Player Matchup

Nu Wa
Nu Wa
Crytech-8a
Nu Wa
Level 69
God Stats
17W - 20L
1,468 SR
Queue Stats
244W - 292L
1,435 Elo+
Party 1
Ymir
Ymir
DoIphini
Ymir
Level 86
God Stats
15W - 20L
1,496 SR
Queue Stats
256W - 272L
1,405 Elo+
Party 2
Zhong Kui
Zhong Kui
Stonfol_wewe
Zhong Kui
Level 106
God Stats
30W - 34L
1,437 SR
Queue Stats
370W - 423L
1,444 Elo+
Party 1
Fenrir
Fenrir
Wavy_2nd
Fenrir
Level 69
God Stats
13W - 7L
1,628 SR
Queue Stats
110W - 113L
1,437 Elo+
Party 2
Cupid
Cupid
surf_OW
Cupid
Level 89
God Stats
3W - 0L
1,748 SR
Queue Stats
141W - 160L
1,428 Elo+
Party 2
Team Averages
Level 84
1,556 SR
1,430 Elo+

VS

Team Averages
Level 109
1,449 SR
1,451 Elo+
Da Ji
Da Ji
 
Da Ji
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
JaxtheLadd
Chang'e
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 54L
1,429 Elo+
Party 3
Cerberus
Cerberus
OneSilverWolf13
Cerberus
Level 103
God Stats
6W - 9L
1,459 SR
Queue Stats
352W - 408L
1,397 Elo+
Party 4
Achilles
Achilles
am2hip
Achilles
Level 101
God Stats
12W - 11L
1,426 SR
Queue Stats
519W - 585L
1,409 Elo+
Party 4
Rama
Rama
ootler
Rama
Level 73
God Stats
1W - 5L
1,362 SR
Queue Stats
44W - 39L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
2 / 6 / 5
7,811
521
8,002
8,575
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
7 / 2 / 6
8,795
586
8,700
13,710
11,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Stonfol_wewe
Zhong Kui
13
3 / 4 / 5
8,472
565
6,418
10,073
7,612
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Wavy_2nd
Fenrir
13
6 / 2 / 3
8,579
572
7,388
9,865
3,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
surf_OW
Cupid
11
1 / 4 / 8
7,276
485
5,662
6,984
1,908
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
14 / 6 / 2
9,315
621
13,437
13,572
4,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
JaxtheLadd
Chang'e
10
1 / 4 / 8
6,845
456
4,463
7,874
2,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
9
0 / 5 / 4
5,940
396
6,119
15,784
12,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
am2hip
Achilles
11
1 / 1 / 1
7,048
470
1,335
5,005
4,495
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rama
ootler
Rama
10
2 / 4 / 3
6,547
436
5,585
9,560
2,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
36
19
Kills
18
18
Deaths
20
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
14
6
2
2.5
W
Nu Wa
2
6
5
0.75
W
Ymir
7
2
6
5
L
Chang'e
JaxtheLadd
Chang'e
1
4
8
1.25
L
Cerberus
0
5
4
0.4
W
Zhong Kui
Stonfol_wewe
Zhong Kui
3
4
5
1.38
W
Fenrir
Wavy_2nd
Fenrir
6
2
3
3.75
L
Achilles
am2hip
Achilles
1
1
1
1.5
L
Rama
ootler
Rama
2
4
3
0.88
W
Cupid
surf_OW
Cupid
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,170
Damage
30,939
49,207
Taken
51,795
26,973
Mitigated
27,090
13,183
Healing
13,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
13,437
4,829
0
2,839
13,572
4,710
0
5,681
7,705
0
42,872
W
Nu Wa
8,002
1,403
46
1,780
8,575
1,987
30
1,706
6,719
30,529
3,205
W
Ymir
8,700
1,828
0
2,335
13,710
11,791
478
3,268
10,363
26,077
0
L
Chang'e
JaxtheLadd
Chang'e
4,463
313
1,048
2,190
7,874
2,201
0
4,950
2,766
28,252
0
L
Cerberus
6,119
490
533
2,730
15,784
12,921
0
6,416
9,206
19,934
0
W
Zhong Kui
Stonfol_wewe
Zhong Kui
6,418
515
0
2,530
10,073
7,612
117
2,469
7,496
43,620
0
W
Fenrir
Wavy_2nd
Fenrir
7,388
1,156
0
4,140
9,865
3,675
1,008
1,045
8,743
0
49,729
L
Achilles
am2hip
Achilles
1,335
133
0
1,394
5,005
4,495
0
1,603
3,354
0
26,264
L
Rama
ootler
Rama
5,585
3,612
0
2,742
9,560
2,763
252
3,382
6,134
0
27,195
W
Cupid
surf_OW
Cupid
5,662
3,028
271
2,081
6,984
1,908
1,952
1,640
5,304
0
29,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,933
Gold Earned
35,695
321
Minions Killed
268
0
Camps Cleared
0
1,338,871
Distance Traveled
1,208,255
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,315
621
63
4
0
280,095
4
W
Nu Wa
7,811
521
58
4
0
276,130
4
W
Ymir
8,795
586
37
2
0
263,622
0
L
Chang'e
6,845
456
59
4
0
232,918
3
L
Cerberus
5,940
396
36
2
0
264,028
1
W
Zhong Kui
8,472
565
86
6
0
250,720
2
W
Fenrir
8,579
572
81
5
0
297,651
6
L
Achilles
7,048
470
58
4
0
202,718
1
L
Rama
6,547
436
52
3
0
228,496
3
W
Cupid
7,276
485
59
4
0
250,748
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role