Player Matchup

Atlas
Atlas
Decryptz
Atlas
Level 68
God Stats
2W - 7L
1,730 SR
Queue Stats
283W - 304L
1,463 Elo+
Party 2
Apollo
Apollo
FrankaDanka69
Apollo
Level 63
God Stats
1W - 2L
1,766 SR
Queue Stats
33W - 45L
1,373 Elo+
Party 3
Susano
Susano
JAHDESERVEDIT
Susano
Level 108
God Stats
2W - 2L
1,667 SR
Queue Stats
80W - 82L
1,403 Elo+
Party 3
Ullr
Ullr
LFortified
Ullr
Level 40
God Stats
20W - 30L
1,481 SR
Queue Stats
110W - 130L
1,426 Elo+
Party 2
Hercules
Hercules
andrewstoxic
Hercules
Level 8
God Stats
6W - 6L
1,482 SR
Queue Stats
7W - 8L
1,341 Elo+
Party 3
Team Averages
Level 57
1,625 SR
1,401 Elo+

VS

Team Averages
Level 98
1,506 SR
1,454 Elo+
Sylvanus
Sylvanus
Clarktopher
Sylvanus
Level 67
God Stats
7W - 10L
1,482 SR
Queue Stats
39W - 47L
1,449 Elo+
Solo
Hou Yi
Hou Yi
LesterTremens
Hou Yi
Level 98
God Stats
2W - 0L
1,509 SR
Queue Stats
64W - 73L
1,416 Elo+
Party 1
Nike
Nike
MsDoubleY
Nike
Level 83
God Stats
15W - 25L
1,444 SR
Queue Stats
233W - 322L
1,422 Elo+
Party 4
Baron Samedi
Baron Samedi
Oganes
Baron Samedi
Level 86
God Stats
5W - 1L
1,655 SR
Queue Stats
400W - 471L
1,481 Elo+
Party 4
Awilix
Awilix
Rhaelyse
Awilix
Level 157
God Stats
5W - 3L
1,441 SR
Queue Stats
72W - 61L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Decryptz
Atlas
18
1 / 3 / 10
12,339
425
15,350
32,216
32,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
8 / 8 / 6
13,669
471
23,885
29,062
10,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
8 / 6 / 3
13,264
457
22,089
27,236
10,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
3 / 6 / 3
11,881
410
6,877
20,855
8,075
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

Hercules
andrewstoxic
Hercules
17
1 / 7 / 1
11,274
389
9,001
27,233
24,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Clarktopher
Sylvanus
20
3 / 3 / 14
14,620
504
12,266
27,103
37,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 3 / 11
15,649
540
18,959
18,518
8,438
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nike
19
1 / 3 / 14
13,848
478
17,784
23,270
27,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
Oganes
Baron Samedi
20
3 / 8 / 17
14,914
514
31,921
24,388
12,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
Rhaelyse
Awilix
20
18 / 4 / 6
18,236
629
25,422
23,129
11,620
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
92
21
Kills
30
30
Deaths
21
23
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Clarktopher
Sylvanus
3
3
14
3.33
L
Atlas
Decryptz
Atlas
1
3
10
2
L
8
8
6
1.38
L
8
6
3
1.58
L
3
6
3
0.75
W
5
3
11
3.5
W
Nike
1
3
14
2.67
W
Baron Samedi
Oganes
Baron Samedi
3
8
17
1.44
W
Awilix
Rhaelyse
Awilix
18
4
6
5.25
L
Hercules
andrewstoxic
Hercules
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,202
Damage
106,352
136,602
Taken
116,408
86,764
Mitigated
96,550
35,726
Healing
42,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Clarktopher
Sylvanus
12,266
3,043
3,877
8,523
27,103
37,190
102
5,026
21,656
52,117
0
L
Atlas
Decryptz
Atlas
15,350
7,190
3,839
8,245
32,216
32,849
0
13,619
17,627
47,731
0
L
23,885
15,563
0
9,035
29,062
10,716
1,146
11,659
16,645
0
94,008
L
22,089
6,475
0
7,973
27,236
10,468
0
7,147
19,418
0
105,494
L
6,877
3,738
0
1,993
20,855
8,075
0
5,537
15,270
0
79,029
W
18,959
11,203
0
5,080
18,518
8,438
3,702
2,673
15,845
0
136,203
W
Nike
17,784
3,880
0
3,096
23,270
27,204
853
4,811
17,976
0
71,498
W
Baron Samedi
Oganes
Baron Samedi
31,921
2,424
4,408
8,333
24,388
12,098
1,521
1,848
22,511
101,197
0
W
Awilix
Rhaelyse
Awilix
25,422
9,893
0
9,651
23,129
11,620
1,986
4,155
18,634
0
130,131
L
Hercules
andrewstoxic
Hercules
9,001
1,337
0
4,641
27,233
24,656
1,084
4,896
21,417
8,351
44,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,427
Gold Earned
77,267
587
Minions Killed
617
0
Camps Cleared
0
2,692,932
Distance Traveled
2,790,809
18
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,620
504
42
1
0
490,558
7
L
Atlas
12,339
425
56
2
0
615,292
9
L
Apollo
13,669
471
142
5
0
479,709
4
L
Susano
13,264
457
141
5
0
628,863
0
L
Ullr
11,881
410
140
5
0
476,975
5
W
Hou Yi
15,649
540
196
7
0
544,333
9
W
Nike
13,848
478
99
3
0
576,570
5
W
Baron Samedi
14,914
514
126
4
0
496,286
16
W
Awilix
18,236
629
154
5
0
683,062
5
L
Hercules
11,274
389
108
4
0
492,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role