Player Matchup

Ymir
Ymir
JuRenGuangGao
Ymir
Level 69
God Stats
0W - 1L
1,310 SR
Queue Stats
12W - 18L
1,356 Elo+
Party 2
Vamana
Vamana
Karimbo-Jo
Vamana
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,342 Elo+
Party 1
Mercury
Mercury
ThorOdSrbije
Mercury
Level 109
God Stats
1W - 2L
1,528 SR
Queue Stats
102W - 98L
1,476 Elo+
Solo
Neith
Neith
xXxVendettAxXx
Neith
Level 61
God Stats
1W - 1L
1,505 SR
Queue Stats
1W - 3L
1,342 Elo+
Party 1
Apollo
Apollo
丿世界末日丿
Apollo
Level 17
God Stats
3W - 4L
1,313 SR
Queue Stats
10W - 16L
1,360 Elo+
Party 2
Team Averages
Level 54
1,431 SR
1,375 Elo+

VS

Team Averages
Level 110
1,368 SR
1,440 Elo+
Chernobog
Chernobog
BJLG
Chernobog
Level 154
God Stats
13W - 12L
1,515 SR
Queue Stats
413W - 423L
1,471 Elo+
Solo
Thanatos
Thanatos
GruTheCruel
Thanatos
Level 154
God Stats
8W - 8L
1,503 SR
Queue Stats
507W - 455L
1,580 Elo+
Solo
Atlas
Atlas
LEGEND2019
Atlas
Level 115
God Stats
3W - 3L
1,260 SR
Queue Stats
517W - 589L
1,400 Elo+
Solo
Gilgamesh
Gilgamesh
hubyschrabschrab
Gilgamesh
Level 81
God Stats
1W - 3L
1,173 SR
Queue Stats
203W - 209L
1,468 Elo+
Solo
Sol
Sol
iRazux
Sol
Level 44
God Stats
10W - 15L
1,387 SR
Queue Stats
42W - 70L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,381
438
501
5,614
3,400
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vamana
Karimbo-Jo
Vamana
8
0 / 4 / 0
4,552
455
1,257
6,272
3,012
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
ThorOdSrbije
Mercury
9
0 / 1 / 1
5,004
500
1,088
5,341
1,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 3 / 0
5,245
525
3,323
4,635
1,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 1 / 0
4,195
420
593
2,056
296
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BJLG
Chernobog
10
2 / 0 / 3
6,086
609
3,791
3,866
1,111
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
GruTheCruel
Thanatos
12
6 / 0 / 2
6,827
683
6,379
7,915
2,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
11
1 / 0 / 4
6,250
625
3,035
2,360
2,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
9
2 / 0 / 2
5,650
565
1,656
4,037
2,007
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
iRazux
Sol
9
0 / 1 / 0
5,459
546
676
3,657
1,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
11
11
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BJLG
Chernobog
2
0
3
3.5
W
Thanatos
GruTheCruel
Thanatos
6
0
2
7
L
0
2
0
0
L
Vamana
Karimbo-Jo
Vamana
0
4
0
0
W
Atlas
1
0
4
3
L
Mercury
ThorOdSrbije
Mercury
0
1
1
0.5
W
Gilgamesh
2
0
2
3
W
Sol
iRazux
Sol
0
1
0
0
L
1
3
0
0.33
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,762
Damage
15,537
23,918
Taken
21,835
9,664
Mitigated
9,184
6,335
Healing
10,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BJLG
Chernobog
3,791
1,931
0
963
3,866
1,111
875
237
3,629
0
37,800
W
Thanatos
GruTheCruel
Thanatos
6,379
1,644
0
6,734
7,915
2,614
0
128
7,787
0
38,591
L
501
99
30
1,115
5,614
3,400
0
0
5,614
17,048
0
L
Vamana
Karimbo-Jo
Vamana
1,257
538
0
1,333
6,272
3,012
112
2,396
3,333
0
12,684
W
Atlas
3,035
876
0
538
2,360
2,159
182
0
2,360
24,825
0
L
Mercury
ThorOdSrbije
Mercury
1,088
418
0
2,569
5,341
1,340
0
514
4,827
0
22,252
W
Gilgamesh
1,656
667
130
458
4,037
2,007
171
136
3,901
0
14,863
W
Sol
iRazux
Sol
676
106
0
1,834
3,657
1,293
1,126
0
3,657
21,281
2,337
L
3,323
1,559
0
1,048
4,635
1,616
0
230
4,405
0
25,907
L
593
281
0
240
2,056
296
0
0
2,056
0
14,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,377
Gold Earned
30,272
198
Minions Killed
290
0
Camps Cleared
0
929,292
Distance Traveled
966,467
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,086
609
79
8
0
213,479
4
W
Thanatos
6,827
683
89
9
0
229,852
1
L
Ymir
4,381
438
29
3
0
184,676
4
L
Vamana
4,552
455
29
3
0
195,624
1
W
Atlas
6,250
625
53
5
0
157,914
1
L
Mercury
5,004
500
54
5
0
203,292
2
W
Gilgamesh
5,650
565
21
2
0
191,197
0
W
Sol
5,459
546
48
5
0
174,025
3
L
Neith
5,245
525
54
5
0
164,271
3
L
Apollo
4,195
420
32
3
0
181,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role