Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ChazWilliamsTV
Izanami
Level 69
God Stats
149W - 193L
1,455 SR
Queue Stats
256W - 396L
1,362 Elo+
Party 3
Khepri
Khepri
HentaiKay
Khepri
Level 68
God Stats
99W - 116L
1,469 SR
Queue Stats
241W - 369L
1,354 Elo+
Party 3
Ra
Ra
SxFxlcon
Ra
Level 86
God Stats
48W - 46L
1,466 SR
Queue Stats
115W - 126L
1,392 Elo+
Solo
Team Averages
Level 96
1,478 SR
1,422 Elo+

VS

Team Averages
Level 45
1,519 SR
1,241 Elo+
Achilles
Achilles
Boctimus
Achilles
Level 22
God Stats
10W - 15L
1,389 SR
Queue Stats
12W - 23L
1,270 Elo+
Party 2
Ra
Ra
EpicCerberus
Ra
Level 87
God Stats
3W - 0L
1,779 SR
Queue Stats
12W - 21L
1,290 Elo+
Party 2
Thanatos
Thanatos
FtBunnyCr14
Thanatos
Level 47
God Stats
13W - 13L
1,465 SR
Queue Stats
88W - 97L
1,353 Elo+
Solo
Danzaburou
Danzaburou
Sir_Cheetos668
Danzaburou
Level 63
God Stats
3W - 3L
1,301 SR
Queue Stats
9W - 17L
1,125 Elo+
Party 1
Yemoja
Yemoja
rapyobak
Yemoja
Level 7
God Stats
3W - 2L
1,661 SR
Queue Stats
7W - 10L
1,166 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 3 / 1
5,406
541
4,171
10,985
3,628
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
 
Ah Muzen Cab
7
3 / 2 / 0
5,284
528
3,201
4,381
1,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

9
0 / 1 / 0
5,199
520
5,261
3,706
855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
HentaiKay
Khepri
8
0 / 2 / 0
5,266
527
1,621
3,643
1,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 4 / 0
5,396
540
769
4,823
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Boctimus
Achilles
10
2 / 2 / 1
5,773
577
5,889
7,039
3,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
5 / 0 / 1
6,743
674
3,237
3,793
1,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
FtBunnyCr14
Thanatos
11
4 / 1 / 4
6,149
615
6,040
8,490
2,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Sir_Cheetos668
Danzaburou
8
1 / 0 / 2
4,808
481
1,529
5,501
1,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
rapyobak
Yemoja
8
0 / 0 / 3
4,948
495
858
4,494
1,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
3
Kills
12
12
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
1
0.17
L
Ah Muzen Cab
 
Ah Muzen Cab
3
2
0
1.5
W
Achilles
Boctimus
Achilles
2
2
1
1.25
L
0
1
0
0
W
5
0
1
5.5
W
Thanatos
FtBunnyCr14
Thanatos
4
1
4
6
L
Khepri
HentaiKay
Khepri
0
2
0
0
W
Danzaburou
Sir_Cheetos668
Danzaburou
1
0
2
2
L
0
4
0
0
W
Yemoja
rapyobak
Yemoja
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,023
Damage
17,553
27,538
Taken
29,317
8,715
Mitigated
9,936
7,504
Healing
16,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,171
503
0
2,935
10,985
3,628
0
1,188
9,216
0
26,599
L
Ah Muzen Cab
 
Ah Muzen Cab
3,201
1,223
0
1,498
4,381
1,279
0
535
3,822
0
13,446
W
Achilles
Boctimus
Achilles
5,889
1,989
0
1,643
7,039
3,084
244
0
7,039
0
27,031
L
5,261
3,689
0
1,678
3,706
855
583
177
3,529
0
45,187
W
3,237
500
502
1,356
3,793
1,210
692
570
3,223
37,532
0
W
Thanatos
FtBunnyCr14
Thanatos
6,040
1,651
0
7,000
8,490
2,665
0
622
7,868
0
29,379
L
Khepri
HentaiKay
Khepri
1,621
198
0
482
3,643
1,594
67
681
2,962
12,246
0
W
Danzaburou
Sir_Cheetos668
Danzaburou
1,529
921
0
2,523
5,501
1,140
1,023
485
5,016
0
20,549
L
769
54
68
843
4,823
1,359
0
1,257
3,369
32,455
0
W
Yemoja
rapyobak
Yemoja
858
547
1,398
2,235
4,494
1,837
312
889
3,605
8,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,551
Gold Earned
28,421
273
Minions Killed
263
0
Camps Cleared
0
924,625
Distance Traveled
975,589
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,406
541
62
6
0
191,575
2
L
Ah Muzen Cab
5,284
528
23
2
0
154,712
3
W
Achilles
5,773
577
63
6
0
184,670
1
L
Izanami
5,199
520
96
10
0
190,233
1
W
Ra
6,743
674
91
9
0
214,881
0
W
Thanatos
6,149
615
57
6
0
234,584
0
L
Khepri
5,266
527
26
3
0
203,266
8
W
Danzaburou
4,808
481
35
4
0
164,453
0
L
Ra
5,396
540
66
7
0
184,839
0
W
Yemoja
4,948
495
17
2
0
177,001
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role