Player Matchup

Fafnir
Fafnir
RAGE The Pro
Fafnir
Level 44
God Stats
2W - 0L
1,384 SR
Queue Stats
28W - 35L
1,330 Elo+
Solo
Amaterasu
Amaterasu
XDavid_HarrisonX
Amaterasu
Level 31
God Stats
17W - 25L
1,412 SR
Queue Stats
17W - 27L
1,306 Elo+
Party 1
Apollo
Apollo
blackhawk35661
Apollo
Level 119
God Stats
5W - 1L
1,725 SR
Queue Stats
74W - 63L
1,394 Elo+
Solo
Ah Puch
Ah Puch
danmarcjim4
Ah Puch
Level 104
God Stats
8W - 9L
1,464 SR
Queue Stats
318W - 356L
1,435 Elo+
Party 1
Bakasura
Bakasura
toeknife808
Bakasura
Level 108
God Stats
13W - 15L
1,451 SR
Queue Stats
22W - 27L
1,342 Elo+
Solo
Team Averages
Level 81
1,487 SR
1,361 Elo+

VS

Team Averages
Level 88
1,391 SR
1,423 Elo+
Ravana
Ravana
 
Ravana
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DeppiBunniess
Chang'e
Level 69
God Stats
25W - 26L
1,478 SR
Queue Stats
81W - 129L
1,346 Elo+
Party 2
Osiris
Osiris
Faze_box_monkey
Osiris
Level 82
God Stats
2W - 6L
1,346 SR
Queue Stats
162W - 209L
1,385 Elo+
Party 2
Nike
Nike
Nightmare 9X9
Nike
Level 67
God Stats
0W - 1L
1,131 SR
Queue Stats
81W - 97L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
4
0 / 1 / 1
3,947
493
209
2,801
1,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
8
0 / 2 / 2
4,671
584
1,407
5,181
1,796
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

9
3 / 0 / 0
5,384
673
3,149
5,101
1,459
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
danmarcjim4
Ah Puch
9
3 / 2 / 0
5,462
683
5,207
4,083
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
toeknife808
Bakasura
10
2 / 2 / 0
5,309
664
1,560
6,005
2,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
7
2 / 1 / 3
4,821
603
3,019
4,664
1,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
 
Skadi
1
0 / 0 / 0
1,599
200
0
0
0
Chang'e
8
2 / 2 / 2
4,865
608
2,527
7,002
1,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 2 / 1
5,533
692
5,530
6,527
4,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 3 / 0
4,173
522
1,276
3,981
1,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
8
Kills
7
7
Deaths
8
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
1
3
3.5
L
Skadi
 
Skadi
0
0
0
0
L
Chang'e
2
2
2
1.5
L
3
2
1
1.75
L
0
3
0
0
W
Fafnir
0
1
1
0.5
W
Amaterasu
0
2
2
0.5
W
3
0
0
3
W
Ah Puch
danmarcjim4
Ah Puch
3
2
0
1.5
W
Bakasura
toeknife808
Bakasura
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,532
Damage
12,352
23,171
Taken
22,174
8,345
Mitigated
8,862
6,416
Healing
7,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,019
647
176
1,522
4,664
1,433
0
2,080
2,480
0
17,773
L
Skadi
 
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
2,527
194
459
2,204
7,002
1,933
439
2,938
3,770
20,055
0
L
5,530
2,181
0
2,387
6,527
4,076
0
0
6,255
0
28,232
L
1,276
613
0
594
3,981
1,420
0
0
3,981
0
16,705
W
Fafnir
209
58
0
269
2,801
1,463
241
740
1,925
2,141
0
W
Amaterasu
1,407
520
0
1,828
5,181
1,796
311
0
4,958
0
14,301
W
3,149
1,955
0
882
5,101
1,459
336
206
4,675
0
27,899
W
Ah Puch
danmarcjim4
Ah Puch
5,207
260
0
1,463
4,083
1,103
751
1,142
2,835
26,690
0
W
Bakasura
toeknife808
Bakasura
1,560
973
0
1,974
6,005
2,524
491
159
5,629
0
16,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,773
Gold Earned
20,991
197
Minions Killed
168
0
Camps Cleared
0
751,240
Distance Traveled
619,762
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
4,821
603
37
5
0
184,382
0
L
Skadi
1,599
200
0
0
0
0
0
L
Chang'e
4,865
608
45
6
0
157,199
2
L
Osiris
5,533
692
51
6
0
173,628
1
L
Nike
4,173
522
35
4
0
104,553
0
W
Fafnir
3,947
493
2
0
0
75,048
0
W
Amaterasu
4,671
584
34
4
0
167,047
0
W
Apollo
5,384
673
57
7
0
165,404
0
W
Ah Puch
5,462
683
46
6
0
142,315
3
W
Bakasura
5,309
664
58
7
0
201,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role