Player Matchup

Danzaburou
Danzaburou
ItsHermyWormy
Danzaburou
Level 124
God Stats
24W - 10L
1,673 SR
Queue Stats
38W - 42L
1,432 Elo+
Party 2
Tiamat
Tiamat
TideGoesOut
Tiamat
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,411 Elo+
Party 2
Hercules
Hercules
WillyPeteII
Hercules
Level 28
God Stats
4W - 6L
1,582 SR
Queue Stats
16W - 23L
1,388 Elo+
Party 2
Nemesis
Nemesis
mybignasty
Nemesis
Level 31
God Stats
9W - 10L
1,574 SR
Queue Stats
36W - 46L
1,422 Elo+
Party 2
Ymir
Ymir
nardddogg
Ymir
Level 26
God Stats
16W - 6L
1,669 SR
Queue Stats
30W - 34L
1,426 Elo+
Party 2
Team Averages
Level 52
1,600 SR
1,416 Elo+

VS

Team Averages
Level 81
1,570 SR
1,511 Elo+
Bastet
Bastet
 
Bastet
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Jerion98
Agni
Level 106
God Stats
2W - 0L
1,679 SR
Queue Stats
42W - 31L
1,529 Elo+
Party 1
Ares
Ares
Tengu_1524
Ares
Level 47
God Stats
5W - 3L
1,502 SR
Queue Stats
10W - 5L
1,505 Elo+
Party 1
Amaterasu
Amaterasu
Teoremath
Amaterasu
Level 29
God Stats
7W - 5L
1,479 SR
Queue Stats
54W - 49L
1,432 Elo+
Party 1
Neith
Neith
stealthvest
Neith
Level 128
God Stats
30W - 13L
1,690 SR
Queue Stats
110W - 82L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ItsHermyWormy
Danzaburou
20
14 / 3 / 6
15,268
636
22,663
24,526
7,989
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
11
0 / 2 / 1
8,447
352
498
2,913
999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
WillyPeteII
Hercules
19
1 / 5 / 0
11,928
497
6,556
18,375
11,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
mybignasty
Nemesis
19
4 / 4 / 2
12,051
502
11,784
18,775
7,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ymir
16
5 / 5 / 8
12,115
505
8,693
18,859
21,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
5 / 3 / 7
13,083
545
11,852
14,446
5,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
18
4 / 5 / 8
12,613
526
15,952
11,805
3,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 8 / 9
10,557
440
3,842
16,628
14,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Teoremath
Amaterasu
20
8 / 2 / 6
13,896
579
13,464
24,712
22,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
1 / 6 / 5
11,067
461
7,702
13,748
4,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
54
24
Kills
19
19
Deaths
24
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
3
7
2.83
L
Danzaburou
ItsHermyWormy
Danzaburou
14
3
6
5.67
W
Agni
4
5
8
1.6
W
1
8
9
0.69
W
Amaterasu
Teoremath
Amaterasu
8
2
6
5.5
L
Tiamat
0
2
1
0.25
L
Hercules
WillyPeteII
Hercules
1
5
0
0.2
L
Nemesis
mybignasty
Nemesis
4
4
2
1.25
L
Ymir
5
5
8
1.8
W
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,194
Damage
52,812
83,448
Taken
81,339
50,055
Mitigated
50,546
17,550
Healing
24,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,852
4,092
0
7,183
14,446
5,744
0
1,304
12,644
0
101,830
L
Danzaburou
ItsHermyWormy
Danzaburou
22,663
12,371
0
8,966
24,526
7,989
4,262
9,220
14,955
0
121,185
W
Agni
15,952
1,057
0
1,829
11,805
3,783
556
900
10,521
83,473
0
W
3,842
365
0
759
16,628
14,137
524
2,805
13,823
11,476
0
W
Amaterasu
Teoremath
Amaterasu
13,464
4,701
223
9,067
24,712
22,247
232
3,330
19,904
7,523
80,183
L
Tiamat
498
97
0
990
2,913
999
0
860
1,915
19,552
0
L
Hercules
WillyPeteII
Hercules
6,556
2,960
0
3,822
18,375
11,379
1,313
287
17,488
0
70,630
L
Nemesis
mybignasty
Nemesis
11,784
7,328
0
831
18,775
7,704
0
4,313
13,900
0
103,515
L
Ymir
8,693
2,163
98
2,843
18,859
21,984
296
5,294
13,046
50,124
0
W
7,702
2,857
0
5,110
13,748
4,635
3,244
1,028
12,720
0
81,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,809
Gold Earned
61,216
544
Minions Killed
600
0
Camps Cleared
0
2,099,807
Distance Traveled
2,354,169
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,083
545
149
6
0
546,430
3
L
Danzaburou
15,268
636
155
6
0
420,045
2
W
Agni
12,613
526
146
6
0
446,264
0
W
Ares
10,557
440
17
1
0
492,282
0
W
Amaterasu
13,896
579
154
6
0
469,418
2
L
Tiamat
8,447
352
34
1
0
295,976
2
L
Hercules
11,928
497
128
5
0
419,355
0
L
Nemesis
12,051
502
149
6
0
533,802
2
L
Ymir
12,115
505
78
3
0
430,629
3
W
Neith
11,067
461
134
6
0
399,775
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role