Player Matchup

Janus
Janus
Ninjasaber
Janus
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,379 Elo+
Party 1
Cthulhu
Cthulhu
Profporker
Cthulhu
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,445 Elo+
Party 1
Odin
Odin
WellKden
Odin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,445 Elo+
Party 1
Team Averages
Level 35
1,500 SR
1,423 Elo+

VS

Team Averages
Level 118
1,489 SR
1,498 Elo+
Medusa
Medusa
 
Medusa
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
BernardDewerpe
Poseidon
Level 57
God Stats
14W - 13L
1,467 SR
Queue Stats
68W - 67L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
8
0 / 4 / 0
4,779
683
2,276
4,499
1,029
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Profporker
Cthulhu
8
0 / 2 / 0
4,849
693
2,423
6,662
3,587
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Odin
8
0 / 4 / 0
4,746
678
2,053
6,142
3,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
5 / 0 / 5
6,789
970
3,762
3,830
1,118
Mulan
 
Mulan
11
3 / 0 / 6
6,416
917
4,881
5,057
2,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
11
2 / 0 / 8
6,652
950
4,988
2,014
579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
10
10
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
0
5
7.5
W
Mulan
 
Mulan
3
0
6
6
W
Poseidon
2
0
8
6
L
Janus
0
4
0
0
L
Cthulhu
Profporker
Cthulhu
0
2
0
0
L
Odin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,752
Damage
13,631
17,303
Taken
10,901
7,705
Mitigated
4,073
1,351
Healing
5,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,762
1,491
0
1,610
3,830
1,118
1,156
1,319
2,391
0
25,980
W
Mulan
 
Mulan
4,881
1,025
0
2,748
5,057
2,376
293
3,131
1,831
0
13,453
W
Poseidon
4,988
727
0
739
2,014
579
732
947
1,002
21,334
0
L
Janus
2,276
385
0
394
4,499
1,029
0
966
3,238
16,693
0
L
Cthulhu
Profporker
Cthulhu
2,423
158
70
45
6,662
3,587
0
1,524
4,855
6,976
0
L
Odin
2,053
904
0
842
6,142
3,089
0
1,986
3,898
0
6,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,374
Gold Earned
19,857
49
Minions Killed
98
0
Camps Cleared
8
382,487
Distance Traveled
466,726
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,789
970
45
6
4
140,459
3
W
Mulan
6,416
917
14
2
1
164,561
4
W
Poseidon
6,652
950
39
6
3
161,706
2
L
Janus
4,779
683
25
4
0
123,061
0
L
Cthulhu
4,849
693
9
1
0
135,179
0
L
Odin
4,746
678
15
2
0
124,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role