Player Matchup

Bastet
Bastet
Brewer_West
Bastet
Level 107
God Stats
5W - 5L
1,554 SR
Queue Stats
44W - 53L
1,365 Elo+
Party 2
Freya
Freya
Chuckleberry627
Freya
Level 84
God Stats
4W - 1L
1,615 SR
Queue Stats
18W - 17L
1,434 Elo+
Party 2
Ymir
Ymir
in-for-mer
Ymir
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,085 Elo+
Party 2
Team Averages
Level 65
1,556 SR
1,295 Elo+

VS

Team Averages
Level 119
1,511 SR
1,293 Elo+
Ares
Ares
FeudalStorm3011
Ares
Level 108
God Stats
11W - 4L
1,566 SR
Queue Stats
120W - 148L
1,316 Elo+
Party 1
Sol
Sol
Mugz Snolo
Sol
Level 89
God Stats
1W - 0L
1,475 SR
Queue Stats
4W - 2L
1,221 Elo+
Solo
Hou Yi
Hou Yi
Ugh Dont Feed
Hou Yi
Level 159
God Stats
6W - 3L
1,492 SR
Queue Stats
373W - 439L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
7 / 1 / 0
9,671
744
16,042
15,143
5,983
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 10 / 4
7,666
590
7,193
14,641
4,998
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
0 / 4 / 5
8,560
658
3,461
14,340
13,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 11
8,348
642
6,169
13,882
11,278
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
7 / 1 / 8
10,167
782
12,442
10,244
3,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 1 / 6
10,345
796
14,663
9,752
3,407
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
7
Kills
15
15
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bastet
7
1
0
7
L
0
10
4
0.2
W
0
5
11
1.1
W
7
1
8
11
W
8
1
6
11
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,696
Damage
33,274
44,124
Taken
33,878
24,396
Mitigated
17,959
6,978
Healing
9,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
16,042
3,113
0
2,793
15,143
5,983
0
6,441
8,702
0
34,595
L
7,193
2,720
224
2,977
14,641
4,998
732
5,489
9,152
20,656
0
W
6,169
131
272
1,394
13,882
11,278
61
4,535
8,951
12,735
0
W
12,442
3,924
312
5,665
10,244
3,274
1,289
3,303
6,941
32,922
3,041
W
14,663
6,141
0
1,597
9,752
3,407
1,134
3,498
6,254
0
52,005
L
3,461
466
0
984
14,340
13,415
0
5,502
8,838
13,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,897
Gold Earned
28,860
76
Minions Killed
128
1
Camps Cleared
7
701,224
Distance Traveled
644,615
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,671
744
41
3
1
275,872
1
L
Freya
7,666
590
17
1
0
189,836
2
W
Ares
8,348
642
4
0
0
187,839
0
W
Sol
10,167
782
58
4
2
226,890
2
W
Hou Yi
10,345
796
66
5
5
229,886
1
L
Ymir
8,560
658
18
1
0
235,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role