Player Matchup

Anhur
Anhur
 
Anhur
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Faynarx
Amaterasu
Level 26
God Stats
6W - 6L
1,563 SR
Queue Stats
25W - 26L
1,489 Elo+
Party 2
Ganesha
Ganesha
Nerdums
Ganesha
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,529 Elo+
Party 2
Baron Samedi
Baron Samedi
Zarashia
Baron Samedi
Level 59
God Stats
5W - 3L
1,677 SR
Queue Stats
151W - 162L
1,568 Elo+
Party 2
Ne Zha
Ne Zha
lilgaynoah
Ne Zha
Level 80
God Stats
2W - 6L
1,500 SR
Queue Stats
226W - 226L
1,567 Elo+
Party 2
Team Averages
Level 49
1,548 SR
1,530 Elo+

VS

Team Averages
Level 91
1,514 SR
1,551 Elo+
Geb
Geb
CrankCrank
Geb
Level 20
God Stats
3W - 2L
1,588 SR
Queue Stats
5W - 6L
1,520 Elo+
Party 1
Discordia
Discordia
Fugigs
Discordia
Level 125
God Stats
1W - 0L
1,306 SR
Queue Stats
15W - 11L
1,610 Elo+
Party 1
Camazotz
Camazotz
Fugims
Camazotz
Level 120
God Stats
1W - 0L
1,539 SR
Queue Stats
6W - 7L
1,527 Elo+
Party 1
Izanami
Izanami
Tempestuously
Izanami
Level 156
God Stats
22W - 16L
1,638 SR
Queue Stats
270W - 257L
1,564 Elo+
Party 1
Serqet
Serqet
allboutmindgames
Serqet
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 22L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
1 / 5 / 3
7,773
457
5,156
10,766
3,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
Faynarx
Amaterasu
12
0 / 4 / 3
7,566
445
4,236
11,661
8,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
Nerdums
Ganesha
12
0 / 3 / 6
7,574
446
6,152
12,674
12,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Zarashia
Baron Samedi
15
7 / 4 / 2
9,663
568
10,075
9,503
4,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ne Zha
lilgaynoah
Ne Zha
15
6 / 3 / 3
9,198
541
7,410
11,928
3,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 12
8,066
474
2,527
8,736
7,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
Fugigs
Discordia
15
5 / 6 / 7
9,515
560
10,967
7,608
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
Fugims
Camazotz
16
5 / 1 / 4
10,116
595
8,084
14,492
7,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Izanami
17
6 / 0 / 6
10,204
600
13,929
8,611
3,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 7 / 6
7,908
465
3,469
14,227
4,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
54
14
Kills
19
19
Deaths
15
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
5
3
0.5
W
1
1
12
7
L
Amaterasu
Faynarx
Amaterasu
0
4
3
0.38
W
Discordia
Fugigs
Discordia
5
6
7
1.42
W
Camazotz
Fugims
Camazotz
5
1
4
7
L
Ganesha
Nerdums
Ganesha
0
3
6
1
W
Izanami
6
0
6
9
L
Baron Samedi
Zarashia
Baron Samedi
7
4
2
2
W
2
7
6
0.71
L
Ne Zha
lilgaynoah
Ne Zha
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,029
Damage
38,976
56,532
Taken
53,674
33,288
Mitigated
24,206
18,523
Healing
16,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,156
2,737
0
3,167
10,766
3,598
354
1,652
9,114
0
52,316
W
2,527
496
0
1,178
8,736
7,168
0
3,081
5,555
11,864
0
L
Amaterasu
Faynarx
Amaterasu
4,236
981
0
4,990
11,661
8,790
0
2,561
8,640
5,369
24,760
W
Discordia
Fugigs
Discordia
10,967
295
0
452
7,608
2,254
661
3,433
3,908
56,858
0
W
Camazotz
Fugims
Camazotz
8,084
1,992
673
10,098
14,492
7,078
540
2,849
11,108
0
63,263
L
Ganesha
Nerdums
Ganesha
6,152
754
0
2,126
12,674
12,623
146
3,356
9,228
20,634
0
W
Izanami
13,929
6,428
0
2,676
8,611
3,439
1,068
2,633
5,909
0
89,923
L
Baron Samedi
Zarashia
Baron Samedi
10,075
402
505
2,302
9,503
4,353
0
3,494
5,918
52,555
0
W
3,469
566
0
1,040
14,227
4,267
0
4,379
9,565
0
41,986
L
Ne Zha
lilgaynoah
Ne Zha
7,410
793
0
5,433
11,928
3,924
0
2,431
9,098
0
56,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,774
Gold Earned
45,809
396
Minions Killed
465
0
Camps Cleared
0
1,618,587
Distance Traveled
1,667,344
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,773
457
114
7
0
309,158
4
W
Geb
8,066
474
15
1
0
358,834
9
L
Amaterasu
7,566
445
73
4
0
301,277
4
W
Discordia
9,515
560
103
6
0
300,787
2
W
Camazotz
10,116
595
124
7
0
347,121
2
L
Ganesha
7,574
446
6
0
0
329,276
4
W
Izanami
10,204
600
163
10
0
350,313
4
L
Baron Samedi
9,663
568
102
6
0
320,910
7
W
Serqet
7,908
465
60
4
0
310,289
0
L
Ne Zha
9,198
541
101
6
0
357,966
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role