Player Matchup

Hercules
Hercules
Hitime
Hercules
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,110 Elo+
Solo
Ganesha
Ganesha
JameesPs
Ganesha
Level 64
God Stats
2W - 3L
1,514 SR
Queue Stats
56W - 65L
1,486 Elo+
Party 1
Agni
Agni
Kevin_Killer05
Agni
Level 62
God Stats
1W - 4L
1,360 SR
Queue Stats
78W - 93L
1,394 Elo+
Party 1
Team Averages
Level 52
1,458 SR
1,330 Elo+

VS

Team Averages
Level 112
1,556 SR
1,652 Elo+
Ah Puch
Ah Puch
AirborneBooger
Ah Puch
Level 105
God Stats
4W - 3L
1,579 SR
Queue Stats
195W - 120L
1,649 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DebonaireMoth8
Cu Chulainn
Level 108
God Stats
6W - 2L
1,685 SR
Queue Stats
143W - 83L
1,661 Elo+
Party 2
Fenrir
Fenrir
MRNOPantz
Fenrir
Level 124
God Stats
3W - 6L
1,404 SR
Queue Stats
189W - 119L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hitime
Hercules
11
3 / 6 / 0
7,319
732
4,872
11,027
7,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
JameesPs
Ganesha
10
1 / 7 / 3
6,636
664
4,192
13,135
11,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 6 / 3
6,238
624
2,986
7,795
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 0 / 7
9,002
900
15,762
5,725
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
DebonaireMoth8
Cu Chulainn
12
4 / 3 / 12
7,630
763
5,835
8,106
6,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Fenrir
MRNOPantz
Fenrir
12
5 / 1 / 14
7,951
795
7,768
7,459
5,030
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
4
Kills
19
19
Deaths
4
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
10
0
7
13.5
W
Cu Chulainn
DebonaireMoth8
Cu Chulainn
4
3
12
3.33
L
Hercules
Hitime
Hercules
3
6
0
0.5
L
Ganesha
JameesPs
Ganesha
1
7
3
0.36
L
0
6
3
0.25
W
Fenrir
MRNOPantz
Fenrir
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,050
Damage
29,365
31,957
Taken
21,290
21,263
Mitigated
13,313
2,797
Healing
5,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,762
1,444
0
2,766
5,725
2,087
159
3,073
2,652
46,812
0
W
Cu Chulainn
DebonaireMoth8
Cu Chulainn
5,835
1,610
332
1,920
8,106
6,196
19
2,386
5,720
0
12,952
L
Hercules
Hitime
Hercules
4,872
1,219
0
2,207
11,027
7,274
0
4,593
6,072
2,474
11,729
L
Ganesha
JameesPs
Ganesha
4,192
924
0
266
13,135
11,816
0
6,656
6,293
14,171
0
L
2,986
113
0
324
7,795
2,173
0
4,513
3,239
18,083
0
W
Fenrir
MRNOPantz
Fenrir
7,768
2,337
0
896
7,459
5,030
0
3,001
4,458
0
22,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,193
Gold Earned
24,583
98
Minions Killed
128
1
Camps Cleared
8
494,869
Distance Traveled
555,629
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,002
900
82
8
3
192,247
2
W
Cu Chulainn
7,630
763
13
1
0
180,269
1
L
Hercules
7,319
732
39
4
1
169,309
3
L
Ganesha
6,636
664
7
1
0
156,814
4
L
Agni
6,238
624
52
5
0
168,746
1
W
Fenrir
7,951
795
33
3
5
183,113
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role