Player Matchup

Bellona
Bellona
KID KING CUDI
Bellona
Level 59
God Stats
1W - 1L
1,261 SR
Queue Stats
124W - 145L
1,427 Elo+
Party 1
Aphrodite
Aphrodite
Loviele
Aphrodite
Level 147
God Stats
466W - 376L
1,586 SR
Queue Stats
581W - 473L
1,623 Elo+
Party 3
Susano
Susano
Montainblasterr
Susano
Level 148
God Stats
59W - 36L
1,686 SR
Queue Stats
161W - 127L
1,555 Elo+
Party 3
Neith
Neith
PrettyKitten122
Neith
Level 38
God Stats
12W - 13L
1,503 SR
Queue Stats
65W - 72L
1,410 Elo+
Party 1
Discordia
Discordia
gockirito
Discordia
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,588 Elo+
Party 3
Team Averages
Level 81
1,507 SR
1,521 Elo+

VS

Team Averages
Level 56
1,435 SR
1,451 Elo+
Mercury
Mercury
ALOCUSOFCONTROL
Mercury
Level 107
God Stats
56W - 53L
1,515 SR
Queue Stats
727W - 744L
1,489 Elo+
Solo
Sobek
Sobek
KegawaNoAkai
Sobek
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 39L
1,478 Elo+
Party 2
Skadi
Skadi
fil03
Skadi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,470 Elo+
Party 2
Bellona
Bellona
hrteagshrhsfd
Bellona
Level 20
God Stats
11W - 13L
1,436 SR
Queue Stats
15W - 19L
1,395 Elo+
Party 2
Nu Wa
Nu Wa
midnight2400
Nu Wa
Level 18
God Stats
0W - 2L
1,224 SR
Queue Stats
13W - 16L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
4 / 2 / 22
13,893
1,158
9,677
19,113
22,015
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
Loviele
Aphrodite
20
7 / 0 / 32
16,087
1,341
21,272
19,338
15,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
23 / 4 / 14
17,400
1,450
43,364
22,642
10,518
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 1 / 22
14,322
1,194
21,753
10,325
3,962
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
gockirito
Discordia
20
2 / 4 / 18
13,098
1,092
8,892
10,472
3,420
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

188

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 10 / 6
13,995
1,166
14,290
23,050
7,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
1 / 5 / 6
13,795
1,150
12,569
31,935
51,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
fil03
Skadi
19
3 / 7 / 5
13,814
1,151
25,918
15,391
5,194
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
19
2 / 10 / 6
13,671
1,139
10,141
23,848
21,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
0 / 10 / 7
12,309
1,026
12,482
18,548
5,823
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
41
42
Kills
11
11
Deaths
42
108
Assists
30
Player
Kills
Deaths
Assists
KDA
L
5
10
6
0.8
W
Bellona
4
2
22
7.5
L
1
5
6
0.8
W
Aphrodite
Loviele
Aphrodite
7
0
32
23
W
23
4
14
7.5
W
6
1
22
17
L
Skadi
fil03
Skadi
3
7
5
0.79
W
Discordia
gockirito
Discordia
2
4
18
2.75
L
Bellona
2
10
6
0.5
L
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,958
Damage
75,400
81,890
Taken
112,772
55,133
Mitigated
91,186
30,026
Healing
8,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,290
3,554
0
377
23,050
7,438
0
6,490
16,560
0
35,087
W
Bellona
9,677
1,441
294
1,044
19,113
22,015
0
4,034
15,079
739
35,664
L
12,569
351
0
3,683
31,935
51,679
0
11,126
20,809
23,948
0
W
Aphrodite
Loviele
Aphrodite
21,272
1,189
12,060
12,188
19,338
15,218
0
5,989
13,349
48,272
0
W
43,364
14,783
0
539
22,642
10,518
0
5,902
16,740
0
63,245
W
21,753
11,342
466
3,400
10,325
3,962
0
5,506
4,819
0
49,355
L
Skadi
fil03
Skadi
25,918
8,915
0
250
15,391
5,194
0
1,828
13,563
0
65,914
W
Discordia
gockirito
Discordia
8,892
1,370
0
35
10,472
3,420
0
4,016
6,456
31,937
0
L
Bellona
10,141
2,488
0
2,491
23,848
21,052
0
6,393
17,455
1,088
32,171
L
12,482
3,369
0
1,262
18,548
5,823
0
4,373
14,175
29,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,800
Gold Earned
67,584
301
Minions Killed
225
4
Camps Cleared
9
1,185,917
Distance Traveled
1,211,098
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,995
1,166
37
3
1
283,971
1
W
Bellona
13,893
1,158
42
4
0
252,914
0
L
Sobek
13,795
1,150
29
2
1
266,438
0
W
Aphrodite
16,087
1,341
83
7
1
270,915
2
W
Susano
17,400
1,450
37
3
0
249,254
0
W
Neith
14,322
1,194
78
7
3
215,860
0
L
Skadi
13,814
1,151
63
5
6
242,229
0
W
Discordia
13,098
1,092
61
5
0
196,974
0
L
Bellona
13,671
1,139
56
5
1
226,048
0
L
Nu Wa
12,309
1,026
40
3
0
192,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role