Player Matchup

Nike
Nike
AzureValiant
Nike
Level 104
God Stats
48W - 26L
1,632 SR
Queue Stats
379W - 309L
1,530 Elo+
Party 2
Sol
Sol
HudukinXB1
Sol
Level 43
God Stats
20W - 14L
1,628 SR
Queue Stats
97W - 85L
1,561 Elo+
Party 2
Sobek
Sobek
Lowdog360
Sobek
Level 66
God Stats
7W - 8L
1,528 SR
Queue Stats
176W - 163L
1,477 Elo+
Party 2
Medusa
Medusa
ShredsOfSanity
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,510 Elo+
Party 3
Loki
Loki
TheMadGoblin
Loki
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 66L
1,417 Elo+
Party 3
Team Averages
Level 67
1,557 SR
1,499 Elo+

VS

Team Averages
Level 49
1,731 SR
1,625 Elo+
Thor
Thor
AJUICYTURTLE
Thor
Level 108
God Stats
2W - 1L
1,845 SR
Queue Stats
26W - 16L
1,656 Elo+
Party 1
Charybdis
Charybdis
Big69duck
Charybdis
Level 22
God Stats
1W - 2L
1,667 SR
Queue Stats
3W - 2L
1,662 Elo+
Party 1
Chronos
Chronos
Not Kn1ght
Chronos
Level 39
God Stats
30W - 20L
1,530 SR
Queue Stats
62W - 70L
1,432 Elo+
Solo
Baron Samedi
Baron Samedi
RUEK13
Baron Samedi
Level 27
God Stats
1W - 1L
1,876 SR
Queue Stats
5W - 3L
1,674 Elo+
Party 1
Amaterasu
Amaterasu
nrmStarkiller
Amaterasu
Level 47
God Stats
3W - 4L
1,739 SR
Queue Stats
23W - 11L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 2
9,302
517
14,595
14,599
9,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 7 / 1
9,420
523
12,556
12,895
3,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Lowdog360
Sobek
12
1 / 1 / 5
7,878
438
2,514
9,576
7,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 6 / 2
8,881
493
3,893
11,028
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
10 / 0 / 0
10,568
587
7,751
9,550
3,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 0
9,704
539
4,922
11,159
3,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Charybdis
Big69duck
Charybdis
16
4 / 0 / 4
9,437
524
7,448
7,426
2,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
Not Kn1ght
Chronos
14
3 / 5 / 3
8,439
469
5,478
10,429
3,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
RUEK13
Baron Samedi
14
1 / 7 / 4
8,499
472
7,352
12,806
5,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
nrmStarkiller
Amaterasu
16
5 / 3 / 1
9,323
518
12,195
20,909
16,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
31
17
Kills
19
19
Deaths
17
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
6
2
0
3
W
2
5
2
0.6
L
Charybdis
Big69duck
Charybdis
4
0
4
6
W
3
7
1
0.5
W
Sobek
Lowdog360
Sobek
1
1
5
3.5
L
Chronos
Not Kn1ght
Chronos
3
5
3
0.9
L
Baron Samedi
RUEK13
Baron Samedi
1
7
4
0.43
W
1
6
2
0.33
W
10
0
0
10
L
Amaterasu
nrmStarkiller
Amaterasu
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,309
Damage
37,395
57,648
Taken
62,729
26,431
Mitigated
30,979
17,995
Healing
25,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,922
1,786
0
4,747
11,159
3,694
427
3,432
7,614
0
55,655
W
14,595
2,976
0
3,875
14,599
9,977
686
0
14,599
0
52,150
L
Charybdis
Big69duck
Charybdis
7,448
3,194
0
5,184
7,426
2,443
867
847
6,579
0
58,790
W
12,556
4,903
0
4,189
12,895
3,616
862
3,911
8,373
62,456
0
W
Sobek
Lowdog360
Sobek
2,514
372
62
2,946
9,576
7,258
112
3,352
5,848
12,184
6,534
L
Chronos
Not Kn1ght
Chronos
5,478
1,469
0
555
10,429
3,152
399
2,648
7,781
39,991
0
L
Baron Samedi
RUEK13
Baron Samedi
7,352
560
80
2,816
12,806
5,441
1,666
6,090
6,716
49,450
0
W
3,893
1,335
0
2,093
11,028
2,201
1,272
2,142
8,682
0
53,205
W
7,751
3,217
0
4,830
9,550
3,379
0
2,464
7,012
0
68,168
L
Amaterasu
nrmStarkiller
Amaterasu
12,195
7,624
0
11,959
20,909
16,249
577
1,806
17,872
0
57,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,049
Gold Earned
45,402
463
Minions Killed
494
0
Camps Cleared
0
1,606,232
Distance Traveled
1,665,869
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,704
539
110
6
0
373,679
0
W
Nike
9,302
517
96
5
0
280,468
2
L
Charybdis
9,437
524
113
6
0
342,851
5
W
Sol
9,420
523
107
6
0
313,811
3
W
Sobek
7,878
438
34
2
0
311,724
2
L
Chronos
8,439
469
73
4
0
311,302
6
L
Baron Samedi
8,499
472
94
5
0
283,693
2
W
Medusa
8,881
493
107
6
0
307,092
0
W
Loki
10,568
587
119
7
0
393,137
1
L
Amaterasu
9,323
518
104
6
0
354,344
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role