Player Matchup

Horus
Horus
Hanshaw
Horus
Level 14
God Stats
4W - 0L
1,958 SR
Queue Stats
11W - 3L
1,715 Elo+
Party 1
Guan Yu
Guan Yu
YeagerSP
Guan Yu
Level 89
God Stats
4W - 2L
1,661 SR
Queue Stats
306W - 115L
1,825 Elo+
Party 1
Baron Samedi
Baron Samedi
shelbyisblack
Baron Samedi
Level 8
God Stats
4W - 1L
1,577 SR
Queue Stats
12W - 4L
1,676 Elo+
Party 1
Team Averages
Level 37
1,732 SR
1,739 Elo+

VS

Team Averages
Level 38
1,730 SR
1,699 Elo+
Nox
Nox
Deltanis
Nox
Level 25
God Stats
0W - 1L
1,732 SR
Queue Stats
5W - 1L
1,929 Elo+
Party 2
Geb
Geb
Hatsulationulese
Geb
Level 31
God Stats
1W - 1L
1,669 SR
Queue Stats
43W - 32L
1,551 Elo+
Party 2
Vamana
Vamana
Olpio
Vamana
Level 58
God Stats
1W - 1L
1,789 SR
Queue Stats
45W - 22L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Hanshaw
Horus
13
6 / 5 / 11
10,136
780
13,926
11,843
6,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
YeagerSP
Guan Yu
15
6 / 3 / 13
10,489
807
13,002
16,687
20,485
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
shelbyisblack
Baron Samedi
16
10 / 1 / 9
11,268
867
18,787
12,400
5,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 7 / 2
10,807
831
7,973
11,476
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 9 / 5
8,981
691
8,514
20,270
17,267
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Vamana
Olpio
Vamana
12
0 / 6 / 7
8,367
644
7,799
19,607
10,813
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
22
Kills
9
9
Deaths
22
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
7
7
2
1.14
W
Horus
Hanshaw
Horus
6
5
11
2.3
L
2
9
5
0.5
L
Vamana
Olpio
Vamana
0
6
7
0.58
W
Guan Yu
YeagerSP
Guan Yu
6
3
13
4.17
W
Baron Samedi
shelbyisblack
Baron Samedi
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,715
Damage
24,286
40,930
Taken
51,353
32,311
Mitigated
31,949
16,757
Healing
10,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,973
855
67
647
11,476
3,869
0
4,436
7,040
18,081
0
W
Horus
Hanshaw
Horus
13,926
7,375
1,030
1,655
11,843
6,188
937
5,132
6,711
0
27,425
L
8,514
2,403
352
3,619
20,270
17,267
0
8,868
11,402
16,170
0
L
Vamana
Olpio
Vamana
7,799
4,174
695
4,792
19,607
10,813
0
6,131
13,476
0
25,465
W
Guan Yu
YeagerSP
Guan Yu
13,002
2,841
1,815
4,519
16,687
20,485
330
6,018
10,669
482
30,746
W
Baron Samedi
shelbyisblack
Baron Samedi
18,787
1,359
2,602
5,136
12,400
5,638
338
5,447
6,953
51,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,893
Gold Earned
28,155
126
Minions Killed
83
7
Camps Cleared
2
707,342
Distance Traveled
619,334
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,807
831
45
3
1
195,654
3
W
Horus
10,136
780
31
2
1
217,331
1
L
Geb
8,981
691
11
1
1
187,076
1
L
Vamana
8,367
644
27
2
0
236,604
2
W
Guan Yu
10,489
807
33
3
2
255,111
0
W
Baron Samedi
11,268
867
62
5
4
234,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role