Player Matchup

Ymir
Ymir
ARG_REYES44
Ymir
Level 96
God Stats
2W - 0L
1,726 SR
Queue Stats
3W - 5L
1,625 Elo+
Party 2
Apollo
Apollo
LordKiraMk
Apollo
Level 134
God Stats
1W - 0L
1,397 SR
Queue Stats
1W - 1L
1,310 Elo+
Party 2
Aphrodite
Aphrodite
Miss Hell6
Aphrodite
Level 156
God Stats
2W - 0L
1,715 SR
Queue Stats
20W - 19L
1,635 Elo+
Party 2
Team Averages
Level 129
1,613 SR
1,523 Elo+

VS

Team Averages
Level 156
1,618 SR
1,659 Elo+
King Arthur
King Arthur
Hypadmin
King Arthur
Level 156
God Stats
5W - 3L
1,583 SR
Queue Stats
67W - 45L
1,618 Elo+
Party 1
Anubis
Anubis
Jessig68
Anubis
Level 153
God Stats
21W - 19L
1,642 SR
Queue Stats
299W - 228L
1,685 Elo+
Party 1
Ullr
Ullr
TheCleese
Ullr
Level 160
God Stats
10W - 13L
1,629 SR
Queue Stats
246W - 201L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 11
12,888
716
7,248
14,613
20,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
LordKiraMk
Apollo
18
9 / 2 / 3
13,286
738
17,073
11,543
4,300
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Miss Hell6
Aphrodite
17
2 / 3 / 7
11,612
645
10,364
15,740
10,456
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hypadmin
King Arthur
15
0 / 3 / 4
10,979
610
3,343
15,420
17,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
Jessig68
Anubis
17
3 / 6 / 3
11,580
643
13,781
13,621
7,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
17
3 / 3 / 3
11,415
634
11,549
10,797
4,658
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
12
Kills
6
6
Deaths
12
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
1
11
6.5
L
King Arthur
Hypadmin
King Arthur
0
3
4
0.67
L
Anubis
Jessig68
Anubis
3
6
3
0.75
W
Apollo
LordKiraMk
Apollo
9
2
3
5.25
W
Aphrodite
Miss Hell6
Aphrodite
2
3
7
1.83
L
Ullr
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,685
Damage
28,673
41,896
Taken
39,838
35,499
Mitigated
29,714
21,003
Healing
6,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,248
399
267
3,292
14,613
20,743
132
4,086
10,527
15,967
0
L
King Arthur
Hypadmin
King Arthur
3,343
333
0
3,490
15,420
17,788
0
6,554
8,866
40
21,365
L
Anubis
Jessig68
Anubis
13,781
300
0
1,638
13,621
7,268
0
7,239
6,382
63,740
0
W
Apollo
LordKiraMk
Apollo
17,073
9,860
0
5,487
11,543
4,300
2,269
3,470
8,073
0
85,002
W
Aphrodite
Miss Hell6
Aphrodite
10,364
1,569
4,584
7,373
15,740
10,456
663
6,800
8,940
41,944
0
L
Ullr
11,549
3,376
0
1,100
10,797
4,658
32
4,710
6,087
0
37,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,786
Gold Earned
33,974
209
Minions Killed
206
6
Camps Cleared
10
928,239
Distance Traveled
860,871
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,888
716
17
1
0
339,287
7
L
King Arthur
10,979
610
37
2
2
325,425
2
L
Anubis
11,580
643
106
6
5
253,378
3
W
Apollo
13,286
738
127
7
1
285,265
5
W
Aphrodite
11,612
645
65
4
5
303,687
4
L
Ullr
11,415
634
63
4
3
282,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role