Player Matchup

Arachne
Arachne
Platinum I
Kung Flu7229
Arachne
Platinum I
Level 123
God Stats
16W - 8L
1,685 SR
Queue Stats
291W - 277L
1,984 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum III
Lord_Taflic
Kumbhakarna
Platinum III
Level 40
God Stats
2W - 2L
1,819 SR
Queue Stats
22W - 7L
2,143 MMR
Party 1
Agni
Agni
Diamond III
PainParadox
Agni
Diamond III
Level 149
God Stats
20W - 18L
1,694 SR
Queue Stats
352W - 345L
2,190 MMR
Solo
Hachiman
Hachiman
Platinum II
pattyshack19
Hachiman
Platinum II
Level 160
God Stats
5W - 2L
1,737 SR
Queue Stats
43W - 29L
2,004 MMR
Party 1
Achilles
Achilles
Diamond V
teeUNO
Achilles
Diamond V
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
364W - 358L
2,003 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 114
1,687 SR
2,065 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,688 SR
2,070 MMR
Hera
Hera
Diamond III
AG_Antonious
Hera
Diamond III
Level 125
God Stats
2W - 0L
1,776 SR
Queue Stats
71W - 54L
2,292 MMR
Solo
Bacchus
Bacchus
Diamond V
BlazeMachine75
Bacchus
Diamond V
Level 160
God Stats
17W - 11L
1,624 SR
Queue Stats
57W - 48L
2,120 MMR
Solo
Jing Wei
Jing Wei
Diamond I
The_Good_Gamer1
Jing Wei
Diamond I
Level 158
God Stats
11W - 11L
1,527 SR
Queue Stats
325W - 313L
2,130 MMR
Solo
Bellona
Bellona
Gold III
nspusmc
Bellona
Gold III
Level 127
God Stats
41W - 28L
1,639 SR
Queue Stats
131W - 126L
1,832 MMR
Solo
Camazotz
Camazotz
Diamond V
zx_radical_zx99
Camazotz
Diamond V
Level 145
God Stats
5W - 2L
1,871 SR
Queue Stats
245W - 231L
1,977 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kung Flu7229
Arachne
16
0 / 3 / 0
10,052
387
5,475
19,249
7,830
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Kumbhakarna
Lord_Taflic
Kumbhakarna
18
1 / 2 / 1
11,877
457
5,110
20,009
26,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

8
0 / 0 / 0
7,617
293
904
3,247
809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
pattyshack19
Hachiman
20
3 / 0 / 0
13,517
520
15,534
19,310
7,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
teeUNO
Achilles
18
0 / 5 / 2
11,567
445
12,701
27,359
27,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
LokiOdinTiamatGeb

VS

Bans
MulanBastetGilgameshArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 1
15,535
598
17,774
8,774
4,151
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
2 / 1 / 5
13,320
512
6,510
20,731
36,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
20
0 / 1 / 3
16,638
640
13,412
18,335
8,747
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
nspusmc
Bellona
19
1 / 1 / 5
13,913
535
15,630
24,581
23,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
20
1 / 0 / 4
15,218
585
9,611
24,816
12,114
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
10
10
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
1
1
6.5
W
2
1
5
4.5
L
Arachne
Kung Flu7229
Arachne
0
3
0
0
L
Kumbhakarna
Lord_Taflic
Kumbhakarna
1
2
1
0.75
L
0
0
0
0
W
Jing Wei
0
1
3
1.5
W
Bellona
nspusmc
Bellona
1
1
5
3.5
L
Hachiman
pattyshack19
Hachiman
3
0
0
3
L
Achilles
teeUNO
Achilles
0
5
2
0.2
W
Camazotz
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,724
Damage
62,937
89,174
Taken
97,237
69,645
Mitigated
84,820
29,341
Healing
49,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,774
5,134
131
3,186
8,774
4,151
3,363
1,674
7,005
111,613
0
W
6,510
557
743
6,578
20,731
36,234
620
2,210
18,375
41,943
0
L
Arachne
Kung Flu7229
Arachne
5,475
3,827
0
6,802
19,249
7,830
0
4,780
14,237
0
73,436
L
Kumbhakarna
Lord_Taflic
Kumbhakarna
5,110
92
0
1,646
20,009
26,331
0
7,785
11,988
59,122
0
L
904
41
0
1,004
3,247
809
117
932
2,275
22,819
0
W
Jing Wei
13,412
11,383
0
10,127
18,335
8,747
8,297
1,814
16,472
0
169,068
W
Bellona
nspusmc
Bellona
15,630
7,225
518
11,152
24,581
23,574
1,797
4,511
18,824
6,259
91,582
L
Hachiman
pattyshack19
Hachiman
15,534
10,622
0
10,090
19,310
7,436
0
6,517
12,725
0
124,720
L
Achilles
teeUNO
Achilles
12,701
1,979
60
9,739
27,359
27,239
0
4,778
22,505
11,366
63,043
W
Camazotz
9,611
1,936
0
17,241
24,816
12,114
1,290
1,781
22,869
0
150,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,630
Gold Earned
74,624
624
Minions Killed
851
0
Camps Cleared
0
2,072,681
Distance Traveled
2,658,698
34
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
15,535
598
204
8
0
513,256
7
W
Bacchus
13,320
512
48
2
0
503,733
4
L
Arachne
10,052
387
116
4
0
442,797
1
L
Kumbhakarna
11,877
457
103
4
0
517,887
20
L
Agni
7,617
293
51
2
0
156,890
2
W
Jing Wei
16,638
640
255
10
0
523,850
2
W
Bellona
13,913
535
142
5
0
515,949
6
L
Hachiman
13,517
520
222
9
0
465,374
6
L
Achilles
11,567
445
132
5
0
489,733
5
W
Camazotz
15,218
585
202
8
0
601,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role