Player Matchup

Scylla
Scylla
AlphaaaxD
Scylla
Level 47
God Stats
5W - 0L
1,739 SR
Queue Stats
130W - 92L
1,465 Elo+
Party 1
Gilgamesh
Gilgamesh
CapBan
Gilgamesh
Level 42
God Stats
2W - 3L
1,544 SR
Queue Stats
135W - 139L
1,436 Elo+
Solo
Pele
Pele
Hitsugayaaa
Pele
Level 29
God Stats
5W - 1L
1,654 SR
Queue Stats
85W - 56L
1,502 Elo+
Party 1
Chronos
Chronos
maathsx
Chronos
Level 47
God Stats
2W - 0L
1,539 SR
Queue Stats
128W - 88L
1,466 Elo+
Party 1
Vamana
Vamana
n0zi
Vamana
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 35L
1,492 Elo+
Party 1
Team Averages
Level 58
1,595 SR
1,472 Elo+

VS

Team Averages
Level 73
1,422 SR
1,490 Elo+
Charybdis
Charybdis
 
Charybdis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
TetonDeMierda
Tyr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,677 Elo+
Party 2
Cabrakan
Cabrakan
dnjalsdn
Cabrakan
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,491 Elo+
Party 2
Set
Set
lifem
Set
Level 28
God Stats
0W - 3L
1,215 SR
Queue Stats
63W - 86L
1,414 Elo+
Party 3
Ra
Ra
paulokorat hue
Ra
Level 69
God Stats
6W - 11L
1,397 SR
Queue Stats
250W - 338L
1,368 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AlphaaaxD
Scylla
18
5 / 2 / 9
11,711
616
14,785
7,648
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
CapBan
Gilgamesh
15
5 / 3 / 10
10,287
541
8,859
16,417
15,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
8 / 5 / 10
11,304
595
11,354
15,150
5,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
maathsx
Chronos
19
3 / 2 / 8
11,346
597
5,858
8,999
3,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vamana
n0zi
Vamana
19
8 / 1 / 10
12,206
642
11,867
14,589
13,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
1 / 5 / 2
9,697
510
7,840
13,425
4,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 6 / 1
8,762
461
4,590
15,263
16,122
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
dnjalsdn
Cabrakan
15
4 / 6 / 5
9,300
489
9,795
17,077
20,943
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Set
lifem
Set
15
3 / 5 / 4
9,078
478
7,527
15,715
6,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
2 / 7 / 2
9,975
525
6,176
11,707
4,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
27
29
Kills
13
13
Deaths
29
47
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
5
2
0.4
W
Scylla
AlphaaaxD
Scylla
5
2
9
4.75
W
Gilgamesh
CapBan
Gilgamesh
5
3
10
3.33
W
8
5
10
2.6
L
3
6
1
0.58
L
Cabrakan
dnjalsdn
Cabrakan
4
6
5
1.08
L
Set
lifem
Set
3
5
4
1
W
Chronos
maathsx
Chronos
3
2
8
3.5
W
Vamana
n0zi
Vamana
8
1
10
13
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,723
Damage
35,928
62,803
Taken
73,187
40,999
Mitigated
52,234
20,938
Healing
15,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,840
3,385
0
4,651
13,425
4,297
362
4,517
8,860
0
83,806
W
Scylla
AlphaaaxD
Scylla
14,785
859
0
727
7,648
2,858
978
2,374
5,254
83,911
0
W
Gilgamesh
CapBan
Gilgamesh
8,859
1,558
0
2,306
16,417
15,822
285
4,016
12,251
6,771
31,121
W
11,354
1,992
0
5,438
15,150
5,890
0
3,323
11,667
0
75,869
L
4,590
425
0
1,963
15,263
16,122
0
2,556
12,594
201
38,207
L
Cabrakan
dnjalsdn
Cabrakan
9,795
1,659
0
1,006
17,077
20,943
0
4,823
12,123
35,223
0
L
Set
lifem
Set
7,527
3,660
0
5,119
15,715
6,564
0
5,046
10,481
0
61,112
W
Chronos
maathsx
Chronos
5,858
2,461
0
2,581
8,999
3,309
0
953
8,000
81,212
5,018
W
Vamana
n0zi
Vamana
11,867
7,269
0
9,886
14,589
13,120
213
5,228
9,323
0
74,473
L
6,176
116
152
2,628
11,707
4,308
0
4,069
7,400
59,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,854
Gold Earned
46,812
612
Minions Killed
525
0
Camps Cleared
0
1,903,137
Distance Traveled
1,786,680
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,697
510
165
9
0
337,698
4
W
Scylla
11,711
616
149
8
0
349,741
1
W
Gilgamesh
10,287
541
56
3
0
399,953
3
W
Pele
11,304
595
113
6
0
394,693
1
L
Tyr
8,762
461
78
4
0
388,735
2
L
Cabrakan
9,300
489
46
2
0
341,675
0
L
Set
9,078
478
98
5
0
384,192
0
W
Chronos
11,346
597
154
8
0
388,417
9
W
Vamana
12,206
642
140
7
0
370,333
3
L
Ra
9,975
525
138
7
0
334,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role