Player Matchup

Skadi
Skadi
Diamond IV
 
Skadi
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Bastet
Bastet
Diamond IV
Elempanado
Bastet
Diamond IV
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 53L
2,225 MMR
Party 3
Eset
Eset
Diamond III
RoyalMxA
Eset
Diamond III
Level 152
God Stats
6W - 6L
1,705 SR
Queue Stats
178W - 170L
2,079 MMR
Solo
Atlas
Atlas
Diamond IV
Trenzend
Atlas
Diamond IV
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
547W - 547L
2,076 MMR
Solo
Nike
Nike
Diamond IV
r1or
Nike
Diamond IV
Level 138
God Stats
7W - 4L
1,592 SR
Queue Stats
88W - 78L
2,084 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 124
1,559 SR
1,993 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,658 SR
2,095 MMR
Scylla
Scylla
Diamond III
CandySalt
Scylla
Diamond III
Level 148
God Stats
1W - 3L
1,521 SR
Queue Stats
321W - 319L
2,071 MMR
Party 2
Guan Yu
Guan Yu
Platinum III
DaToscana
Guan Yu
Platinum III
Level 149
God Stats
6W - 0L
1,892 SR
Queue Stats
22W - 6L
2,099 MMR
Party 1
Yemoja
Yemoja
Diamond IV
Jeezren
Yemoja
Diamond IV
Level 120
God Stats
9W - 6L
1,471 SR
Queue Stats
136W - 121L
2,038 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
NaamNaamz
Tsukuyomi
Platinum III
Level 149
God Stats
10W - 5L
1,664 SR
Queue Stats
126W - 105L
2,161 MMR
Party 1
Hou Yi
Hou Yi
Diamond I
TransonicsNY
Hou Yi
Diamond I
Level 115
God Stats
35W - 24L
1,742 SR
Queue Stats
216W - 223L
2,104 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
0 / 5 / 5
10,970
499
6,806
13,006
3,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bastet
Elempanado
Bastet
19
5 / 3 / 4
11,270
512
13,737
17,772
6,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
17
6 / 4 / 4
11,707
532
12,403
13,319
5,276
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
Trenzend
Atlas
14
1 / 7 / 5
9,439
429
5,471
23,109
20,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nike
r1or
Nike
16
0 / 5 / 4
10,234
465
9,252
20,572
14,078
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
CamazotzArtioSerqetUllr

VS

Bans
Ah Muzen CabLokiGebCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CandySalt
Scylla
17
1 / 3 / 7
11,526
524
5,988
9,268
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
DaToscana
Guan Yu
20
8 / 0 / 7
13,852
630
13,127
18,067
18,906
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
Jeezren
Yemoja
17
2 / 2 / 13
12,392
563
10,178
16,078
18,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tsukuyomi
NaamNaamz
Tsukuyomi
20
7 / 2 / 8
14,196
645
23,321
18,805
14,128
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
20
6 / 5 / 5
13,198
600
16,752
15,342
6,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
64
12
Kills
24
24
Deaths
12
22
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
5
5
0.5
W
Scylla
CandySalt
Scylla
1
3
7
1.5
W
Guan Yu
DaToscana
Guan Yu
8
0
7
11.5
L
Bastet
Elempanado
Bastet
5
3
4
2.33
W
Yemoja
Jeezren
Yemoja
2
2
13
4.25
W
Tsukuyomi
NaamNaamz
Tsukuyomi
7
2
8
5.5
L
Eset
6
4
4
2
W
Hou Yi
6
5
5
1.7
L
Atlas
Trenzend
Atlas
1
7
5
0.5
L
Nike
r1or
Nike
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,669
Damage
69,366
87,778
Taken
77,560
50,918
Mitigated
61,522
20,315
Healing
35,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,806
2,535
0
722
13,006
3,965
2,561
2,940
9,878
0
83,661
W
Scylla
CandySalt
Scylla
5,988
543
0
1,498
9,268
2,849
2,073
3,168
5,960
66,721
0
W
Guan Yu
DaToscana
Guan Yu
13,127
2,276
2,900
11,062
18,067
18,906
1,018
3,406
14,661
0
109,677
L
Bastet
Elempanado
Bastet
13,737
3,135
0
6,891
17,772
6,897
0
1,505
16,229
0
84,730
W
Yemoja
Jeezren
Yemoja
10,178
2,370
4,479
5,310
16,078
18,910
633
4,412
11,666
38,802
0
W
Tsukuyomi
NaamNaamz
Tsukuyomi
23,321
6,643
0
5,028
18,805
14,128
1,401
4,071
14,734
0
112,288
L
Eset
12,403
541
944
2,939
13,319
5,276
0
2,953
10,302
79,785
0
W
Hou Yi
16,752
7,222
0
5,562
15,342
6,729
6,178
3,008
12,334
0
109,853
L
Atlas
Trenzend
Atlas
5,471
1,835
978
4,237
23,109
20,702
0
6,357
16,402
17,951
0
L
Nike
r1or
Nike
9,252
977
444
3,160
20,572
14,078
356
2,081
18,337
0
61,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,620
Gold Earned
65,164
573
Minions Killed
671
0
Camps Cleared
0
2,186,919
Distance Traveled
2,298,595
35
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,970
499
160
7
0
440,541
5
W
Scylla
11,526
524
145
7
0
442,869
2
W
Guan Yu
13,852
630
160
7
0
552,736
3
L
Bastet
11,270
512
116
5
0
491,772
4
W
Yemoja
12,392
563
32
1
0
447,218
9
W
Tsukuyomi
14,196
645
160
7
0
480,290
5
L
Eset
11,707
532
150
7
0
422,085
9
W
Hou Yi
13,198
600
174
8
0
375,482
11
L
Atlas
9,439
429
29
1
0
411,102
6
L
Nike
10,234
465
118
5
0
421,419
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role