Player Matchup

Ullr
Ullr
Benyfulldiams
Ullr
Level 129
God Stats
3W - 3L
1,626 SR
Queue Stats
371W - 299L
1,578 Elo+
Party 1
Pele
Pele
Chintock
Pele
Level 129
God Stats
4W - 2L
1,797 SR
Queue Stats
456W - 382L
1,570 Elo+
Party 1
Skadi
Skadi
Kiwi Sk0rpi0n
Skadi
Level 44
God Stats
77W - 54L
1,626 SR
Queue Stats
112W - 87L
1,618 Elo+
Party 1
Ra
Ra
OMGitsPhoenix
Ra
Level 121
God Stats
6W - 7L
1,479 SR
Queue Stats
247W - 207L
1,575 Elo+
Party 1
Hel
Hel
arth11
Hel
Level 84
God Stats
5W - 2L
1,705 SR
Queue Stats
297W - 233L
1,591 Elo+
Party 1
Team Averages
Level 101
1,647 SR
1,587 Elo+

VS

Team Averages
Level 47
1,597 SR
1,627 Elo+
Atlas
Atlas
AbsoluteChaosXx
Atlas
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,528 Elo+
Party 3
Hou Yi
Hou Yi
Lotalis
Hou Yi
Level 156
God Stats
13W - 6L
1,800 SR
Queue Stats
117W - 102L
1,575 Elo+
Party 3
Kali
Kali
Vyscól
Kali
Level 34
God Stats
6W - 2L
1,683 SR
Queue Stats
184W - 76L
1,783 Elo+
Party 2
Nemesis
Nemesis
kw1n521
Nemesis
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,531 Elo+
Party 2
Ra
Ra
kwin521
Ra
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 0
6,803
680
1,684
5,047
1,141
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
10
3 / 5 / 3
6,291
629
4,535
8,028
1,758
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 7 / 0
5,424
542
3,633
8,279
968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 2
6,768
677
3,445
4,921
2,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
arth11
Hel
9
0 / 5 / 2
5,099
510
848
5,974
1,109
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 11
5,760
576
1,799
4,258
2,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
Lotalis
Hou Yi
12
11 / 0 / 3
7,242
724
10,208
5,454
1,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
Vyscól
Kali
10
1 / 3 / 1
5,955
596
2,444
6,005
2,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nemesis
kw1n521
Nemesis
11
7 / 2 / 1
6,680
668
6,836
7,634
2,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
0 / 4 / 2
5,313
531
244
3,508
842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
10
Kills
19
20
Deaths
10
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
1
11
5.5
L
3
2
0
1.5
L
Pele
3
5
3
0.9
L
2
7
0
0.29
W
Hou Yi
Lotalis
Hou Yi
11
0
3
12.5
L
2
1
2
3
W
Kali
Vyscól
Kali
1
3
1
0.5
L
Hel
arth11
Hel
0
5
2
0.2
W
Nemesis
kw1n521
Nemesis
7
2
1
3.75
W
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,145
Damage
21,531
32,249
Taken
26,859
7,527
Mitigated
10,036
6,676
Healing
9,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,799
527
0
738
4,258
2,928
350
128
4,130
11,082
0
L
1,684
492
0
524
5,047
1,141
0
354
4,693
0
40,825
L
Pele
4,535
945
0
1,502
8,028
1,758
0
121
7,571
0
29,410
L
3,633
2,083
0
797
8,279
968
0
987
7,292
0
22,629
W
Hou Yi
Lotalis
Hou Yi
10,208
4,754
0
3,179
5,454
1,578
618
603
4,851
0
44,029
L
3,445
735
149
2,479
4,921
2,551
198
0
4,921
38,514
0
W
Kali
Vyscól
Kali
2,444
472
0
1,797
6,005
2,326
0
1,919
3,922
0
34,467
L
Hel
arth11
Hel
848
32
313
912
5,974
1,109
0
581
5,393
16,391
0
W
Nemesis
kw1n521
Nemesis
6,836
2,973
0
3,062
7,634
2,362
0
1,411
6,155
0
35,536
W
244
40
0
335
3,508
842
40
0
3,508
24,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,385
Gold Earned
30,950
320
Minions Killed
273
0
Camps Cleared
0
945,154
Distance Traveled
997,000
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,760
576
10
1
0
181,870
0
L
Ullr
6,803
680
91
9
0
182,467
3
L
Pele
6,291
629
58
6
0
208,532
1
L
Skadi
5,424
542
38
4
0
180,128
0
W
Hou Yi
7,242
724
71
7
0
197,429
2
L
Ra
6,768
677
97
10
0
190,312
3
W
Kali
5,955
596
67
7
0
197,446
2
L
Hel
5,099
510
36
4
0
183,715
0
W
Nemesis
6,680
668
67
7
0
256,247
1
W
Ra
5,313
531
58
6
0
164,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role