Player Matchup

Arachne
Arachne
BettyWhite2
Arachne
Level 55
God Stats
12W - 11L
1,438 SR
Queue Stats
86W - 136L
1,220 Elo+
Solo
Hou Yi
Hou Yi
Haowie76
Hou Yi
Level 38
God Stats
1W - 3L
1,424 SR
Queue Stats
27W - 19L
1,518 Elo+
Party 2
Gilgamesh
Gilgamesh
Robotzigzags
Gilgamesh
Level 85
God Stats
1W - 2L
1,469 SR
Queue Stats
22W - 14L
1,585 Elo+
Party 2
Kukulkan
Kukulkan
Z69ChipmunkZ
Kukulkan
Level 60
God Stats
6W - 2L
1,604 SR
Queue Stats
45W - 33L
1,513 Elo+
Party 2
Cerberus
Cerberus
xxMozziLoxx
Cerberus
Level 85
God Stats
8W - 3L
1,675 SR
Queue Stats
37W - 30L
1,496 Elo+
Party 2
Team Averages
Level 65
1,522 SR
1,466 Elo+

VS

Team Averages
Level 61
1,546 SR
1,503 Elo+
Thoth
Thoth
Baja Blaster491
Thoth
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,445 Elo+
Party 3
Mercury
Mercury
PlatanoMadness
Mercury
Level 36
God Stats
6W - 2L
1,675 SR
Queue Stats
64W - 50L
1,540 Elo+
Party 1
Geb
Geb
Sour Glo
Geb
Level 138
God Stats
5W - 1L
1,760 SR
Queue Stats
162W - 142L
1,546 Elo+
Party 1
Odin
Odin
XYZ Taco
Odin
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 91L
1,443 Elo+
Party 3
Neith
Neith
syhmbols
Neith
Level 68
God Stats
2W - 1L
1,293 SR
Queue Stats
192W - 185L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BettyWhite2
Arachne
9
0 / 3 / 0
5,775
385
1,361
7,529
2,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Haowie76
Hou Yi
13
1 / 4 / 1
6,668
445
2,333
9,406
2,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Robotzigzags
Gilgamesh
3
0 / 1 / 0
4,481
299
0
655
224
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Z69ChipmunkZ
Kukulkan
14
6 / 6 / 2
8,346
556
10,118
7,955
3,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
xxMozziLoxx
Cerberus
1
0 / 0 / 0
4,326
288
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
7,306
487
1,891
10,141
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 0 / 3
9,397
626
3,771
7,760
2,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 1 / 6
9,206
614
3,288
10,737
10,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Odin
13
2 / 1 / 1
8,754
584
1,463
6,707
5,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
syhmbols
Neith
16
6 / 0 / 0
10,159
677
6,054
4,569
2,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
7
Kills
13
14
Deaths
9
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
7
1
0.21
L
Arachne
BettyWhite2
Arachne
0
3
0
0
L
Hou Yi
Haowie76
Hou Yi
1
4
1
0.38
W
2
0
3
3.5
L
Gilgamesh
Robotzigzags
Gilgamesh
0
1
0
0
W
2
1
6
5
W
Odin
2
1
1
2.5
L
Kukulkan
Z69ChipmunkZ
Kukulkan
6
6
2
1.17
W
Neith
syhmbols
Neith
6
0
0
6
L
Cerberus
xxMozziLoxx
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,812
Damage
16,467
25,545
Taken
39,914
7,838
Mitigated
23,535
3,420
Healing
8,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,891
245
0
1,374
10,141
3,027
1,503
5,419
4,496
25,599
0
L
Arachne
BettyWhite2
Arachne
1,361
1,009
0
1,222
7,529
2,073
0
756
6,591
0
22,078
L
Hou Yi
Haowie76
Hou Yi
2,333
923
0
2,198
9,406
2,503
0
1,354
8,009
0
32,415
W
3,771
1,217
0
1,952
7,760
2,487
0
380
7,342
0
76,587
L
Gilgamesh
Robotzigzags
Gilgamesh
0
0
0
0
655
224
0
0
629
0
673
W
3,288
863
2
2,709
10,737
10,649
314
1,718
8,845
21,092
0
W
Odin
1,463
572
0
478
6,707
5,210
1,350
1,247
5,414
4,807
31,917
L
Kukulkan
Z69ChipmunkZ
Kukulkan
10,118
1,031
0
0
7,955
3,038
366
3,173
4,772
47,139
0
W
Neith
syhmbols
Neith
6,054
2,447
0
1,998
4,569
2,162
2,687
830
3,699
0
67,697
L
Cerberus
xxMozziLoxx
Cerberus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,596
Gold Earned
44,822
208
Minions Killed
432
0
Camps Cleared
0
725,381
Distance Traveled
1,443,136
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,306
487
47
3
0
241,048
3
L
Arachne
5,775
385
46
3
0
184,039
4
L
Hou Yi
6,668
445
64
4
0
261,366
3
W
Mercury
9,397
626
126
8
0
355,630
4
L
Gilgamesh
4,481
299
3
0
0
43,495
0
W
Geb
9,206
614
21
1
0
281,189
2
W
Odin
8,754
584
86
6
0
296,528
2
L
Kukulkan
8,346
556
95
6
0
222,870
2
W
Neith
10,159
677
152
10
0
268,741
0
L
Cerberus
4,326
288
0
0
0
13,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role