Player Matchup

Hera
Hera
Silver V
GalileoGalindo23
Hera
Silver V
Level 84
God Stats
7W - 6L
1,485 SR
Queue Stats
37W - 52L
713 MMR
Solo
Medusa
Medusa
Silver III
SRK Superman
Medusa
Silver III
Level 115
God Stats
1W - 0L
1,524 SR
Queue Stats
33W - 45L
837 MMR
Party 3
Ganesha
Ganesha
Silver IV
Zarhime
Ganesha
Silver IV
Level 154
God Stats
6W - 4L
1,488 SR
Queue Stats
130W - 151L
720 MMR
Solo
Ratatoskr
Ratatoskr
Silver IV
holyguacamorley
Ratatoskr
Silver IV
Level 142
God Stats
10W - 11L
1,489 SR
Queue Stats
209W - 224L
753 MMR
Solo
Hades
Hades
Bronze I
maxmum carnage
Hades
Bronze I
Level 156
God Stats
52W - 46L
1,568 SR
Queue Stats
70W - 90L
395 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,511 SR
684 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,503 SR
681 MMR
Hou Yi
Hou Yi
Bronze I
Chuckliotta415
Hou Yi
Bronze I
Level 89
God Stats
37W - 54L
1,458 SR
Queue Stats
120W - 142L
472 MMR
Party 2
Achilles
Achilles
Silver III
Coorner-
Achilles
Silver III
Level 53
God Stats
1W - 8L
1,318 SR
Queue Stats
74W - 87L
831 MMR
Party 1
Sylvanus
Sylvanus
Silver III
GlamskinJoe
Sylvanus
Silver III
Level 107
God Stats
7W - 12L
1,365 SR
Queue Stats
141W - 163L
706 MMR
Party 2
Camazotz
Camazotz
Silver IV
RoalexGaming_YT
Camazotz
Silver IV
Level 67
God Stats
2W - 2L
1,820 SR
Queue Stats
95W - 115L
727 MMR
Party 1
Sol
Sol
Silver IV
ZaneDarkfang
Sol
Silver IV
Level 133
God Stats
0W - 2L
1,554 SR
Queue Stats
126W - 146L
670 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 3
9,039
603
4,299
6,987
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
14
2 / 2 / 7
8,454
564
4,940
7,000
2,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
Zarhime
Ganesha
13
0 / 2 / 8
7,894
526
3,590
8,853
6,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ratatoskr
holyguacamorley
Ratatoskr
14
4 / 3 / 5
8,648
577
5,860
11,804
3,840
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 4 / 2
9,780
652
9,252
12,752
5,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Nu WaChaacBastetIzanami

VS

Bans
AthenaMulanArachneAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 5
7,155
477
3,843
7,431
2,110
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Coorner-
Achilles
15
3 / 4 / 1
8,364
558
6,720
12,508
8,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
GlamskinJoe
Sylvanus
10
1 / 4 / 3
6,503
434
5,545
10,923
5,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Camazotz
14
8 / 2 / 1
8,898
593
7,640
10,618
3,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 3 / 2
7,191
479
2,874
7,035
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
16
Kills
13
13
Deaths
16
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
L
Achilles
Coorner-
Achilles
3
4
1
0.88
W
4
2
3
2.75
L
Sylvanus
GlamskinJoe
Sylvanus
1
4
3
0.63
L
Camazotz
8
2
1
4.25
W
Medusa
2
2
7
2.75
L
1
3
2
0.67
W
Ganesha
Zarhime
Ganesha
0
2
8
2
W
Ratatoskr
holyguacamorley
Ratatoskr
4
3
5
2.17
W
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,941
Damage
26,622
47,396
Taken
48,515
19,916
Mitigated
21,733
17,076
Healing
12,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,843
1,285
0
1,662
7,431
2,110
1,263
758
6,309
0
34,159
L
Achilles
Coorner-
Achilles
6,720
807
0
1,845
12,508
8,722
0
7,871
4,534
0
43,363
W
4,299
875
0
2,376
6,987
2,046
417
1,053
5,798
55,330
0
L
Sylvanus
GlamskinJoe
Sylvanus
5,545
1,780
1,064
2,662
10,923
5,661
183
3,092
7,310
18,869
5,973
L
Camazotz
7,640
2,878
0
3,356
10,618
3,232
0
2,417
8,121
0
54,586
W
Medusa
4,940
1,478
0
2,144
7,000
2,078
2,062
1,558
5,307
0
40,661
L
2,874
712
0
2,224
7,035
2,008
664
2,622
4,317
32,115
0
W
Ganesha
Zarhime
Ganesha
3,590
187
520
3,078
8,853
6,411
351
3,627
5,119
30,030
0
W
Ratatoskr
holyguacamorley
Ratatoskr
5,860
1,353
0
4,697
11,804
3,840
16
1,133
10,616
0
58,369
W
9,252
1,541
244
4,017
12,752
5,541
1,052
31
12,187
60,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,815
Gold Earned
38,111
480
Minions Killed
356
0
Camps Cleared
0
1,533,674
Distance Traveled
1,482,195
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,155
477
73
5
0
281,537
4
L
Achilles
8,364
558
83
6
0
319,227
2
W
Hera
9,039
603
115
8
0
305,572
4
L
Sylvanus
6,503
434
52
3
0
275,057
5
L
Camazotz
8,898
593
91
6
0
342,415
4
W
Medusa
8,454
564
123
8
0
292,273
1
L
Sol
7,191
479
57
4
0
263,959
7
W
Ganesha
7,894
526
27
2
0
316,770
2
W
Ratatoskr
8,648
577
105
7
0
339,988
3
W
Hades
9,780
652
110
7
0
279,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role