Player Matchup

Awilix
Awilix
GracefulPanicZ
Awilix
Level 72
God Stats
16W - 16L
1,575 SR
Queue Stats
131W - 109L
1,580 Elo+
Party 1
Neith
Neith
Lesobruh
Neith
Level 5
God Stats
0W - 1L
1,125 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LilyCanTwerk
Morgan Le Fay
Level 69
God Stats
2W - 3L
1,623 SR
Queue Stats
83W - 90L
1,457 Elo+
Solo
Bellona
Bellona
outofmindZ
Bellona
Level 47
God Stats
13W - 7L
1,553 SR
Queue Stats
43W - 35L
1,585 Elo+
Party 1
Guan Yu
Guan Yu
smitegodtucker
Guan Yu
Level 10
God Stats
0W - 1L
1,692 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 41
1,514 SR
1,524 Elo+

VS

Team Averages
Level 85
1,458 SR
1,438 Elo+
Tsukuyomi
Tsukuyomi
Daddy Roundd
Tsukuyomi
Level 53
God Stats
1W - 1L
1,298 SR
Queue Stats
100W - 96L
1,515 Elo+
Party 2
Chernobog
Chernobog
EfrenElKimkin
Chernobog
Level 23
God Stats
3W - 2L
1,268 SR
Queue Stats
19W - 25L
1,384 Elo+
Party 2
Nu Wa
Nu Wa
KingSeymourBlur
Nu Wa
Level 157
God Stats
8W - 12L
1,453 SR
Queue Stats
323W - 336L
1,390 Elo+
Party 3
Cabrakan
Cabrakan
PERVYSAGE211
Cabrakan
Level 125
God Stats
4W - 4L
1,635 SR
Queue Stats
91W - 111L
1,416 Elo+
Party 3
Bellona
Bellona
WattsTF
Bellona
Level 69
God Stats
3W - 2L
1,638 SR
Queue Stats
75W - 74L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 2
10,432
549
13,051
17,923
6,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Lesobruh
Neith
11
0 / 4 / 0
7,194
379
2,958
9,492
2,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
LilyCanTwerk
Morgan Le Fay
13
2 / 8 / 3
8,713
459
7,260
14,933
4,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
outofmindZ
Bellona
15
2 / 4 / 2
8,970
472
9,051
19,196
17,066
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 5 / 2
6,810
358
2,321
13,051
8,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Daddy Roundd
Tsukuyomi
17
4 / 4 / 4
10,675
562
7,658
13,319
5,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
EfrenElKimkin
Chernobog
17
6 / 1 / 2
11,068
583
8,628
9,204
3,665
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
7 / 5 / 10
11,019
580
20,641
13,847
4,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
PERVYSAGE211
Cabrakan
14
7 / 2 / 7
10,664
561
7,166
11,951
17,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
WattsTF
Bellona
16
2 / 1 / 6
10,310
543
12,648
12,373
16,019
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
13
Kills
26
26
Deaths
13
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Daddy Roundd
Tsukuyomi
4
4
4
1.5
W
Chernobog
EfrenElKimkin
Chernobog
6
1
2
7
L
9
5
2
2
W
7
5
10
2.4
L
Neith
Lesobruh
Neith
0
4
0
0
L
Morgan Le Fay
LilyCanTwerk
Morgan Le Fay
2
8
3
0.44
W
Cabrakan
PERVYSAGE211
Cabrakan
7
2
7
5.25
W
Bellona
WattsTF
Bellona
2
1
6
5
L
Bellona
outofmindZ
Bellona
2
4
2
0.75
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,641
Damage
56,741
74,595
Taken
60,694
37,881
Mitigated
47,809
11,596
Healing
18,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Daddy Roundd
Tsukuyomi
7,658
1,022
0
2,627
13,319
5,951
852
161
13,158
0
72,019
W
Chernobog
EfrenElKimkin
Chernobog
8,628
6,005
0
4,135
9,204
3,665
4,298
0
8,511
0
77,504
L
13,051
4,803
0
3,630
17,923
6,000
0
7,146
10,777
0
74,827
W
20,641
6,411
821
4,718
13,847
4,506
1,067
5,272
8,575
76,125
0
L
Neith
Lesobruh
Neith
2,958
1,549
0
1,402
9,492
2,550
57
1,590
7,902
0
26,937
L
Morgan Le Fay
LilyCanTwerk
Morgan Le Fay
7,260
1,012
0
3,050
14,933
4,132
120
9,494
5,439
66,370
0
W
Cabrakan
PERVYSAGE211
Cabrakan
7,166
1,186
673
2,742
11,951
17,668
0
1,273
10,678
22,735
0
W
Bellona
WattsTF
Bellona
12,648
3,087
0
2,837
12,373
16,019
1,117
700
11,673
0
52,379
L
Bellona
outofmindZ
Bellona
9,051
2,388
0
1,772
19,196
17,066
227
4,499
14,697
0
55,514
L
2,321
411
291
1,451
13,051
8,133
0
5,078
7,973
413
18,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,119
Gold Earned
53,736
437
Minions Killed
467
0
Camps Cleared
0
1,674,210
Distance Traveled
1,746,229
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,675
562
104
5
0
358,285
2
W
Chernobog
11,068
583
134
7
0
311,520
2
L
Awilix
10,432
549
108
6
0
361,478
1
W
Nu Wa
11,019
580
105
6
0
357,056
3
L
Neith
7,194
379
65
3
0
307,513
0
L
Morgan Le Fay
8,713
459
118
6
0
297,131
6
W
Cabrakan
10,664
561
25
1
0
342,622
6
W
Bellona
10,310
543
99
5
0
376,746
1
L
Bellona
8,970
472
121
6
0
344,532
3
L
Guan Yu
6,810
358
25
1
0
363,556
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role