Player Matchup

Baba Yaga
Baba Yaga
Burty9403
Baba Yaga
Level 64
God Stats
0W - 2L
1,308 SR
Queue Stats
150W - 138L
1,485 Elo+
Party 2
Chaac
Chaac
CoolGuyManStuff
Chaac
Level 69
God Stats
3W - 4L
1,621 SR
Queue Stats
159W - 138L
1,500 Elo+
Party 2
Achilles
Achilles
Reegxnn
Achilles
Level 25
God Stats
1W - 2L
1,529 SR
Queue Stats
27W - 29L
1,509 Elo+
Party 2
Atlas
Atlas
SenjaminBimmons
Atlas
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 146L
1,530 Elo+
Party 2
Cthulhu
Cthulhu
vahjhyna202
Cthulhu
Level 27
God Stats
2W - 2L
1,468 SR
Queue Stats
47W - 44L
1,460 Elo+
Party 2
Team Averages
Level 50
1,485 SR
1,497 Elo+

VS

Team Averages
Level 57
1,663 SR
1,555 Elo+
Hou Yi
Hou Yi
BuddyBandit
Hou Yi
Level 27
God Stats
5W - 0L
1,649 SR
Queue Stats
26W - 14L
1,572 Elo+
Party 1
Neith
Neith
Joshman0
Neith
Level 121
God Stats
11W - 6L
1,530 SR
Queue Stats
91W - 64L
1,558 Elo+
Party 1
Poseidon
Poseidon
Mrx_Mdmr
Poseidon
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
372W - 351L
1,448 Elo+
Solo
Loki
Loki
Snowxtreme92
Loki
Level 6
God Stats
3W - 0L
1,796 SR
Queue Stats
6W - 2L
1,624 Elo+
Party 1
Artio
Artio
rjmarch876
Artio
Level 26
God Stats
2W - 0L
1,840 SR
Queue Stats
26W - 14L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Burty9403
Baba Yaga
16
3 / 9 / 12
10,370
471
13,584
16,184
5,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 4 / 2
11,487
522
12,999
22,912
21,811
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Reegxnn
Achilles
16
9 / 10 / 10
11,426
519
13,775
26,119
34,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 5 / 8
10,843
493
16,459
22,560
11,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
vahjhyna202
Cthulhu
14
1 / 6 / 7
9,255
421
8,385
18,727
16,904
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
19
17 / 4 / 6
13,025
592
25,390
17,591
6,710
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
Joshman0
Neith
17
3 / 5 / 9
10,899
495
21,520
16,494
7,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Mrx_Mdmr
Poseidon
17
6 / 6 / 5
10,912
496
16,300
15,400
8,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 6 / 7
10,783
490
5,321
15,817
5,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
16
3 / 5 / 18
10,195
463
9,645
22,395
20,687
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
78
26
Kills
33
34
Deaths
26
39
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
17
4
6
5
L
Baba Yaga
Burty9403
Baba Yaga
3
9
12
1
L
8
4
2
2.25
W
Neith
Joshman0
Neith
3
5
9
1.5
W
Poseidon
Mrx_Mdmr
Poseidon
6
6
5
1.42
L
Achilles
Reegxnn
Achilles
9
10
10
1.4
L
5
5
8
1.8
W
4
6
7
1.25
W
Artio
3
5
18
2.4
L
Cthulhu
vahjhyna202
Cthulhu
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,202
Damage
78,176
106,502
Taken
87,697
90,722
Mitigated
48,682
14,970
Healing
24,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
25,390
17,251
0
4,325
17,591
6,710
1,160
8,028
9,313
0
80,306
L
Baba Yaga
Burty9403
Baba Yaga
13,584
879
0
2,953
16,184
5,307
1,005
2,774
13,410
60,071
0
L
12,999
1,780
0
5,073
22,912
21,811
1,096
4,633
18,279
125
64,363
W
Neith
Joshman0
Neith
21,520
11,131
0
6,238
16,494
7,634
1,108
6,036
10,398
0
88,347
W
Poseidon
Mrx_Mdmr
Poseidon
16,300
2,330
0
1,342
15,400
8,010
0
7,013
8,259
80,584
0
L
Achilles
Reegxnn
Achilles
13,775
4,199
0
2,473
26,119
34,803
16
7,502
18,617
0
33,167
L
16,459
3,169
0
4,260
22,560
11,897
0
5,664
16,896
71,748
12,227
W
5,321
2,404
0
4,434
15,817
5,641
0
4,860
10,841
0
58,547
W
Artio
9,645
313
2,584
5,835
22,395
20,687
135
11,266
10,555
29,121
0
L
Cthulhu
vahjhyna202
Cthulhu
8,385
809
15
196
18,727
16,904
227
5,372
13,355
35,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,381
Gold Earned
55,814
421
Minions Killed
513
0
Camps Cleared
0
1,949,017
Distance Traveled
1,982,716
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,025
592
112
5
0
398,512
3
L
Baba Yaga
10,370
471
85
4
0
375,246
5
L
Chaac
11,487
522
114
5
0
412,316
9
W
Neith
10,899
495
126
6
0
364,052
4
W
Poseidon
10,912
496
119
5
0
343,278
2
L
Achilles
11,426
519
40
2
0
376,842
7
L
Atlas
10,843
493
118
5
0
425,405
0
W
Loki
10,783
490
115
5
0
429,317
2
W
Artio
10,195
463
41
2
0
447,557
3
L
Cthulhu
9,255
421
64
3
0
359,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role