Player Matchup

Ymir
Ymir
IseBurge_2
Ymir
Level 160
God Stats
3W - 0L
1,643 SR
Queue Stats
23W - 19L
1,518 Elo+
Party 1
Arachne
Arachne
John seaskip
Arachne
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
512W - 493L
1,466 Elo+
Solo
Agni
Agni
NinjaBonesIl
Agni
Level 85
God Stats
2W - 1L
1,760 SR
Queue Stats
75W - 74L
1,422 Elo+
Party 1
Chaac
Chaac
ReverendHap
Chaac
Level 107
God Stats
5W - 4L
1,562 SR
Queue Stats
201W - 221L
1,565 Elo+
Solo
Charybdis
Charybdis
SomeoneStopKony
Charybdis
Level 120
God Stats
4W - 1L
1,518 SR
Queue Stats
571W - 506L
1,594 Elo+
Party 1
Team Averages
Level 120
1,596 SR
1,513 Elo+

VS

Team Averages
Level 132
1,470 SR
1,482 Elo+
Vulcan
Vulcan
 
Vulcan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FazzyWazzy93
Cthulhu
Level 141
God Stats
27W - 17L
1,638 SR
Queue Stats
262W - 217L
1,538 Elo+
Solo
Bastet
Bastet
WiebeSenpai
Bastet
Level 148
God Stats
1W - 5L
1,326 SR
Queue Stats
173W - 169L
1,461 Elo+
Party 2
Charybdis
Charybdis
marcito ii
Charybdis
Level 122
God Stats
4W - 6L
1,368 SR
Queue Stats
962W - 961L
1,449 Elo+
Solo
Geb
Geb
mascilli
Geb
Level 108
God Stats
20W - 24L
1,516 SR
Queue Stats
148W - 145L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
3,504
701
470
2,439
805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
John seaskip
Arachne
6
2 / 2 / 0
3,605
721
922
3,169
1,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

6
0 / 0 / 1
3,604
721
582
2,032
503
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
1 / 0 / 0
3,886
777
1,348
2,000
838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charybdis
SomeoneStopKony
Charybdis
6
1 / 0 / 0
3,480
696
2,687
3,393
811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
6
1 / 2 / 0
3,558
712
1,388
1,673
457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
FazzyWazzy93
Cthulhu
4
0 / 1 / 1
2,902
580
138
1,993
1,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
4
0 / 0 / 0
2,978
596
760
1,885
353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charybdis
marcito ii
Charybdis
5
0 / 1 / 0
3,136
627
2,170
2,969
445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 0
3,337
667
1,551
2,842
1,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
4
Kills
1
2
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
2
0
0.5
L
Cthulhu
FazzyWazzy93
Cthulhu
0
1
1
0.5
W
0
0
1
0.5
W
Arachne
John seaskip
Arachne
2
2
0
1
W
0
0
1
0.5
W
1
0
0
1
W
Charybdis
SomeoneStopKony
Charybdis
1
0
0
1
L
Bastet
0
0
0
0
L
Charybdis
marcito ii
Charybdis
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,009
Damage
6,007
13,033
Taken
11,362
3,992
Mitigated
3,449
6,206
Healing
4,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
1,388
624
0
0
1,673
457
0
427
1,246
13,950
0
L
Cthulhu
FazzyWazzy93
Cthulhu
138
112
0
1,026
1,993
1,113
0
0
1,794
4,123
0
W
470
108
576
574
2,439
805
0
714
1,725
3,575
0
W
Arachne
John seaskip
Arachne
922
562
0
1,137
3,169
1,035
0
528
2,641
0
8,382
W
582
0
0
909
2,032
503
0
860
1,172
17,550
0
W
1,348
496
0
1,214
2,000
838
82
112
1,862
0
14,450
W
Charybdis
SomeoneStopKony
Charybdis
2,687
1,420
0
1,796
3,393
811
0
837
2,556
0
21,694
L
Bastet
760
142
0
565
1,885
353
0
155
1,730
0
6,621
L
Charybdis
marcito ii
Charybdis
2,170
1,127
0
1,000
2,969
445
0
153
2,816
0
16,248
L
1,551
100
718
1,217
2,842
1,081
0
317
2,525
4,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,079
Gold Earned
15,911
130
Minions Killed
104
0
Camps Cleared
0
498,295
Distance Traveled
407,335
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
3,558
712
29
6
0
100,484
1
L
Cthulhu
2,902
580
10
2
0
55,811
1
W
Ymir
3,504
701
6
1
0
103,221
2
W
Arachne
3,605
721
25
5
0
103,231
1
W
Agni
3,604
721
38
8
0
103,714
1
W
Chaac
3,886
777
21
4
0
95,716
1
W
Charybdis
3,480
696
40
8
0
92,413
0
L
Bastet
2,978
596
20
4
0
70,471
1
L
Charybdis
3,136
627
37
7
0
91,983
2
L
Geb
3,337
667
8
2
0
88,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role