Player Matchup

Discordia
Discordia
Avengtrix
Discordia
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 35L
1,330 Elo+
Solo
Bellona
Bellona
DigitalMEA
Bellona
Level 67
God Stats
1W - 1L
1,295 SR
Queue Stats
28W - 42L
1,431 Elo+
Solo
Ymir
Ymir
High Im Ari
Ymir
Level 24
God Stats
5W - 7L
1,218 SR
Queue Stats
5W - 9L
1,173 Elo+
Party 2
Mercury
Mercury
Kopiko50
Mercury
Level 91
God Stats
4W - 10L
1,232 SR
Queue Stats
549W - 677L
1,436 Elo+
Solo
Sol
Sol
MikaTripp
Sol
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 19L
1,215 Elo+
Party 2
Team Averages
Level 59
1,349 SR
1,317 Elo+

VS

Team Averages
Level 61
1,603 SR
1,298 Elo+
Cu Chulainn
Cu Chulainn
Garrom52
Cu Chulainn
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,108 Elo+
Party 1
Ra
Ra
Holyscoopula
Ra
Level 107
God Stats
1W - 2L
1,456 SR
Queue Stats
37W - 51L
1,324 Elo+
Party 1
Janus
Janus
Marvida
Janus
Level 30
God Stats
3W - 1L
1,839 SR
Queue Stats
18W - 21L
1,352 Elo+
Party 3
Atlas
Atlas
N1NJ4P3NGUIN12
Atlas
Level 95
God Stats
2W - 1L
1,719 SR
Queue Stats
18W - 26L
1,377 Elo+
Solo
Neith
Neith
silentagent15
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,332 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Avengtrix
Discordia
13
1 / 1 / 1
7,319
563
1,828
3,984
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
DigitalMEA
Bellona
13
5 / 2 / 2
8,001
615
6,561
7,391
5,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 0 / 8
6,736
518
3,547
6,859
5,774
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Mercury
Kopiko50
Mercury
13
4 / 2 / 3
7,538
580
4,942
9,713
3,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
9 / 1 / 1
7,823
602
12,291
8,434
3,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Garrom52
Cu Chulainn
9
1 / 6 / 1
5,849
450
3,769
10,734
8,068
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
3 / 3 / 1
8,024
617
7,622
9,029
3,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
Marvida
Janus
9
0 / 4 / 1
5,511
424
1,882
6,303
1,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 0
4,971
382
2,554
9,191
4,598
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 6 / 2
5,808
447
4,109
8,390
2,712
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
21
Kills
5
6
Deaths
22
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
Avengtrix
Discordia
1
1
1
1.5
W
Bellona
DigitalMEA
Bellona
5
2
2
3
L
Cu Chulainn
Garrom52
Cu Chulainn
1
6
1
0.25
W
2
0
8
6
L
3
3
1
1.17
W
Mercury
Kopiko50
Mercury
4
2
3
2.75
L
Janus
Marvida
Janus
0
4
1
0.13
W
9
1
1
9.5
L
1
3
0
0.33
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,169
Damage
19,936
36,381
Taken
43,647
19,200
Mitigated
20,182
12,455
Healing
8,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Avengtrix
Discordia
1,828
228
0
1,116
3,984
1,153
0
850
3,106
42,691
0
W
Bellona
DigitalMEA
Bellona
6,561
1,880
0
2,064
7,391
5,952
1,300
3,025
4,294
1,463
40,311
L
Cu Chulainn
Garrom52
Cu Chulainn
3,769
1,208
0
1,471
10,734
8,068
0
1,595
9,139
3,371
17,576
W
3,547
402
264
723
6,859
5,774
258
3,225
3,517
19,984
0
L
7,622
907
591
3,147
9,029
3,425
300
3,021
6,008
53,566
0
W
Mercury
Kopiko50
Mercury
4,942
2,597
0
4,558
9,713
3,140
0
2,984
6,589
0
41,594
L
Janus
Marvida
Janus
1,882
489
0
1,116
6,303
1,379
0
716
5,587
28,047
0
W
12,291
4,201
225
3,505
8,434
3,181
926
2,277
6,136
48,086
0
L
2,554
991
0
250
9,191
4,598
112
6,681
2,510
9,215
0
L
4,109
901
0
1,690
8,390
2,712
216
5,653
2,737
0
28,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,417
Gold Earned
30,163
360
Minions Killed
294
0
Camps Cleared
0
1,257,935
Distance Traveled
1,134,008
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,319
563
82
6
0
244,596
0
W
Bellona
8,001
615
93
7
0
237,401
2
L
Cu Chulainn
5,849
450
53
4
0
232,189
0
W
Ymir
6,736
518
35
3
0
249,508
0
L
Ra
8,024
617
120
9
0
230,878
0
W
Mercury
7,538
580
71
5
0
284,025
5
L
Janus
5,511
424
49
4
0
222,513
0
W
Sol
7,823
602
79
6
0
242,405
3
L
Atlas
4,971
382
14
1
0
226,230
1
L
Neith
5,808
447
58
4
0
222,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role