Player Matchup

Zeus
Zeus
 
Zeus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
DiddyDoDatt
Ares
Level 99
God Stats
10W - 3L
1,679 SR
Queue Stats
340W - 364L
1,438 Elo+
Party 1
Fenrir
Fenrir
HelZdawG
Fenrir
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,301 Elo+
Solo
Discordia
Discordia
KageYami
Discordia
Level 150
God Stats
3W - 3L
1,597 SR
Queue Stats
167W - 178L
1,419 Elo+
Party 1
Mercury
Mercury
RoyalKush
Mercury
Level 104
God Stats
2W - 3L
1,324 SR
Queue Stats
263W - 252L
1,460 Elo+
Solo
Team Averages
Level 120
1,520 SR
1,424 Elo+

VS

Team Averages
Level 122
1,466 SR
1,473 Elo+
Janus
Janus
Cheetopaste
Janus
Level 152
God Stats
0W - 1L
1,226 SR
Queue Stats
49W - 38L
1,530 Elo+
Party 2
Nox
Nox
GuraHolo
Nox
Level 87
God Stats
0W - 1L
1,511 SR
Queue Stats
20W - 26L
1,404 Elo+
Party 2
Skadi
Skadi
Herdistan
Skadi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 33L
1,475 Elo+
Party 2
Hun Batz
Hun Batz
ddlikestrains
Hun Batz
Level 140
God Stats
0W - 1L
1,710 SR
Queue Stats
44W - 40L
1,507 Elo+
Party 2
King Arthur
King Arthur
olJA5ONlo
King Arthur
Level 107
God Stats
2W - 4L
1,385 SR
Queue Stats
625W - 647L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
7 / 3 / 13
12,178
812
14,047
10,939
5,132
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 6 / 20
11,372
758
6,337
21,745
31,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
HelZdawG
Fenrir
17
7 / 6 / 13
11,020
735
7,263
21,741
16,404
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
KageYami
Discordia
18
5 / 7 / 16
11,617
774
16,903
11,331
5,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
RoyalKush
Mercury
18
8 / 7 / 8
12,088
806
10,558
12,831
5,914
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 15
12,241
816
16,058
9,799
3,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 6 / 11
10,636
709
8,252
9,095
3,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
Herdistan
Skadi
17
6 / 6 / 9
10,982
732
12,645
13,278
4,751
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
ddlikestrains
Hun Batz
20
11 / 6 / 8
12,832
855
12,939
14,050
6,389
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
olJA5ONlo
King Arthur
18
3 / 7 / 12
11,030
735
7,878
21,036
18,903
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
82
29
Kills
27
29
Deaths
30
70
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
3
13
4.5
L
5
5
15
2.5
W
2
6
20
2
L
2
6
11
1.25
W
Fenrir
HelZdawG
Fenrir
7
6
13
2.25
L
Skadi
Herdistan
Skadi
6
6
9
1.75
W
Discordia
KageYami
Discordia
5
7
16
1.86
W
Mercury
RoyalKush
Mercury
8
7
8
1.71
L
Hun Batz
ddlikestrains
Hun Batz
11
6
8
2.5
L
King Arthur
olJA5ONlo
King Arthur
3
7
12
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,108
Damage
57,772
78,587
Taken
67,258
64,318
Mitigated
36,728
20,887
Healing
13,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
14,047
1,253
1,788
3,138
10,939
5,132
2,212
2,793
8,067
39,196
0
L
16,058
771
316
1,393
9,799
3,414
701
4,628
5,171
41,730
0
W
6,337
535
1,723
2,555
21,745
31,057
727
6,000
15,459
11,165
0
L
8,252
563
1,345
944
9,095
3,271
1,218
6,137
2,958
16,951
0
W
Fenrir
HelZdawG
Fenrir
7,263
1,427
816
5,700
21,741
16,404
161
7,864
13,531
0
11,079
L
Skadi
Herdistan
Skadi
12,645
4,401
887
1,177
13,278
4,751
629
9,651
3,627
0
24,613
W
Discordia
KageYami
Discordia
16,903
474
636
1,137
11,331
5,811
1,010
4,044
7,157
44,992
0
W
Mercury
RoyalKush
Mercury
10,558
1,675
1,694
1,700
12,831
5,914
1,612
3,909
8,840
0
15,786
L
Hun Batz
ddlikestrains
Hun Batz
12,939
3,955
822
1,326
14,050
6,389
2,231
7,255
6,795
0
23,028
L
King Arthur
olJA5ONlo
King Arthur
7,878
1,049
718
4,955
21,036
18,903
440
9,616
11,420
300
12,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,275
Gold Earned
57,721
125
Minions Killed
138
0
Camps Cleared
0
1,245,571
Distance Traveled
1,212,843
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,178
812
56
4
0
238,476
2
L
Janus
12,241
816
64
4
0
261,743
2
W
Ares
11,372
758
7
0
0
252,174
0
L
Nox
10,636
709
24
2
0
245,831
0
W
Fenrir
11,020
735
7
0
0
261,305
0
L
Skadi
10,982
732
24
2
0
239,857
3
W
Discordia
11,617
774
47
3
0
228,417
2
W
Mercury
12,088
806
8
1
0
265,199
0
L
Hun Batz
12,832
855
23
2
0
239,198
0
L
King Arthur
11,030
735
3
0
0
226,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role