Player Matchup

Rama
Rama
CrrPrimetime
Rama
Level 45
God Stats
1W - 2L
1,513 SR
Queue Stats
144W - 143L
1,502 Elo+
Party 3
King Arthur
King Arthur
Riflemaker
King Arthur
Level 57
God Stats
5W - 4L
1,577 SR
Queue Stats
182W - 180L
1,512 Elo+
Party 3
Atlas
Atlas
ShooterMcGRB
Atlas
Level 39
God Stats
3W - 3L
1,590 SR
Queue Stats
121W - 127L
1,487 Elo+
Party 3
Scylla
Scylla
ayeron
Scylla
Level 28
God Stats
7W - 8L
1,499 SR
Queue Stats
71W - 72L
1,453 Elo+
Party 2
Fenrir
Fenrir
gbhotshot
Fenrir
Level 54
God Stats
3W - 2L
1,764 SR
Queue Stats
170W - 154L
1,482 Elo+
Party 2
Team Averages
Level 45
1,589 SR
1,487 Elo+

VS

Team Averages
Level 91
1,546 SR
1,489 Elo+
Tyr
Tyr
BobDabalina
Tyr
Level 103
God Stats
16W - 17L
1,506 SR
Queue Stats
59W - 46L
1,553 Elo+
Party 1
Sol
Sol
GingerSnaps2802
Sol
Level 82
God Stats
9W - 3L
1,700 SR
Queue Stats
31W - 20L
1,512 Elo+
Solo
Yemoja
Yemoja
JamesGhetti
Yemoja
Level 18
God Stats
2W - 1L
1,533 SR
Queue Stats
4W - 6L
1,387 Elo+
Party 1
Chronos
Chronos
TheBingchow
Chronos
Level 125
God Stats
1W - 2L
1,443 SR
Queue Stats
103W - 92L
1,522 Elo+
Party 1
Mulan
Mulan
TheMadDabber
Mulan
Level 125
God Stats
4W - 4L
1,547 SR
Queue Stats
21W - 24L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
6,083
507
4,315
8,126
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
Riflemaker
King Arthur
11
2 / 2 / 0
6,727
561
7,151
9,035
4,938
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

9
1 / 2 / 2
6,235
520
4,619
8,119
4,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
ayeron
Scylla
10
0 / 4 / 2
6,106
509
1,705
5,114
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
gbhotshot
Fenrir
10
0 / 4 / 2
6,044
504
4,516
10,058
3,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 3
7,080
590
4,877
8,365
2,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 1 / 3
7,090
591
10,813
9,061
2,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
10
0 / 0 / 5
6,382
532
2,600
6,684
2,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
TheBingchow
Chronos
12
3 / 1 / 1
7,304
609
3,176
5,143
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 2 / 4
6,650
554
4,714
10,581
5,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
5
Kills
13
14
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
L
2
2
1
1.25
W
3
1
3
4.5
W
Yemoja
0
0
5
2.5
L
King Arthur
Riflemaker
King Arthur
2
2
0
1
L
1
2
2
1
W
Chronos
TheBingchow
Chronos
3
1
1
3.5
W
1
2
4
1.5
L
Scylla
ayeron
Scylla
0
4
2
0.25
L
Fenrir
gbhotshot
Fenrir
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,306
Damage
26,180
40,452
Taken
39,834
15,559
Mitigated
14,668
12,171
Healing
18,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,877
607
0
3,487
8,365
2,808
0
1,586
6,779
0
25,037
L
4,315
3,183
0
2,968
8,126
2,141
0
4,856
3,228
0
29,884
W
10,813
4,657
0
5,153
9,061
2,250
1,286
2,702
6,267
47,770
0
W
Yemoja
2,600
200
2,749
2,027
6,684
2,216
19
965
5,719
14,403
0
L
King Arthur
Riflemaker
King Arthur
7,151
197
0
2,450
9,035
4,938
0
1,267
7,354
0
35,998
L
4,619
2,172
190
2,606
8,119
4,012
0
5,750
2,329
17,226
0
W
Chronos
TheBingchow
Chronos
3,176
757
0
1,818
5,143
1,661
369
758
4,345
45,302
0
W
4,714
827
0
3,356
10,581
5,733
0
331
10,224
0
33,103
L
Scylla
ayeron
Scylla
1,705
282
0
733
5,114
1,368
0
2,219
2,809
32,168
0
L
Fenrir
gbhotshot
Fenrir
4,516
417
0
3,224
10,058
3,100
0
2,287
7,540
0
34,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,195
Gold Earned
34,506
297
Minions Killed
331
0
Camps Cleared
0
1,182,485
Distance Traveled
1,185,659
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,080
590
47
4
0
271,047
1
L
Rama
6,083
507
52
4
0
210,954
3
W
Sol
7,090
591
91
8
0
234,865
5
W
Yemoja
6,382
532
29
2
0
224,698
3
L
King Arthur
6,727
561
73
6
0
244,210
1
L
Atlas
6,235
520
25
2
0
245,448
1
W
Chronos
7,304
609
92
8
0
244,311
4
W
Mulan
6,650
554
72
6
0
210,738
2
L
Scylla
6,106
509
75
6
0
213,746
2
L
Fenrir
6,044
504
72
6
0
268,127
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role