Player Matchup

Bastet
Bastet
Bruiser3535
Bastet
Level 89
God Stats
12W - 12L
1,542 SR
Queue Stats
74W - 91L
1,419 Elo+
Party 3
Kukulkan
Kukulkan
FableOfSmooth
Kukulkan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
Smcsmack
Artemis
Level 52
God Stats
31W - 38L
1,479 SR
Queue Stats
112W - 184L
1,308 Elo+
Party 1
Gilgamesh
Gilgamesh
TrashMan1348
Gilgamesh
Level 74
God Stats
36W - 28L
1,574 SR
Queue Stats
140W - 153L
1,436 Elo+
Party 3
Sylvanus
Sylvanus
Unknownsax
Sylvanus
Level 55
God Stats
22W - 18L
1,510 SR
Queue Stats
104W - 174L
1,309 Elo+
Party 1
Team Averages
Level 58
1,521 SR
1,394 Elo+

VS

Team Averages
Level 83
1,344 SR
1,467 Elo+
Sol
Sol
Bobleeswagger2
Sol
Level 68
God Stats
2W - 3L
1,529 SR
Queue Stats
249W - 265L
1,470 Elo+
Solo
Sobek
Sobek
MundaneMusketeer
Sobek
Level 46
God Stats
2W - 6L
1,349 SR
Queue Stats
132W - 158L
1,452 Elo+
Party 2
Zeus
Zeus
Quvdy
Zeus
Level 104
God Stats
1W - 6L
1,207 SR
Queue Stats
287W - 374L
1,410 Elo+
Solo
Thanatos
Thanatos
WOOKIE_773
Thanatos
Level 95
God Stats
1W - 3L
1,304 SR
Queue Stats
43W - 43L
1,474 Elo+
Party 2
Hercules
Hercules
nothingodd1
Hercules
Level 104
God Stats
1W - 5L
1,333 SR
Queue Stats
178W - 177L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
11 / 3 / 8
13,648
650
16,350
19,878
9,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
FableOfSmooth
Kukulkan
19
9 / 1 / 5
12,638
602
13,345
10,985
5,504
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Smcsmack
Artemis
19
5 / 4 / 5
12,871
613
13,594
17,134
7,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
TrashMan1348
Gilgamesh
20
3 / 1 / 5
12,416
591
12,224
16,659
15,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sylvanus
Unknownsax
Sylvanus
17
2 / 0 / 13
11,285
537
4,853
15,332
19,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 2
10,733
511
10,620
15,726
5,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 5 / 0
9,114
434
7,377
18,659
25,290
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
Quvdy
Zeus
16
3 / 8 / 1
10,489
499
14,855
13,926
4,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
WOOKIE_773
Thanatos
14
0 / 4 / 1
8,564
408
2,669
15,307
5,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
nothingodd1
Hercules
13
1 / 5 / 2
8,681
413
5,873
17,627
12,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
30
Kills
9
9
Deaths
30
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
8
2
0.63
W
Bastet
11
3
8
5
W
Kukulkan
FableOfSmooth
Kukulkan
9
1
5
11.5
L
1
5
0
0.2
L
Zeus
Quvdy
Zeus
3
8
1
0.44
W
Artemis
Smcsmack
Artemis
5
4
5
1.88
W
Gilgamesh
TrashMan1348
Gilgamesh
3
1
5
5.5
W
Sylvanus
Unknownsax
Sylvanus
2
0
13
8.5
L
Thanatos
WOOKIE_773
Thanatos
0
4
1
0.13
L
Hercules
nothingodd1
Hercules
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,366
Damage
41,394
79,988
Taken
81,245
57,657
Mitigated
53,067
32,889
Healing
24,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,620
3,483
0
3,754
15,726
5,411
457
2,571
13,155
59,211
7,364
W
Bastet
16,350
3,941
0
10,451
19,878
9,132
1,052
6,519
13,125
0
107,467
W
Kukulkan
FableOfSmooth
Kukulkan
13,345
1,054
0
876
10,985
5,504
1,760
2,862
7,957
98,329
0
L
7,377
1,657
0
6,957
18,659
25,290
0
2,357
16,302
48,345
0
L
Zeus
Quvdy
Zeus
14,855
2,414
0
680
13,926
4,285
0
4,257
9,669
71,763
0
W
Artemis
Smcsmack
Artemis
13,594
6,924
473
6,540
17,134
7,675
3,670
7,709
9,401
0
92,700
W
Gilgamesh
TrashMan1348
Gilgamesh
12,224
4,055
70
8,681
16,659
15,821
128
6,783
9,868
0
81,548
W
Sylvanus
Unknownsax
Sylvanus
4,853
905
1,780
4,018
15,332
19,525
222
7,173
7,690
26,530
0
L
Thanatos
WOOKIE_773
Thanatos
2,669
713
0
8,598
15,307
5,688
0
1,976
13,331
0
48,934
L
Hercules
nothingodd1
Hercules
5,873
1,803
0
4,024
17,627
12,393
0
7,037
10,590
0
32,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,858
Gold Earned
47,581
653
Minions Killed
507
0
Camps Cleared
0
2,103,150
Distance Traveled
1,839,058
24
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,733
511
126
6
0
342,090
4
W
Bastet
13,648
650
154
7
0
475,331
2
W
Kukulkan
12,638
602
160
8
0
432,191
3
L
Sobek
9,114
434
93
4
0
368,477
0
L
Zeus
10,489
499
131
6
0
310,449
0
W
Artemis
12,871
613
147
7
0
382,289
3
W
Gilgamesh
12,416
591
147
7
0
407,750
5
W
Sylvanus
11,285
537
45
2
0
405,589
11
L
Thanatos
8,564
408
107
5
0
420,410
0
L
Hercules
8,681
413
50
2
0
397,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role