Player Matchup

Zeus
Zeus
 
Zeus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
 
Achilles
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Batibot
Charybdis
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,633 Elo+
Party 2
Izanami
Izanami
HawtNHeavy
Izanami
Level 133
God Stats
5W - 10L
1,599 SR
Queue Stats
536W - 506L
1,536 Elo+
Solo
Xing Tian
Xing Tian
Jordzz
Xing Tian
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 85L
1,614 Elo+
Party 2
Team Averages
Level 100
1,520 SR
1,557 Elo+

VS

Team Averages
Level 109
1,587 SR
1,585 Elo+
Hercules
Hercules
A Trashy boi
Hercules
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,571 Elo+
Party 1
Ullr
Ullr
ChargingJohnson
Ullr
Level 136
God Stats
3W - 6L
1,670 SR
Queue Stats
88W - 63L
1,642 Elo+
Party 3
Tiamat
Tiamat
DeathWormDannyYT
Tiamat
Level 119
God Stats
0W - 1L
1,602 SR
Queue Stats
90W - 63L
1,616 Elo+
Party 3
Zeus
Zeus
GreenDragon1102
Zeus
Level 129
God Stats
2W - 2L
1,655 SR
Queue Stats
84W - 61L
1,599 Elo+
Party 1
Bastet
Bastet
Teufel Junge
Bastet
Level 129
God Stats
1W - 2L
1,509 SR
Queue Stats
40W - 55L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
7 / 3 / 13
9,823
819
20,057
8,814
3,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Achilles
 
Achilles
16
5 / 2 / 18
9,786
816
11,654
10,425
14,771
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Batibot
Charybdis
17
5 / 2 / 9
9,906
826
11,288
8,384
3,899
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
HawtNHeavy
Izanami
17
3 / 1 / 15
10,090
841
6,678
8,156
3,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Xing Tian
Jordzz
Xing Tian
16
5 / 2 / 15
10,437
870
7,585
14,521
14,134
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
A Trashy boi
Hercules
17
2 / 2 / 3
9,237
770
6,854
18,994
23,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
3 / 5 / 4
9,141
762
6,929
11,441
4,769
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 7 / 4
8,113
676
4,360
11,401
5,934
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 6 / 4
8,621
718
8,715
8,241
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
14
2 / 6 / 1
7,906
659
9,157
11,999
5,053
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
26
25
Kills
10
10
Deaths
26
70
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
3
13
4.5
W
Achilles
 
Achilles
5
2
18
7
L
Hercules
A Trashy boi
Hercules
2
2
3
1.75
W
Charybdis
Batibot
Charybdis
5
2
9
4.75
L
3
5
4
1
L
1
7
4
0.43
L
2
6
4
0.67
W
Izanami
HawtNHeavy
Izanami
3
1
15
10.5
W
Xing Tian
Jordzz
Xing Tian
5
2
15
6.25
L
Bastet
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,262
Damage
36,015
50,300
Taken
62,076
40,290
Mitigated
42,743
23,626
Healing
22,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
20,057
1,383
5,082
3,384
8,814
3,668
833
2,568
6,246
30,482
0
W
Achilles
 
Achilles
11,654
1,165
1,161
3,031
10,425
14,771
0
2,188
8,237
0
15,249
L
Hercules
A Trashy boi
Hercules
6,854
1,135
826
8,263
18,994
23,656
0
6,692
11,885
0
15,067
W
Charybdis
Batibot
Charybdis
11,288
4,055
1,017
1,717
8,384
3,899
1,371
2,784
5,600
0
21,342
L
6,929
1,966
2,018
2,862
11,441
4,769
0
5,361
5,745
0
21,620
L
4,360
432
1,122
1,366
11,401
5,934
0
6,678
4,460
13,481
0
L
8,715
308
770
1,556
8,241
3,331
0
4,460
3,747
20,029
0
W
Izanami
HawtNHeavy
Izanami
6,678
4,100
0
2,050
8,156
3,818
3,236
2,238
5,918
0
39,263
W
Xing Tian
Jordzz
Xing Tian
7,585
388
2,436
3,748
14,521
14,134
104
3,297
11,224
10,262
0
L
Bastet
9,157
1,498
1,314
2,113
11,999
5,053
0
4,451
7,245
0
16,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,042
Gold Earned
43,018
136
Minions Killed
106
0
Camps Cleared
0
1,272,616
Distance Traveled
1,086,485
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,823
819
19
2
0
243,481
0
W
Achilles
9,786
816
9
1
0
278,695
1
L
Hercules
9,237
770
26
2
0
248,404
0
W
Charybdis
9,906
826
24
2
0
242,784
3
L
Ullr
9,141
762
25
2
0
221,179
1
L
Tiamat
8,113
676
17
1
0
200,908
1
L
Zeus
8,621
718
25
2
0
188,755
0
W
Izanami
10,090
841
78
7
0
241,651
0
W
Xing Tian
10,437
870
6
1
0
266,005
0
L
Bastet
7,906
659
13
1
0
227,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role