Player Matchup

Janus
Janus
Diamond I
Phrendly
Janus
Diamond I
Level 145
God Stats
2W - 8L
1,377 SR
Queue Stats
315W - 293L
2,808 MMR
Solo
Susano
Susano
Diamond I
Rycarros
Susano
Diamond I
Level 157
God Stats
15W - 17L
1,602 SR
Queue Stats
184W - 153L
2,751 MMR
Solo
Sun Wukong
Sun Wukong
Diamond I
ThaStunz
Sun Wukong
Diamond I
Level 160
God Stats
5W - 1L
1,746 SR
Queue Stats
304W - 271L
2,747 MMR
Solo
Olorun
Olorun
Diamond I
TlatoaniOfTheSky
Olorun
Diamond I
Level 154
God Stats
1W - 2L
1,742 SR
Queue Stats
83W - 58L
2,714 MMR
Solo
Atlas
Atlas
Diamond I
xKingCheese
Atlas
Diamond I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
434W - 401L
2,676 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 155
1,593 SR
2,739 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 150
1,656 SR
2,487 MMR
Nike
Nike
Diamond I
 
Nike
Diamond I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Diamond I
FuZioNxFr3Z3R
Hou Yi
Diamond I
Level 159
God Stats
2W - 3L
1,596 SR
Queue Stats
327W - 289L
2,773 MMR
Solo
Ares
Ares
Diamond I
Tcig
Ares
Diamond I
Level 128
God Stats
24W - 11L
1,747 SR
Queue Stats
240W - 206L
2,667 MMR
Solo
Da Ji
Da Ji
Masters
dezols
Da Ji
Masters
Level 152
God Stats
11W - 6L
1,728 SR
Queue Stats
546W - 524L
2,747 MMR
Solo
Scylla
Scylla
Diamond I
paisanito18
Scylla
Diamond I
Level 156
God Stats
25W - 17L
1,707 SR
Queue Stats
581W - 549L
2,750 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Phrendly
Janus
11
1 / 7 / 2
6,679
607
2,356
7,331
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
Rycarros
Susano
9
3 / 3 / 0
6,156
560
3,575
5,637
1,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
ThaStunz
Sun Wukong
12
1 / 1 / 0
6,781
616
2,191
6,327
3,280
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
2 / 1 / 0
7,031
639
3,811
4,763
1,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
0 / 5 / 2
5,177
471
2,864
10,853
5,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
CamazotzGebCliodhna

VS

Bans
MulanLokiZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
0 / 1 / 2
7,376
671
3,320
5,753
4,635
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 1 / 1
7,104
646
3,025
4,355
1,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ares
Tcig
Ares
11
2 / 1 / 8
6,917
629
5,380
9,259
7,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
dezols
Da Ji
12
6 / 1 / 5
7,464
679
6,894
7,260
3,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Scylla
13
7 / 3 / 4
7,976
725
4,759
4,369
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
7
Kills
17
17
Deaths
7
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
1
2
1
W
2
1
1
2.5
L
Janus
Phrendly
Janus
1
7
2
0.29
L
Susano
Rycarros
Susano
3
3
0
1
W
Ares
Tcig
Ares
2
1
8
6
L
Sun Wukong
ThaStunz
Sun Wukong
1
1
0
1
L
2
1
0
2
W
Da Ji
dezols
Da Ji
6
1
5
8.5
W
Scylla
7
3
4
3
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,797
Damage
23,378
34,911
Taken
30,996
13,747
Mitigated
18,462
8,555
Healing
9,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
3,320
667
351
1,557
5,753
4,635
0
0
5,753
0
51,514
W
3,025
2,134
0
1,000
4,355
1,575
0
2,740
1,609
0
49,933
L
Janus
Phrendly
Janus
2,356
108
0
724
7,331
1,842
0
2,867
4,328
44,250
0
L
Susano
Rycarros
Susano
3,575
847
0
2,080
5,637
1,573
0
1,150
4,473
0
23,439
W
Ares
Tcig
Ares
5,380
343
283
2,939
9,259
7,844
26
3,269
5,850
18,221
0
L
Sun Wukong
ThaStunz
Sun Wukong
2,191
361
0
1,285
6,327
3,280
0
536
5,791
0
48,158
L
3,811
2,053
53
2,198
4,763
1,283
0
1,150
3,613
40,132
0
W
Da Ji
dezols
Da Ji
6,894
1,218
0
2,544
7,260
3,021
0
1,832
5,353
0
38,982
W
Scylla
4,759
1,008
0
697
4,369
1,387
196
955
3,400
42,636
306
L
2,864
824
94
2,121
10,853
5,769
0
3,940
6,873
11,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,824
Gold Earned
36,837
365
Minions Killed
418
0
Camps Cleared
0
1,022,127
Distance Traveled
1,089,010
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,376
671
119
11
0
238,929
3
W
Hou Yi
7,104
646
104
9
0
194,686
4
L
Janus
6,679
607
91
8
0
214,325
2
L
Susano
6,156
560
52
5
0
180,898
0
W
Ares
6,917
629
17
2
0
206,991
1
L
Sun Wukong
6,781
616
112
10
0
235,656
4
L
Olorun
7,031
639
99
9
0
184,733
3
W
Da Ji
7,464
679
78
7
0
249,894
1
W
Scylla
7,976
725
100
9
0
198,510
1
L
Atlas
5,177
471
11
1
0
206,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role