Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
JoseOniiSama1217
Kukulkan
Level 53
God Stats
2W - 4L
1,291 SR
Queue Stats
94W - 99L
1,418 Elo+
Party 1
Da Ji
Da Ji
MadRadX
Da Ji
Level 42
God Stats
2W - 1L
1,493 SR
Queue Stats
76W - 82L
1,429 Elo+
Party 1
Baron Samedi
Baron Samedi
YW-Yi
Baron Samedi
Level 123
God Stats
5W - 7L
1,388 SR
Queue Stats
99W - 106L
1,405 Elo+
Party 1
Tyr
Tyr
ganhalen
Tyr
Level 65
God Stats
1W - 3L
1,241 SR
Queue Stats
138W - 123L
1,458 Elo+
Party 1
Team Averages
Level 78
1,383 SR
1,442 Elo+

VS

Team Averages
Level 89
1,687 SR
1,506 Elo+
Arachne
Arachne
CreationsChi
Arachne
Level 24
God Stats
1W - 1L
1,716 SR
Queue Stats
31W - 24L
1,543 Elo+
Party 2
Bacchus
Bacchus
Gladitater1
Bacchus
Level 66
God Stats
4W - 2L
1,601 SR
Queue Stats
197W - 153L
1,505 Elo+
Party 2
Nike
Nike
ItsMara7
Nike
Level 121
God Stats
3W - 1L
1,867 SR
Queue Stats
528W - 519L
1,479 Elo+
Party 3
Chronos
Chronos
Itszachmc
Chronos
Level 147
God Stats
4W - 4L
1,600 SR
Queue Stats
581W - 575L
1,496 Elo+
Party 3
Hachiman
Hachiman
Valkyrie24
Hachiman
Level 86
God Stats
2W - 2L
1,648 SR
Queue Stats
201W - 155L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
7
0 / 1 / 0
4,165
521
2,440
3,719
969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 0 / 0
4,964
621
966
1,786
533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
MadRadX
Da Ji
8
2 / 1 / 0
4,842
605
1,260
3,986
1,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
YW-Yi
Baron Samedi
7
0 / 1 / 0
4,346
543
1,838
4,965
2,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

9
2 / 1 / 2
5,384
673
2,548
4,856
2,287
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CreationsChi
Arachne
6
1 / 3 / 0
4,455
557
2,352
5,334
1,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Gladitater1
Bacchus
8
0 / 0 / 2
4,835
604
3,465
4,293
2,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nike
6
1 / 2 / 0
4,372
547
921
3,244
1,537
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Itszachmc
Chronos
11
2 / 0 / 0
5,870
734
1,262
2,985
1,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
Valkyrie24
Hachiman
7
0 / 0 / 0
4,471
559
2,193
2,916
606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
5
Kills
4
4
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
0
1
0
0
L
Arachne
CreationsChi
Arachne
1
3
0
0.33
L
Bacchus
Gladitater1
Bacchus
0
0
2
1
L
Nike
1
2
0
0.5
L
Chronos
Itszachmc
Chronos
2
0
0
2
W
1
0
0
1
W
Da Ji
MadRadX
Da Ji
2
1
0
2
L
Hachiman
Valkyrie24
Hachiman
0
0
0
0
W
Baron Samedi
YW-Yi
Baron Samedi
0
1
0
0
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,052
Damage
10,193
19,312
Taken
18,772
6,991
Mitigated
7,085
8,908
Healing
6,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
2,440
851
0
1,330
3,719
969
0
1,618
2,101
0
18,956
L
Arachne
CreationsChi
Arachne
2,352
1,478
0
1,036
5,334
1,347
0
698
4,636
0
16,779
L
Bacchus
Gladitater1
Bacchus
3,465
36
92
1,813
4,293
2,503
0
824
3,469
13,259
0
L
Nike
921
45
0
500
3,244
1,537
0
0
3,244
0
11,830
L
Chronos
Itszachmc
Chronos
1,262
574
0
1,880
2,985
1,092
0
613
2,372
32,539
6,677
W
966
64
0
368
1,786
533
0
384
1,402
25,324
0
W
Da Ji
MadRadX
Da Ji
1,260
395
0
2,051
3,986
1,120
0
49
3,937
0
18,431
L
Hachiman
Valkyrie24
Hachiman
2,193
870
0
1,608
2,916
606
0
669
2,069
0
22,848
W
Baron Samedi
YW-Yi
Baron Samedi
1,838
126
975
2,315
4,965
2,082
0
2,481
2,484
12,667
0
W
2,548
475
0
1,869
4,856
2,287
42
0
4,856
0
26,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,701
Gold Earned
24,003
234
Minions Killed
231
0
Camps Cleared
0
818,325
Distance Traveled
734,661
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
4,165
521
51
6
0
153,606
2
L
Arachne
4,455
557
40
5
0
154,664
1
L
Bacchus
4,835
604
18
2
0
169,097
2
L
Nike
4,372
547
25
3
0
117,672
2
L
Chronos
5,870
734
90
11
0
154,888
1
W
Kukulkan
4,964
621
60
8
0
153,587
4
W
Da Ji
4,842
605
51
6
0
181,846
2
L
Hachiman
4,471
559
58
7
0
138,340
0
W
Baron Samedi
4,346
543
15
2
0
161,083
4
W
Tyr
5,384
673
57
7
0
168,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role