Player Matchup

Yemoja
Yemoja
Doctor HMB 314
Yemoja
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 41L
1,325 Elo+
Party 1
Tyr
Tyr
FaqBiden
Tyr
Level 6
God Stats
2W - 5L
1,313 SR
Queue Stats
3W - 13L
1,178 Elo+
Party 1
Vulcan
Vulcan
HardlySpawning
Vulcan
Level 69
God Stats
3W - 5L
1,503 SR
Queue Stats
11W - 29L
1,235 Elo+
Party 1
Rama
Rama
MBdaAnimal
Rama
Level 46
God Stats
3W - 6L
1,296 SR
Queue Stats
57W - 95L
1,315 Elo+
Solo
Sun Wukong
Sun Wukong
TheGirthOfZeus
Sun Wukong
Level 14
God Stats
4W - 7L
1,415 SR
Queue Stats
7W - 21L
1,231 Elo+
Party 1
Team Averages
Level 31
1,405 SR
1,257 Elo+

VS

Team Averages
Level 52
1,519 SR
1,301 Elo+
Kumbhakarna
Kumbhakarna
A Sly Raptor
Kumbhakarna
Level 61
God Stats
1W - 0L
1,278 SR
Queue Stats
11W - 23L
1,323 Elo+
Party 2
Bacchus
Bacchus
BeNapkins6544
Bacchus
Level 14
God Stats
2W - 0L
1,416 SR
Queue Stats
2W - 8L
976 Elo+
Party 2
Agni
Agni
DR Roachbomber
Agni
Level 108
God Stats
6W - 0L
1,945 SR
Queue Stats
255W - 207L
1,416 Elo+
Party 3
Chaac
Chaac
Hush647
Chaac
Level 62
God Stats
26W - 29L
1,455 SR
Queue Stats
194W - 251L
1,380 Elo+
Solo
Set
Set
StrickenSkink96
Set
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 3
11,190
933
4,874
5,877
7,665
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
2 / 11 / 3
12,532
1,044
18,456
28,674
28,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 7 / 4
12,420
1,035
19,483
11,461
3,480
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 13 / 2
12,488
1,041
16,165
23,665
11,258
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
TheGirthOfZeus
Sun Wukong
17
0 / 15 / 2
11,273
939
9,700
26,285
11,952
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
A Sly Raptor
Kumbhakarna
19
10 / 1 / 18
14,106
1,176
12,521
19,569
10,331
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
19
2 / 1 / 16
12,865
1,072
6,050
9,755
13,746
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
22 / 1 / 15
16,146
1,346
36,774
10,644
4,100
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Hush647
Chaac
19
5 / 1 / 16
13,650
1,138
16,708
19,600
9,780
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
7 / 2 / 16
13,008
1,084
14,591
14,372
7,022
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
127
6
Kills
46
46
Deaths
6
14
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
A Sly Raptor
Kumbhakarna
10
1
18
19
W
Bacchus
2
1
16
10
W
22
1
15
29.5
L
0
0
3
1.5
L
2
11
3
0.32
L
2
7
4
0.57
W
Chaac
Hush647
Chaac
5
1
16
13
L
2
13
2
0.23
W
7
2
16
7.5
L
Sun Wukong
TheGirthOfZeus
Sun Wukong
0
15
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,678
Damage
86,644
95,962
Taken
73,940
62,680
Mitigated
44,979
9,801
Healing
22,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
A Sly Raptor
Kumbhakarna
12,521
3,176
275
5,462
19,569
10,331
0
6,924
12,207
22,758
0
W
Bacchus
6,050
271
0
309
9,755
13,746
0
5,456
4,168
26,789
0
W
36,774
2,861
0
5,112
10,644
4,100
0
4,222
6,210
51,156
0
L
4,874
822
1,849
730
5,877
7,665
0
3,022
2,855
15,922
0
L
18,456
3,704
0
4,526
28,674
28,325
0
14,891
13,637
10,246
36,698
L
19,483
8,907
0
307
11,461
3,480
0
8,272
3,189
34,801
0
W
Chaac
Hush647
Chaac
16,708
7,762
0
8,794
19,600
9,780
0
8,155
10,891
0
43,583
L
16,165
14,528
0
2,143
23,665
11,258
0
15,272
8,143
0
29,591
W
14,591
7,822
175
2,861
14,372
7,022
0
3,587
10,506
0
19,090
L
Sun Wukong
TheGirthOfZeus
Sun Wukong
9,700
3,535
0
246
26,285
11,952
0
13,888
12,397
0
20,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,903
Gold Earned
69,775
169
Minions Killed
188
1
Camps Cleared
7
927,371
Distance Traveled
1,086,125
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
14,106
1,176
32
3
2
225,919
0
W
Bacchus
12,865
1,072
51
4
0
225,551
1
W
Agni
16,146
1,346
35
3
4
217,048
1
L
Yemoja
11,190
933
21
2
0
154,850
3
L
Tyr
12,532
1,044
70
6
1
213,847
0
L
Vulcan
12,420
1,035
39
3
0
163,867
0
W
Chaac
13,650
1,138
61
5
0
238,171
4
L
Rama
12,488
1,041
22
2
0
169,289
0
W
Set
13,008
1,084
9
1
1
179,436
0
L
Sun Wukong
11,273
939
17
1
0
225,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role