Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
CanYouPleaseNot
Fenrir
Level 116
God Stats
4W - 2L
1,616 SR
Queue Stats
320W - 282L
1,523 Elo+
Party 3
Heimdallr
Heimdallr
SirStellios
Heimdallr
Level 100
God Stats
16W - 26L
1,433 SR
Queue Stats
337W - 329L
1,520 Elo+
Party 1
Chang'e
Chang'e
THESLEEPYCACTUS
Chang'e
Level 82
God Stats
33W - 24L
1,621 SR
Queue Stats
296W - 280L
1,487 Elo+
Party 1
Ares
Ares
ricepudding6612
Ares
Level 118
God Stats
9W - 8L
1,575 SR
Queue Stats
490W - 421L
1,491 Elo+
Party 3
Team Averages
Level 109
1,549 SR
1,504 Elo+

VS

Team Averages
Level 116
1,518 SR
1,458 Elo+
Poseidon
Poseidon
Cheetopaste
Poseidon
Level 152
God Stats
0W - 1L
1,536 SR
Queue Stats
7W - 12L
1,480 Elo+
Party 2
Charybdis
Charybdis
GuraHolo
Charybdis
Level 87
God Stats
0W - 1L
1,257 SR
Queue Stats
8W - 11L
1,467 Elo+
Party 2
Guan Yu
Guan Yu
Herdistan
Guan Yu
Level 123
God Stats
0W - 1L
1,588 SR
Queue Stats
3W - 10L
1,370 Elo+
Party 2
Vamana
Vamana
YukiTheWise
Vamana
Level 79
God Stats
9W - 10L
1,509 SR
Queue Stats
327W - 349L
1,472 Elo+
Solo
Thanatos
Thanatos
ddlikestrains
Thanatos
Level 140
God Stats
1W - 2L
1,703 SR
Queue Stats
32W - 32L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
2 / 1 / 1
8,030
535
6,662
13,155
9,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 1 / 3
7,877
525
3,534
10,187
3,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
SirStellios
Heimdallr
15
3 / 2 / 5
8,805
587
13,771
11,319
3,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 4 / 2
7,871
525
4,640
9,916
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 2 / 4
7,877
525
6,281
11,667
9,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Cheetopaste
Poseidon
14
2 / 1 / 4
8,549
570
9,534
8,268
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
GuraHolo
Charybdis
11
2 / 2 / 1
6,755
450
5,077
9,228
2,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Herdistan
Guan Yu
11
0 / 3 / 3
6,903
460
4,721
10,894
10,136
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Vamana
14
0 / 2 / 2
8,530
569
9,912
11,724
12,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
ddlikestrains
Thanatos
13
6 / 4 / 1
8,195
546
7,353
12,712
4,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
12
Kills
10
10
Deaths
12
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
1
1
2.5
W
3
1
3
4.5
L
Poseidon
Cheetopaste
Poseidon
2
1
4
4
L
Charybdis
GuraHolo
Charybdis
2
2
1
1.25
L
Guan Yu
Herdistan
Guan Yu
0
3
3
0.5
W
Heimdallr
SirStellios
Heimdallr
3
2
5
2.75
W
0
4
2
0.25
L
Vamana
0
2
2
0.5
L
Thanatos
ddlikestrains
Thanatos
6
4
1
1.63
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,888
Damage
36,597
56,244
Taken
52,826
29,353
Mitigated
32,340
21,360
Healing
21,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
6,662
1,306
0
5,770
13,155
9,556
616
0
13,155
0
46,527
W
3,534
392
0
3,603
10,187
3,894
0
1,863
8,324
0
41,485
L
Poseidon
Cheetopaste
Poseidon
9,534
2,247
0
2,240
8,268
2,352
0
4,243
4,025
61,506
0
L
Charybdis
GuraHolo
Charybdis
5,077
2,830
392
3,611
9,228
2,418
336
518
8,710
0
34,908
L
Guan Yu
Herdistan
Guan Yu
4,721
630
649
2,398
10,894
10,136
157
1,977
8,917
0
26,312
W
Heimdallr
SirStellios
Heimdallr
13,771
7,922
0
5,968
11,319
3,462
820
1,386
9,933
0
69,127
W
4,640
93
349
3,187
9,916
3,240
0
3,785
6,131
57,705
0
L
Vamana
9,912
4,175
0
4,681
11,724
12,966
288
1,494
9,452
0
62,307
L
Thanatos
ddlikestrains
Thanatos
7,353
1,702
0
7,504
12,712
4,468
0
2,689
9,978
0
54,362
W
6,281
404
496
1,987
11,667
9,201
0
2,500
9,167
13,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,460
Gold Earned
38,932
403
Minions Killed
433
0
Camps Cleared
0
1,533,255
Distance Traveled
1,551,248
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,030
535
86
6
0
298,891
6
W
Fenrir
7,877
525
79
5
0
353,486
3
L
Poseidon
8,549
570
110
7
0
293,135
3
L
Charybdis
6,755
450
67
4
0
306,124
1
L
Guan Yu
6,903
460
46
3
0
332,375
5
W
Heimdallr
8,805
587
114
8
0
271,994
2
W
Chang'e
7,871
525
114
8
0
299,181
2
L
Vamana
8,530
569
126
8
0
299,174
3
L
Thanatos
8,195
546
84
6
0
320,440
3
W
Ares
7,877
525
10
1
0
309,703
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role