Player Matchup

Atlas
Atlas
AGoodLock
Atlas
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,642 Elo+
Party 3
Awilix
Awilix
IamMatt 1926
Awilix
Level 157
God Stats
11W - 10L
1,575 SR
Queue Stats
642W - 514L
1,590 Elo+
Party 1
Tiamat
Tiamat
Mazmune34
Tiamat
Level 156
God Stats
87W - 57L
1,595 SR
Queue Stats
538W - 521L
1,588 Elo+
Party 1
Charybdis
Charybdis
RwandaVision
Charybdis
Level 158
God Stats
2W - 2L
1,651 SR
Queue Stats
403W - 386L
1,514 Elo+
Party 3
Tyr
Tyr
Sgt_Miller007
Tyr
Level 148
God Stats
59W - 59L
1,644 SR
Queue Stats
488W - 412L
1,627 Elo+
Party 1
Team Averages
Level 125
1,593 SR
1,592 Elo+

VS

Team Averages
Level 63
1,588 SR
1,525 Elo+
Chaac
Chaac
BurntOrphanage
Chaac
Level 89
God Stats
5W - 3L
1,649 SR
Queue Stats
50W - 44L
1,540 Elo+
Party 2
Hou Yi
Hou Yi
ImDaGoon
Hou Yi
Level 142
God Stats
10W - 10L
1,565 SR
Queue Stats
350W - 309L
1,583 Elo+
Party 2
Tyr
Tyr
NotBanned9408
Tyr
Level 25
God Stats
1W - 1L
1,727 SR
Queue Stats
28W - 21L
1,567 Elo+
Party 2
Bakasura
Bakasura
SMITEBAN
Bakasura
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 31L
1,404 Elo+
Solo
Zhong Kui
Zhong Kui
SeedzK11
Zhong Kui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AGoodLock
Atlas
8
1 / 4 / 1
5,263
478
3,542
9,661
4,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
5
0 / 1 / 0
4,350
395
0
2,000
512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Tiamat
Mazmune34
Tiamat
10
0 / 3 / 1
5,735
521
980
6,042
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
RwandaVision
Charybdis
7
0 / 5 / 0
4,722
429
440
5,198
910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 2 / 0
6,925
630
5,944
9,066
5,578
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
6,496
591
3,218
6,793
6,618
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
ImDaGoon
Hou Yi
13
2 / 0 / 2
7,094
645
2,442
3,779
1,289
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
7 / 0 / 2
7,222
657
6,301
7,759
2,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
SMITEBAN
Bakasura
11
2 / 3 / 1
6,579
598
2,957
7,787
3,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
SeedzK11
Zhong Kui
11
2 / 0 / 3
6,644
604
4,800
3,702
2,534
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
14
15
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Atlas
AGoodLock
Atlas
1
4
1
0.38
W
1
0
0
1
L
Awilix
0
1
0
0
W
Hou Yi
ImDaGoon
Hou Yi
2
0
2
3
L
Tiamat
Mazmune34
Tiamat
0
3
1
0.17
W
7
0
2
8
L
Charybdis
RwandaVision
Charybdis
0
5
0
0
W
Bakasura
SMITEBAN
Bakasura
2
3
1
0.83
W
Zhong Kui
SeedzK11
Zhong Kui
2
0
3
3.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,906
Damage
19,718
31,967
Taken
29,820
14,250
Mitigated
16,650
8,152
Healing
12,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
AGoodLock
Atlas
3,542
887
0
1,564
9,661
4,661
0
1,983
7,320
15,221
0
W
3,218
61
0
2,944
6,793
6,618
0
45
6,748
0
37,265
L
Awilix
0
0
0
782
2,000
512
0
0
2,000
0
9,057
W
Hou Yi
ImDaGoon
Hou Yi
2,442
913
0
1,040
3,779
1,289
0
835
2,944
0
48,555
L
Tiamat
Mazmune34
Tiamat
980
288
0
1,306
6,042
2,589
149
2,080
3,962
28,925
0
W
6,301
856
1,159
2,470
7,759
2,837
0
1,621
6,138
0
21,766
L
Charybdis
RwandaVision
Charybdis
440
242
0
833
5,198
910
0
737
4,461
0
17,746
W
Bakasura
SMITEBAN
Bakasura
2,957
1,570
0
2,784
7,787
3,372
231
493
7,294
0
40,127
W
Zhong Kui
SeedzK11
Zhong Kui
4,800
324
0
2,104
3,702
2,534
0
1,528
2,174
37,189
0
L
5,944
645
0
3,667
9,066
5,578
0
0
8,982
0
47,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,995
Gold Earned
34,035
272
Minions Killed
415
0
Camps Cleared
0
873,837
Distance Traveled
1,128,902
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,263
478
18
2
0
190,475
5
W
Chaac
6,496
591
95
9
0
221,272
2
L
Awilix
4,350
395
29
3
0
100,379
1
W
Hou Yi
7,094
645
104
9
0
194,173
4
L
Tiamat
5,735
521
76
7
0
182,941
5
W
Tyr
7,222
657
35
3
0
235,363
2
L
Charybdis
4,722
429
35
3
0
164,759
2
W
Bakasura
6,579
598
94
9
0
248,966
0
W
Zhong Kui
6,644
604
87
8
0
229,128
2
L
Tyr
6,925
630
114
10
0
235,283
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role