Player Matchup

Ah Puch
Ah Puch
CROW1123
Ah Puch
Level 65
God Stats
9W - 6L
1,497 SR
Queue Stats
277W - 316L
1,400 Elo+
Solo
Vamana
Vamana
Jerrytrev
Vamana
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,374 Elo+
Party 2
He Bo
He Bo
RunsWithFeet
He Bo
Level 28
God Stats
1W - 1L
1,290 SR
Queue Stats
30W - 26L
1,426 Elo+
Party 2
Cupid
Cupid
RunsWithPope
Cupid
Level 100
God Stats
3W - 0L
1,447 SR
Queue Stats
29W - 32L
1,395 Elo+
Party 2
Loki
Loki
TheMarkOfKO
Loki
Level 143
God Stats
3W - 2L
1,398 SR
Queue Stats
343W - 362L
1,397 Elo+
Solo
Team Averages
Level 77
1,426 SR
1,398 Elo+

VS

Team Averages
Level 68
1,598 SR
1,398 Elo+
Apollo
Apollo
Dziah
Apollo
Level 18
God Stats
1W - 1L
1,760 SR
Queue Stats
8W - 10L
1,454 Elo+
Party 1
Jormungandr
Jormungandr
HiddenShadows1
Jormungandr
Level 68
God Stats
0W - 1L
1,720 SR
Queue Stats
57W - 86L
1,360 Elo+
Party 3
Hun Batz
Hun Batz
Yrral
Hun Batz
Level 28
God Stats
0W - 1L
1,288 SR
Queue Stats
8W - 17L
1,316 Elo+
Party 3
Zhong Kui
Zhong Kui
dbelingar
Zhong Kui
Level 119
God Stats
14W - 11L
1,542 SR
Queue Stats
797W - 863L
1,481 Elo+
Solo
Olorun
Olorun
xxWakizashixx
Olorun
Level 105
God Stats
1W - 1L
1,679 SR
Queue Stats
67W - 98L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CROW1123
Ah Puch
20
13 / 3 / 22
16,170
898
30,300
14,407
4,538
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Jerrytrev
Vamana
20
14 / 5 / 27
14,471
804
23,658
20,851
24,124
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
9 / 4 / 22
12,926
718
17,058
15,224
4,275
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 6 / 32
13,458
748
19,928
16,496
4,640
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

18
11 / 7 / 15
13,015
723
8,690
12,932
4,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dziah
Apollo
17
1 / 13 / 7
10,401
578
5,936
19,898
8,801
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
HiddenShadows1
Jormungandr
20
9 / 6 / 11
15,337
852
18,025
27,515
38,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
Yrral
Hun Batz
17
2 / 13 / 8
11,031
613
9,804
20,693
9,390
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
dbelingar
Zhong Kui
20
9 / 11 / 7
13,078
727
27,840
22,366
12,597
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 11 / 7
11,315
629
9,466
17,819
7,813
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
64
54
Kills
24
25
Deaths
54
118
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
CROW1123
Ah Puch
13
3
22
8
L
Apollo
Dziah
Apollo
1
13
7
0.35
L
Jormungandr
HiddenShadows1
Jormungandr
9
6
11
2.42
W
Vamana
Jerrytrev
Vamana
14
5
27
5.5
W
9
4
22
5
W
7
6
32
3.83
W
11
7
15
2.64
L
Hun Batz
Yrral
Hun Batz
2
13
8
0.46
L
Zhong Kui
dbelingar
Zhong Kui
9
11
7
1.14
L
3
11
7
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,634
Damage
71,071
79,910
Taken
108,291
42,237
Mitigated
77,322
34,789
Healing
20,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
CROW1123
Ah Puch
30,300
911
1,702
6,165
14,407
4,538
1,050
9,820
4,365
66,555
0
L
Apollo
Dziah
Apollo
5,936
2,602
1,170
2,115
19,898
8,801
0
10,841
8,892
0
16,086
L
Jormungandr
HiddenShadows1
Jormungandr
18,025
2,551
555
6,509
27,515
38,721
0
11,430
15,872
39,729
0
W
Vamana
Jerrytrev
Vamana
23,658
13,150
1,504
7,174
20,851
24,124
1,600
13,255
7,164
3,783
40,146
W
17,058
1,369
2,265
4,420
15,224
4,275
1,241
9,841
5,257
29,149
0
W
19,928
9,811
4,415
4,567
16,496
4,640
986
12,782
3,488
0
39,660
W
8,690
1,769
674
1,903
12,932
4,660
1,112
8,414
4,305
0
10,362
L
Hun Batz
Yrral
Hun Batz
9,804
1,020
1,056
789
20,693
9,390
0
10,691
9,816
0
25,768
L
Zhong Kui
dbelingar
Zhong Kui
27,840
671
499
3,031
22,366
12,597
0
8,774
13,486
43,411
0
L
9,466
2,196
2,956
2,217
17,819
7,813
0
7,399
10,198
24,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,040
Gold Earned
61,162
189
Minions Killed
171
0
Camps Cleared
0
1,577,811
Distance Traveled
1,339,017
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
16,170
898
92
5
0
348,045
1
L
Apollo
10,401
578
19
1
0
258,755
1
L
Jormungandr
15,337
852
34
2
0
314,399
0
W
Vamana
14,471
804
36
2
0
352,605
0
W
He Bo
12,926
718
23
1
0
322,488
1
W
Cupid
13,458
748
29
2
0
301,601
3
W
Loki
13,015
723
9
1
0
253,072
2
L
Hun Batz
11,031
613
33
2
0
253,738
2
L
Zhong Kui
13,078
727
50
3
0
239,557
1
L
Olorun
11,315
629
35
2
0
272,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role