,892
0
1,935
3,890
1,036
0
74
3,816
0
28,446
L
424
43
0
551
3,693
1,080
0
1,747
1,946
17,872
0
L
338
51
0
0
4,931
2,607
0
0
4,765
12,466
0
L
Ymir
2,451
822
721
1,476
8,062
4,035
0
2,830
5,232
15,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,514
Gold Earned
23,149
285
Minions Killed
184
0
Camps Cleared
0
934,734
Distance Traveled
882,319
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,030
503
47
5
0
192,980
1
W
Zeus
7,046
705
81
8
0
176,076
1
W
Achilles
6,450
645
71
7
0
174,864
2
L
Artemis
4,410
441
48
5
0
176,593
0
W
Athena
5,328
533
10
1
0
195,780
3
W
Chernobog
5,587
559
65
7
0
160,743
2
W
Awilix
6,103
610
58
6
0
227,271
3
L
Sol
4,508
451
37
4
0
162,574
0
L
Ares
4,336
434
25
3
0
177,985
0
L
Ymir
4,865
487
27
3
0
172,187
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role