Player Matchup

Neith
Neith
EazyGleazy
Neith
Level 45
God Stats
17W - 20L
1,452 SR
Queue Stats
80W - 89L
1,479 Elo+
Party 1
Horus
Horus
HotKittenz
Horus
Level 120
God Stats
4W - 1L
1,687 SR
Queue Stats
131W - 142L
1,471 Elo+
Party 1
Artio
Artio
RubberProx
Artio
Level 66
God Stats
3W - 3L
1,446 SR
Queue Stats
143W - 147L
1,467 Elo+
Party 1
Tiamat
Tiamat
SCHOOPY
Tiamat
Level 88
God Stats
1W - 2L
1,341 SR
Queue Stats
19W - 18L
1,424 Elo+
Party 2
The Morrigan
The Morrigan
Tehcontractor
The Morrigan
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 46L
1,450 Elo+
Party 2
Team Averages
Level 74
1,485 SR
1,458 Elo+

VS

Team Averages
Level 57
1,606 SR
1,508 Elo+
Heimdallr
Heimdallr
CallMeKewL
Heimdallr
Level 40
God Stats
27W - 21L
1,622 SR
Queue Stats
28W - 28L
1,512 Elo+
Solo
Bastet
Bastet
IceDragon807
Bastet
Level 147
God Stats
21W - 7L
1,704 SR
Queue Stats
408W - 298L
1,562 Elo+
Party 3
Atlas
Atlas
Itz_Just_Waves
Atlas
Level 26
God Stats
12W - 11L
1,495 SR
Queue Stats
73W - 68L
1,436 Elo+
Party 3
Neith
Neith
JoshIsMC
Neith
Level 42
God Stats
46W - 32L
1,573 SR
Queue Stats
172W - 138L
1,475 Elo+
Party 3
King Arthur
King Arthur
WaterMelonFruits
King Arthur
Level 29
God Stats
38W - 24L
1,639 SR
Queue Stats
156W - 99L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
6 / 2 / 20
13,649
1,241
16,531
14,455
4,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
20
17 / 4 / 16
16,239
1,476
25,666
25,012
24,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artio
20
6 / 2 / 27
15,383
1,398
23,434
22,872
32,682
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tiamat
SCHOOPY
Tiamat
19
7 / 5 / 20
13,413
1,219
22,272
17,966
10,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

The Morrigan
Tehcontractor
The Morrigan
19
5 / 6 / 15
12,639
1,149
13,890
12,018
3,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

179

VS

Team 2 Tickets

70

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CallMeKewL
Heimdallr
19
7 / 11 / 8
14,308
1,301
25,518
23,954
9,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
18
7 / 6 / 11
13,435
1,221
25,186
21,422
7,650
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 7 / 13
11,608
1,055
10,526
21,532
21,050
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
JoshIsMC
Neith
18
2 / 7 / 8
11,752
1,068
12,097
15,953
5,686
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
WaterMelonFruits
King Arthur
18
3 / 10 / 6
12,017
1,092
12,234
23,991
21,137
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
65
41
Kills
19
19
Deaths
41
98
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CallMeKewL
Heimdallr
7
11
8
1
W
Neith
6
2
20
8
W
Horus
17
4
16
6.25
L
Bastet
7
6
11
2.08
L
0
7
13
0.93
L
Neith
JoshIsMC
Neith
2
7
8
0.86
W
Artio
6
2
27
9.75
W
Tiamat
SCHOOPY
Tiamat
7
5
20
3.4
W
The Morrigan
Tehcontractor
The Morrigan
5
6
15
2.08
L
King Arthur
WaterMelonFruits
King Arthur
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,793
Damage
85,561
92,323
Taken
106,852
76,400
Mitigated
64,900
32,394
Healing
12,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CallMeKewL
Heimdallr
25,518
12,661
0
2,991
23,954
9,377
0
10,513
12,943
0
58,294
W
Neith
16,531
9,502
0
3,675
14,455
4,943
0
1,399
13,056
0
34,722
W
Horus
25,666
12,640
3,358
6,371
25,012
24,497
0
3,119
21,893
0
34,425
L
Bastet
25,186
4,798
0
6,999
21,422
7,650
0
10,243
10,708
84
40,690
L
10,526
4,773
315
100
21,532
21,050
0
13,041
8,346
27,004
0
L
Neith
JoshIsMC
Neith
12,097
5,961
0
1,006
15,953
5,686
0
12,448
3,367
0
28,150
W
Artio
23,434
2,085
5,269
9,003
22,872
32,682
0
2,915
19,955
35,802
0
W
Tiamat
SCHOOPY
Tiamat
22,272
2,725
358
4,042
17,966
10,489
0
2,277
15,686
46,931
0
W
The Morrigan
Tehcontractor
The Morrigan
13,890
2,550
0
318
12,018
3,789
0
1,279
10,733
30,210
0
L
King Arthur
WaterMelonFruits
King Arthur
12,234
2,151
0
1,260
23,991
21,137
0
13,351
10,237
390
31,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,323
Gold Earned
63,120
181
Minions Killed
192
7
Camps Cleared
3
1,137,261
Distance Traveled
956,970
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
14,308
1,301
84
8
1
185,867
1
W
Neith
13,649
1,241
35
3
3
223,133
0
W
Horus
16,239
1,476
33
3
1
239,979
0
L
Bastet
13,435
1,221
33
3
1
229,636
0
L
Atlas
11,608
1,055
17
2
0
168,711
0
L
Neith
11,752
1,068
20
2
1
164,298
0
W
Artio
15,383
1,398
19
2
0
252,718
0
W
Tiamat
13,413
1,219
50
5
1
226,364
0
W
The Morrigan
12,639
1,149
44
4
2
195,067
0
L
King Arthur
12,017
1,092
38
3
0
208,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role