Player Matchup

Agni
Agni
Galant22
Agni
Level 79
God Stats
2W - 2L
1,655 SR
Queue Stats
152W - 102L
1,661 Elo+
Party 2
Sun Wukong
Sun Wukong
KingRichie1998
Sun Wukong
Level 27
God Stats
1W - 1L
1,523 SR
Queue Stats
40W - 17L
1,704 Elo+
Party 2
Kumbhakarna
Kumbhakarna
dternest98
Kumbhakarna
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 43L
1,704 Elo+
Party 2
Team Averages
Level 82
1,559 SR
1,690 Elo+

VS

Team Averages
Level 76
1,625 SR
1,492 Elo+
Jing Wei
Jing Wei
AZGardenofMe
Jing Wei
Level 43
God Stats
4W - 4L
1,541 SR
Queue Stats
35W - 41L
1,416 Elo+
Party 1
Chang'e
Chang'e
DachshundBob
Chang'e
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 31L
1,571 Elo+
Party 1
Gilgamesh
Gilgamesh
Fairton
Gilgamesh
Level 147
God Stats
1W - 1L
1,835 SR
Queue Stats
13W - 16L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
7 / 2 / 8
15,075
685
29,272
11,678
6,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
KingRichie1998
Sun Wukong
19
4 / 1 / 11
13,785
627
17,491
18,965
20,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Kumbhakarna
dternest98
Kumbhakarna
20
5 / 1 / 11
16,445
748
13,959
25,514
48,898
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AZGardenofMe
Jing Wei
17
0 / 6 / 2
12,183
554
13,232
17,975
5,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
DachshundBob
Chang'e
17
0 / 5 / 3
13,049
593
12,093
21,253
10,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Fairton
Gilgamesh
18
4 / 5 / 0
13,581
617
19,363
29,103
20,709
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
16
Kills
4
4
Deaths
16
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AZGardenofMe
Jing Wei
0
6
2
0.17
L
Chang'e
DachshundBob
Chang'e
0
5
3
0.3
L
Gilgamesh
Fairton
Gilgamesh
4
5
0
0.8
W
Agni
7
2
8
5.5
W
Sun Wukong
KingRichie1998
Sun Wukong
4
1
11
9.5
W
Kumbhakarna
dternest98
Kumbhakarna
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,722
Damage
44,688
56,157
Taken
68,331
75,564
Mitigated
37,549
11,217
Healing
18,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AZGardenofMe
Jing Wei
13,232
8,266
0
5,028
17,975
5,942
0
11,707
5,882
0
57,203
L
Chang'e
DachshundBob
Chang'e
12,093
2,851
4,239
5,699
21,253
10,898
0
14,657
6,053
34,332
0
L
Gilgamesh
Fairton
Gilgamesh
19,363
2,771
0
3,943
29,103
20,709
0
17,308
11,035
0
52,662
W
Agni
29,272
514
0
0
11,678
6,268
848
1,040
10,638
86,321
0
W
Sun Wukong
KingRichie1998
Sun Wukong
17,491
1,304
247
3,288
18,965
20,398
1,154
5,643
13,322
0
35,605
W
Kumbhakarna
dternest98
Kumbhakarna
13,959
582
0
7,682
25,514
48,898
307
6,089
19,425
55,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,305
Gold Earned
38,813
214
Minions Killed
211
9
Camps Cleared
9
1,244,177
Distance Traveled
1,074,533
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,183
554
110
5
6
333,511
4
L
Chang'e
13,049
593
42
2
1
350,701
3
L
Gilgamesh
13,581
617
59
3
2
390,321
9
W
Agni
15,075
685
134
6
8
382,664
1
W
Sun Wukong
13,785
627
27
1
1
421,822
1
W
Kumbhakarna
16,445
748
53
2
0
439,691
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role