Player Matchup

Chaac
Chaac
Aylindor
Chaac
Level 27
God Stats
1W - 2L
1,661 SR
Queue Stats
2W - 14L
1,139 Elo+
Party 2
Eset
Eset
GavtheGav
Eset
Level 108
God Stats
0W - 1L
1,197 SR
Queue Stats
14W - 28L
1,292 Elo+
Party 2
Ao Kuang
Ao Kuang
HyperZULU
Ao Kuang
Level 95
God Stats
6W - 15L
1,278 SR
Queue Stats
22W - 43L
1,264 Elo+
Party 2
Hercules
Hercules
SuplextheHutt
Hercules
Level 17
God Stats
8W - 23L
1,276 SR
Queue Stats
9W - 24L
1,242 Elo+
Party 2
Cabrakan
Cabrakan
daringdan100
Cabrakan
Level 29
God Stats
1W - 1L
1,568 SR
Queue Stats
14W - 19L
1,375 Elo+
Party 2
Team Averages
Level 55
1,396 SR
1,262 Elo+

VS

Team Averages
Level 77
1,515 SR
1,428 Elo+
Bastet
Bastet
Bruiser3535
Bastet
Level 89
God Stats
12W - 12L
1,551 SR
Queue Stats
74W - 91L
1,451 Elo+
Party 1
Bellona
Bellona
Kabukied
Bellona
Level 24
God Stats
5W - 6L
1,500 SR
Queue Stats
16W - 26L
1,337 Elo+
Party 3
Cernunnos
Cernunnos
TrashMan1348
Cernunnos
Level 74
God Stats
8W - 4L
1,508 SR
Queue Stats
140W - 153L
1,466 Elo+
Party 1
Poseidon
Poseidon
saucykazi
Poseidon
Level 123
God Stats
3W - 4L
1,436 SR
Queue Stats
690W - 760L
1,454 Elo+
Party 3
Ymir
Ymir
slavetrader
Ymir
Level 75
God Stats
14W - 9L
1,580 SR
Queue Stats
123W - 131L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aylindor
Chaac
9
1 / 3 / 0
5,547
427
2,683
8,775
4,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
10
2 / 5 / 1
6,766
520
6,192
7,102
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
HyperZULU
Ao Kuang
12
4 / 2 / 1
6,960
535
4,734
9,402
2,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
SuplextheHutt
Hercules
8
0 / 3 / 1
5,030
387
2,050
11,066
6,061
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
daringdan100
Cabrakan
9
0 / 0 / 1
5,766
444
1,973
8,722
8,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
3 / 2 / 6
8,281
637
6,412
10,780
3,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Kabukied
Bellona
11
1 / 2 / 3
7,297
561
5,385
8,623
4,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
TrashMan1348
Cernunnos
13
0 / 0 / 3
7,348
565
7,582
5,599
1,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
saucykazi
Poseidon
15
6 / 2 / 1
8,815
678
6,207
6,208
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 1
7,682
591
5,344
9,046
6,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
7
Kills
13
13
Deaths
7
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
Aylindor
Chaac
1
3
0
0.33
W
Bastet
3
2
6
3
L
Eset
2
5
1
0.5
L
Ao Kuang
HyperZULU
Ao Kuang
4
2
1
2.25
W
Bellona
Kabukied
Bellona
1
2
3
1.25
L
Hercules
SuplextheHutt
Hercules
0
3
1
0.17
W
Cernunnos
TrashMan1348
Cernunnos
0
0
3
1.5
L
Cabrakan
daringdan100
Cabrakan
0
0
1
0.5
W
Poseidon
saucykazi
Poseidon
6
2
1
3.25
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,632
Damage
30,930
45,067
Taken
40,256
24,462
Mitigated
18,049
12,901
Healing
14,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Aylindor
Chaac
2,683
139
749
2,345
8,775
4,606
0
2,561
6,214
0
23,238
W
Bastet
6,412
1,404
0
5,646
10,780
3,603
0
2,837
7,807
0
52,772
L
Eset
6,192
413
0
713
7,102
2,288
420
2,062
5,040
35,677
0
L
Ao Kuang
HyperZULU
Ao Kuang
4,734
819
101
3,921
9,402
2,955
165
2,109
7,293
29,235
0
W
Bellona
Kabukied
Bellona
5,385
1,250
0
2,124
8,623
4,728
93
4,063
4,436
792
29,975
L
Hercules
SuplextheHutt
Hercules
2,050
336
0
2,005
11,066
6,061
109
2,902
8,164
0
11,791
W
Cernunnos
TrashMan1348
Cernunnos
7,582
3,382
0
3,007
5,599
1,859
806
849
4,565
0
57,182
L
Cabrakan
daringdan100
Cabrakan
1,973
416
342
2,725
8,722
8,552
0
2,147
6,575
16,966
0
W
Poseidon
saucykazi
Poseidon
6,207
1,079
0
1,358
6,208
1,833
33
2,819
3,134
54,681
0
W
5,344
559
159
2,299
9,046
6,026
98
1,780
6,840
28,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,069
Gold Earned
39,423
237
Minions Killed
403
0
Camps Cleared
0
1,271,693
Distance Traveled
1,382,274
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,547
427
49
4
0
241,212
0
W
Bastet
8,281
637
90
7
0
313,101
2
L
Eset
6,766
520
80
6
0
244,773
3
L
Ao Kuang
6,960
535
61
5
0
267,739
0
W
Bellona
7,297
561
64
5
0
280,860
0
L
Hercules
5,030
387
21
2
0
264,198
3
W
Cernunnos
7,348
565
99
8
0
238,109
1
L
Cabrakan
5,766
444
26
2
0
253,771
0
W
Poseidon
8,815
678
105
8
0
278,265
0
W
Ymir
7,682
591
45
3
0
271,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role