Player Matchup

Achilles
Achilles
BepisBottle
Achilles
Level 130
God Stats
1W - 1L
1,446 SR
Queue Stats
11W - 9L
1,539 Elo+
Party 1
Arachne
Arachne
TheEnglishMuff
Arachne
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Discordia
Discordia
TrippyDippy28
Discordia
Level 41
God Stats
0W - 2L
1,568 SR
Queue Stats
8W - 11L
1,473 Elo+
Party 3
Ymir
Ymir
WavyMans
Ymir
Level 121
God Stats
2W - 1L
1,684 SR
Queue Stats
45W - 49L
1,534 Elo+
Party 3
Hachiman
Hachiman
WeebButcher
Hachiman
Level 20
God Stats
2W - 1L
1,423 SR
Queue Stats
2W - 5L
1,218 Elo+
Party 1
Team Averages
Level 63
1,524 SR
1,453 Elo+

VS

Team Averages
Level 49
1,505 SR
1,463 Elo+
Discordia
Discordia
Dohhsan
Discordia
Level 27
God Stats
3W - 1L
1,644 SR
Queue Stats
16W - 15L
1,499 Elo+
Party 2
Ullr
Ullr
IronTemple
Ullr
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,442 Elo+
Party 2
Nemesis
Nemesis
Oneshotsplat
Nemesis
Level 26
God Stats
2W - 2L
1,396 SR
Queue Stats
14W - 14L
1,485 Elo+
Party 2
Atlas
Atlas
Shocka
Atlas
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,409 Elo+
Party 2
Amaterasu
Amaterasu
ZeoNox9780
Amaterasu
Level 121
God Stats
4W - 4L
1,485 SR
Queue Stats
641W - 701L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BepisBottle
Achilles
17
4 / 3 / 1
10,249
512
11,974
19,506
12,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
5 / 9 / 3
8,909
445
4,449
12,715
5,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
TrippyDippy28
Discordia
16
4 / 5 / 1
10,094
505
7,305
13,082
4,014
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
12
0 / 3 / 6
8,473
424
5,656
15,897
15,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
WeebButcher
Hachiman
13
0 / 3 / 5
8,052
403
9,793
10,419
2,903
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dohhsan
Discordia
18
4 / 3 / 9
12,456
623
10,634
8,961
3,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 2 / 8
12,423
621
13,497
17,752
8,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Oneshotsplat
Nemesis
20
9 / 2 / 6
13,283
664
8,666
12,403
5,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atlas
Shocka
Atlas
17
3 / 4 / 11
11,693
585
8,809
15,094
14,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
ZeoNox9780
Amaterasu
19
1 / 3 / 2
12,206
610
7,025
20,900
18,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
59
13
Kills
23
23
Deaths
14
16
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Achilles
BepisBottle
Achilles
4
3
1
1.5
W
Discordia
Dohhsan
Discordia
4
3
9
2.83
W
6
2
8
5
W
Nemesis
Oneshotsplat
Nemesis
9
2
6
6
W
Atlas
Shocka
Atlas
3
4
11
2.13
L
5
9
3
0.72
L
Discordia
TrippyDippy28
Discordia
4
5
1
0.9
L
Ymir
0
3
6
1
L
Hachiman
WeebButcher
Hachiman
0
3
5
0.83
W
Amaterasu
ZeoNox9780
Amaterasu
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,177
Damage
48,631
71,619
Taken
75,110
39,570
Mitigated
50,870
17,436
Healing
32,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BepisBottle
Achilles
11,974
4,362
0
5,814
19,506
12,130
290
4,325
15,055
0
76,310
W
Discordia
Dohhsan
Discordia
10,634
602
301
2,505
8,961
3,406
1,025
2,070
6,891
75,150
0
W
13,497
9,067
0
8,380
17,752
8,618
3,723
4,612
13,140
0
108,862
W
Nemesis
Oneshotsplat
Nemesis
8,666
3,211
0
4,237
12,403
5,805
0
3,903
8,324
0
94,445
W
Atlas
Shocka
Atlas
8,809
2,729
3,025
3,790
15,094
14,357
610
5,217
9,877
26,667
0
L
4,449
3,239
0
1,176
12,715
5,217
233
3,742
8,831
0
23,557
L
Discordia
TrippyDippy28
Discordia
7,305
1,162
92
3,351
13,082
4,014
0
5,009
7,533
60,970
0
L
Ymir
5,656
1,040
688
2,907
15,897
15,306
0
3,463
12,412
26,117
0
L
Hachiman
WeebButcher
Hachiman
9,793
7,493
0
3,408
10,419
2,903
425
3,114
7,285
0
53,768
W
Amaterasu
ZeoNox9780
Amaterasu
7,025
2,550
0
10,198
20,900
18,684
2,522
3,718
17,182
201
81,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,777
Gold Earned
62,061
419
Minions Killed
593
0
Camps Cleared
0
1,902,538
Distance Traveled
1,992,402
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,249
512
132
7
0
405,257
1
W
Discordia
12,456
623
139
7
0
381,021
4
W
Ullr
12,423
621
167
8
0
366,269
3
W
Nemesis
13,283
664
127
6
0
452,443
5
W
Atlas
11,693
585
23
1
0
393,955
10
L
Arachne
8,909
445
37
2
0
423,841
0
L
Discordia
10,094
505
108
5
0
349,866
0
L
Ymir
8,473
424
41
2
0
365,318
9
L
Hachiman
8,052
403
101
5
0
358,256
0
W
Amaterasu
12,206
610
137
7
0
398,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role