Player Matchup

Kali
Kali
ItzStheno
Kali
Level 146
God Stats
4W - 2L
1,675 SR
Queue Stats
353W - 320L
1,543 Elo+
Party 1
Sylvanus
Sylvanus
Omega1018
Sylvanus
Level 107
God Stats
15W - 17L
1,477 SR
Queue Stats
134W - 116L
1,557 Elo+
Party 1
King Arthur
King Arthur
RoGueDevil
King Arthur
Level 126
God Stats
32W - 32L
1,530 SR
Queue Stats
232W - 211L
1,503 Elo+
Party 1
Kukulkan
Kukulkan
Warsong1248
Kukulkan
Level 105
God Stats
5W - 2L
1,517 SR
Queue Stats
196W - 181L
1,543 Elo+
Party 1
Izanami
Izanami
XxM3D1NA10xX
Izanami
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 37L
1,495 Elo+
Party 1
Team Averages
Level 102
1,540 SR
1,528 Elo+

VS

Team Averages
Level 52
1,590 SR
1,424 Elo+
Freya
Freya
HeCantHandleIt
Freya
Level 64
God Stats
4W - 3L
1,515 SR
Queue Stats
79W - 90L
1,397 Elo+
Party 3
Horus
Horus
Im_just_fat_101
Horus
Level 21
God Stats
4W - 1L
1,984 SR
Queue Stats
32W - 26L
1,488 Elo+
Party 3
Rama
Rama
Steakums4
Rama
Level 129
God Stats
8W - 11L
1,484 SR
Queue Stats
310W - 280L
1,582 Elo+
Party 2
Baron Samedi
Baron Samedi
fvneralmoon21
Baron Samedi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,225 Elo+
Party 2
Bastet
Bastet
zombievictim181
Bastet
Level 23
God Stats
0W - 1L
1,467 SR
Queue Stats
1W - 2L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
11
5 / 0 / 3
7,016
780
5,197
5,602
1,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Omega1018
Sylvanus
9
1 / 2 / 2
5,439
604
3,193
6,993
3,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
RoGueDevil
King Arthur
11
5 / 3 / 2
6,568
730
5,721
8,304
4,386
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Warsong1248
Kukulkan
10
2 / 2 / 3
6,119
680
2,121
3,735
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
XxM3D1NA10xX
Izanami
8
0 / 3 / 0
4,692
521
1,856
4,519
855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 0
5,701
633
3,468
5,081
1,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 2 / 5
5,153
573
4,007
6,732
4,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Rama
9
4 / 2 / 3
5,676
631
6,505
9,600
2,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
fvneralmoon21
Baron Samedi
6
0 / 1 / 0
4,255
473
345
1,351
286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 5 / 0
5,007
556
1,408
7,839
1,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
13
Kills
10
10
Deaths
13
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
L
2
2
5
2.25
W
Kali
5
0
3
6.5
W
Sylvanus
Omega1018
Sylvanus
1
2
2
1
W
King Arthur
RoGueDevil
King Arthur
5
3
2
2
L
Rama
4
2
3
2.75
W
Kukulkan
Warsong1248
Kukulkan
2
2
3
1.75
W
Izanami
XxM3D1NA10xX
Izanami
0
3
0
0
L
Baron Samedi
fvneralmoon21
Baron Samedi
0
1
0
0
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,088
Damage
15,733
29,153
Taken
30,603
10,972
Mitigated
11,491
8,551
Healing
11,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,468
1,480
0
1,913
5,081
1,781
0
0
5,081
20,230
3,455
L
4,007
2,081
574
1,918
6,732
4,694
0
2,420
4,312
0
10,669
W
Kali
5,197
2,457
0
1,310
5,602
1,575
0
284
5,314
0
33,875
W
Sylvanus
Omega1018
Sylvanus
3,193
1,163
689
2,315
6,993
3,071
126
0
6,993
19,060
6,788
W
King Arthur
RoGueDevil
King Arthur
5,721
746
0
2,427
8,304
4,386
234
2,484
5,820
0
30,537
L
Rama
6,505
5,557
0
4,178
9,600
2,866
16
1,635
7,965
0
31,411
W
Kukulkan
Warsong1248
Kukulkan
2,121
440
36
795
3,735
1,085
220
191
3,472
29,742
0
W
Izanami
XxM3D1NA10xX
Izanami
1,856
1,494
182
797
4,519
855
0
0
4,519
0
14,304
L
Baron Samedi
fvneralmoon21
Baron Samedi
345
0
0
59
1,351
286
0
120
1,231
11,974
0
L
1,408
612
0
2,671
7,839
1,864
0
733
7,106
0
20,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,834
Gold Earned
25,792
283
Minions Killed
207
0
Camps Cleared
0
900,747
Distance Traveled
817,693
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,701
633
58
6
0
169,498
3
L
Horus
5,153
573
14
2
0
190,092
2
W
Kali
7,016
780
74
8
0
212,200
3
W
Sylvanus
5,439
604
53
6
0
166,930
2
W
King Arthur
6,568
730
68
8
0
173,804
0
L
Rama
5,676
631
62
7
0
160,305
2
W
Kukulkan
6,119
680
60
7
0
170,354
1
W
Izanami
4,692
521
28
3
0
177,459
3
L
Baron Samedi
4,255
473
27
3
0
118,287
1
L
Bastet
5,007
556
46
5
0
179,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role