Player Matchup

Nox
Nox
Chim064
Nox
Level 19
God Stats
1W - 1L
1,766 SR
Queue Stats
16W - 23L
1,350 Elo+
Party 1
Danzaburou
Danzaburou
Drpainfulhit
Danzaburou
Level 144
God Stats
0W - 1L
1,690 SR
Queue Stats
31W - 44L
1,413 Elo+
Solo
Sun Wukong
Sun Wukong
FMDThor64
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,223 Elo+
Party 1
Chiron
Chiron
Thrantantra
Chiron
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 43L
1,430 Elo+
Party 1
Cerberus
Cerberus
autodidact21
Cerberus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 93L
1,425 Elo+
Party 1
Team Averages
Level 68
1,591 SR
1,368 Elo+

VS

Team Averages
Level 108
1,357 SR
1,441 Elo+
Odin
Odin
 
Odin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
InhumanTypeH
Jormungandr
Level 144
God Stats
5W - 5L
1,369 SR
Queue Stats
310W - 334L
1,407 Elo+
Solo
Zeus
Zeus
MMVolnutt
Zeus
Level 85
God Stats
2W - 3L
1,317 SR
Queue Stats
151W - 147L
1,464 Elo+
Party 2
Rama
Rama
TheOnlyTDams
Rama
Level 75
God Stats
3W - 1L
1,404 SR
Queue Stats
184W - 204L
1,413 Elo+
Party 2
Danzaburou
Danzaburou
Xaves77
Danzaburou
Level 91
God Stats
2W - 7L
1,195 SR
Queue Stats
546W - 617L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
12
0 / 7 / 9
6,927
693
5,404
9,769
4,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Drpainfulhit
Danzaburou
17
6 / 4 / 10
9,101
910
10,968
11,781
5,015
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
FMDThor64
Sun Wukong
13
1 / 7 / 8
7,018
702
5,212
12,867
8,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
16
10 / 4 / 4
9,617
962
12,172
11,458
4,872
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
autodidact21
Cerberus
13
1 / 8 / 7
7,304
730
5,095
18,045
15,381
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
5 / 2 / 18
9,955
996
7,092
11,717
9,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
InhumanTypeH
Jormungandr
15
4 / 4 / 13
9,016
902
6,768
11,363
13,458
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
18
12 / 3 / 15
11,129
1,113
27,298
8,511
2,828
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 5 / 15
8,836
884
7,347
11,276
4,534
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Xaves77
Danzaburou
16
7 / 4 / 12
9,422
942
8,444
9,797
4,105
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
103
18
Kills
30
30
Deaths
18
38
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
5
2
18
7
L
Nox
0
7
9
0.64
L
Danzaburou
Drpainfulhit
Danzaburou
6
4
10
2.75
L
Sun Wukong
FMDThor64
Sun Wukong
1
7
8
0.71
W
Jormungandr
InhumanTypeH
Jormungandr
4
4
13
2.63
W
Zeus
12
3
15
6.5
W
2
5
15
1.9
L
Chiron
10
4
4
3
W
Danzaburou
Xaves77
Danzaburou
7
4
12
3.25
L
Cerberus
autodidact21
Cerberus
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,851
Damage
56,949
63,920
Taken
52,664
37,916
Mitigated
34,018
16,716
Healing
18,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
7,092
672
1,041
4,816
11,717
9,093
173
1,303
10,258
0
14,611
L
Nox
5,404
856
276
921
9,769
4,086
0
6,222
3,475
10,295
0
L
Danzaburou
Drpainfulhit
Danzaburou
10,968
3,976
947
4,060
11,781
5,015
74
6,454
5,200
0
21,252
L
Sun Wukong
FMDThor64
Sun Wukong
5,212
690
0
860
12,867
8,562
0
7,363
5,428
0
7,992
W
Jormungandr
InhumanTypeH
Jormungandr
6,768
895
423
1,167
11,363
13,458
5
2,513
8,770
17,432
0
W
Zeus
27,298
3,795
2,027
3,309
8,511
2,828
1,823
1,733
6,741
39,296
0
W
7,347
6,349
0
2,104
11,276
4,534
2,375
1,942
9,173
0
15,983
L
Chiron
12,172
6,189
1,750
4,146
11,458
4,872
0
6,903
4,369
0
25,839
W
Danzaburou
Xaves77
Danzaburou
8,444
2,112
837
2,440
9,797
4,105
1,189
3,008
6,789
0
16,710
L
Cerberus
autodidact21
Cerberus
5,095
510
528
3,228
18,045
15,381
0
6,327
11,382
11,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,967
Gold Earned
48,358
88
Minions Killed
111
0
Camps Cleared
0
814,477
Distance Traveled
888,291
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,955
996
11
1
0
207,457
0
L
Nox
6,927
693
7
1
0
158,193
0
L
Danzaburou
9,101
910
18
2
0
162,444
0
L
Sun Wukong
7,018
702
10
1
0
157,963
0
W
Jormungandr
9,016
902
21
2
0
160,044
0
W
Zeus
11,129
1,113
41
4
0
194,432
1
W
Rama
8,836
884
15
2
0
157,873
0
L
Chiron
9,617
962
35
4
0
173,196
0
W
Danzaburou
9,422
942
23
2
0
168,485
0
L
Cerberus
7,304
730
18
2
0
162,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role