Player Matchup

Neith
Neith
AldoDR
Neith
Level 45
God Stats
42W - 37L
1,497 SR
Queue Stats
61W - 73L
1,418 Elo+
Party 1
Tiamat
Tiamat
DehydratdFsh
Tiamat
Level 69
God Stats
6W - 10L
1,419 SR
Queue Stats
140W - 167L
1,382 Elo+
Solo
Bakasura
Bakasura
MerchantPants5
Bakasura
Level 48
God Stats
0W - 2L
1,277 SR
Queue Stats
12W - 8L
1,551 Elo+
Party 2
Zhong Kui
Zhong Kui
snake092
Zhong Kui
Level 69
God Stats
3W - 4L
1,349 SR
Queue Stats
69W - 79L
1,459 Elo+
Party 1
Fenrir
Fenrir
xXBI6DADDY69Xx
Fenrir
Level 49
God Stats
3W - 3L
1,534 SR
Queue Stats
14W - 7L
1,597 Elo+
Party 2
Team Averages
Level 56
1,415 SR
1,482 Elo+

VS

Team Averages
Level 72
1,521 SR
1,454 Elo+
Danzaburou
Danzaburou
Ofer96
Danzaburou
Level 68
God Stats
7W - 6L
1,202 SR
Queue Stats
24W - 16L
1,448 Elo+
Solo
Pele
Pele
Skimpy J
Pele
Level 147
God Stats
2W - 0L
1,894 SR
Queue Stats
18W - 17L
1,457 Elo+
Party 3
Ganesha
Ganesha
Soy Cart
Ganesha
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,461 Elo+
Solo
Ares
Ares
SuGG Medic
Ares
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 27L
1,471 Elo+
Party 3
Agni
Agni
poseifreak
Agni
Level 75
God Stats
4W - 4L
1,506 SR
Queue Stats
514W - 537L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AldoDR
Neith
19
4 / 3 / 8
13,366
1,215
13,946
14,496
5,324
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
18
1 / 7 / 9
11,919
1,084
20,749
15,447
11,712
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
17
2 / 8 / 6
11,884
1,080
7,858
16,369
6,364
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
snake092
Zhong Kui
18
6 / 4 / 6
13,300
1,209
22,624
21,813
17,078
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
3 / 6 / 5
11,837
1,076
5,998
14,703
5,355
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

108

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ofer96
Danzaburou
19
6 / 2 / 21
14,172
1,288
21,002
10,246
4,335
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
19
8 / 5 / 13
13,343
1,213
21,466
19,456
16,176
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Soy Cart
Ganesha
19
0 / 2 / 25
13,050
1,186
7,501
19,199
29,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

19
5 / 2 / 15
13,731
1,248
9,026
16,849
20,972
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
9 / 5 / 13
14,088
1,281
17,695
12,714
5,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
115
16
Kills
28
28
Deaths
16
34
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Neith
AldoDR
Neith
4
3
8
2.67
L
Tiamat
1
7
9
0.79
L
Bakasura
2
8
6
0.63
W
Danzaburou
Ofer96
Danzaburou
6
2
21
8.25
W
Pele
8
5
13
2.9
W
Ganesha
Soy Cart
Ganesha
0
2
25
6.25
W
5
2
15
6.25
W
9
5
13
3.1
L
Zhong Kui
snake092
Zhong Kui
6
4
6
2.25
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,175
Damage
76,690
82,828
Taken
78,464
45,833
Mitigated
76,365
13,372
Healing
16,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AldoDR
Neith
13,946
8,009
54
2,556
14,496
5,324
0
5,223
9,059
0
41,521
L
Tiamat
20,749
1,793
0
2,106
15,447
11,712
0
5,966
9,183
41,443
0
L
Bakasura
7,858
5,302
0
1,324
16,369
6,364
0
6,972
9,039
0
12,113
W
Danzaburou
Ofer96
Danzaburou
21,002
11,030
230
3,064
10,246
4,335
0
6,303
3,687
0
44,240
W
Pele
21,466
5,666
0
7,000
19,456
16,176
0
7,117
11,393
0
37,856
W
Ganesha
Soy Cart
Ganesha
7,501
872
1,218
3,463
19,199
29,378
0
10,873
8,005
17,281
0
W
9,026
629
0
1,120
16,849
20,972
0
10,345
6,143
26,745
0
W
17,695
631
0
104
12,714
5,504
0
8,132
4,260
31,523
0
L
Zhong Kui
snake092
Zhong Kui
22,624
2,271
267
6,830
21,813
17,078
0
11,023
10,317
42,547
0
L
5,998
1,745
0
235
14,703
5,355
0
3,592
11,008
0
11,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,306
Gold Earned
68,384
174
Minions Killed
201
10
Camps Cleared
6
1,014,753
Distance Traveled
1,018,669
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,366
1,215
51
5
1
188,582
1
L
Tiamat
11,919
1,084
55
5
0
192,197
2
L
Bakasura
11,884
1,080
21
2
4
200,946
0
W
Danzaburou
14,172
1,288
70
6
1
194,735
0
W
Pele
13,343
1,213
40
4
2
204,776
0
W
Ganesha
13,050
1,186
0
0
0
196,963
0
W
Ares
13,731
1,248
27
2
2
205,884
0
W
Agni
14,088
1,281
64
6
1
216,311
2
L
Zhong Kui
13,300
1,209
40
4
1
220,536
0
L
Fenrir
11,837
1,076
7
1
4
212,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role